我正在尝试围绕TRichEdit
编写一个包装类,它可以对RTF进行编码和解码。
这是我到目前为止所写的:
type
TRTF = class
private
FRichEdit : TRichEdit;
procedure SetText(const AText: string);
function GetText: string;
class function Convert(const AInput: string; AEncode: Boolean): string; inline; static;
public
constructor Create;
destructor Destroy; override;
class function Decode(const AInput: string): string; static;
class function Encode(const AInput: string): string; static;
end;
constructor TRTF.Create;
begin
FRichEdit := TRichEdit.CreateParented(HWND_MESSAGE);
end;
destructor TRTF.Destroy;
begin
FRichEdit.Free;
inherited;
end;
function TRTF.GetText: string;
var
Stream: TStringStream;
begin
if FRichEdit.PlainText then begin
Stream := TStringStream.Create('', TEncoding.ANSI);
end else begin
Stream := TStringStream.Create('', TEncoding.ASCII);
end;
try
FRichEdit.Lines.SaveToStream(Stream, Stream.Encoding);
Result := Stream.DataString;
finally
Stream.Free;
end;
end;
procedure TRTF.SetText(const AText: string);
var
Stream: TStringStream;
begin
if FRichEdit.PlainText then begin
Stream := TStringStream.Create(AText, TEncoding.ANSI);
end else begin
Stream := TStringStream.Create(AText, TEncoding.ASCII);
end;
try
Stream.Seek(0, TSeekOrigin.soBeginning);
FRichEdit.Lines.LoadFromStream(Stream);
finally
Stream.Free;
end;
end;
class function TRTF.Convert(const AInput: string; AEncode: Boolean): string;
var
RTF: TRTF;
begin
RTF := TRTF.Create;
try
RTF.FRichEdit.PlainText := AEncode;
RTF.SetText(AInput);
RTF.FRichEdit.PlainText := not AEncode;
Result := RTF.GetText;
finally
RTF.Free;
end;
end;
class function TRTF.Encode(const AInput: string): string;
begin
Result := Convert(AInput, True);
end;
class function TRTF.Decode(const AInput: string): string;
begin
Result := Convert(AInput, False);
end;
对于可以由用户默认ANSI代码页表示的所有内容,这似乎工作得相当好。
但它失败了(将它们转换为?
)以获取其他字符。
是否有一种简单的方法可以在我的代码中启用正确的Unicode处理?
当TEncoding.Unicode
设置为TEncoding.UTF8
时,我尝试使用TStringStream
和TRichEdit
作为PlainText := True
的编码,但这不起作用
答案 0 :(得分:2)
我认为你过于复杂了。根本不需要使用PlainText
属性。将其保留为默认设置True
。然后,使用LoadFromStream
和SaveToStream
来读取/写入RTF。要读/写纯文本,请使用Lines.Text
属性。
这就像我能做到的一样简单:
type
TRTF = class
strict private
class function CreateRichEdit: TRichEdit; static;
public
class function Decode(const AInput: string): string; static;
class function Encode(const AInput: string): string; static;
end;
class function TRTF.CreateRichEdit: TRichEdit;
begin
Result := TRichEdit.CreateParented(HWND_MESSAGE);
end;
class function TRTF.Encode(const AInput: string): string;
var
RichEdit: TRichEdit;
Stream: TStringStream;
begin
RichEdit := CreateRichEdit;
try
RichEdit.Lines.Text := AInput;
Stream := TStringStream.Create;
try
RichEdit.Lines.SaveToStream(Stream);
Result := Stream.DataString;
finally
Stream.Free;
end;
finally
RichEdit.Free;
end;
end;
class function TRTF.Decode(const AInput: string): string;
var
RichEdit: TRichEdit;
Stream: TStringStream;
begin
RichEdit := CreateRichEdit;
try
Stream := TStringStream.Create(AInput);
try
RichEdit.Lines.LoadFromStream(Stream);
Result := RichEdit.Lines.Text;
finally
Stream.Free;
end;
finally
RichEdit.Free;
end;
end;