我在下面有一些简单的代码,我无法正常运行。基本上,我有一个自定义函数Create()
,它根据用户输入创建一个变量(Point,Line,Circle)。然后我在main函数中调用此函数,并尝试调用我在Create()
中创建的变体。这显然不起作用。如何解决这个问题?
using boost::variant; //Using declaration for readability purposes
typedef variant<Point, Line, Circle> ShapeType; //typedef for ShapeType
ShapeType Create()
{
int shapenumber;
cout<<"Variant Shape Creator - enter '1' for Point, '2' for Line, or '3' for Circle: ";
cin>>shapenumber;
if (shapenumber == 1)
{
ShapeType mytype = Point();
return mytype;
}
else if (shapenumber == 2)
{
ShapeType mytype = Line();
return mytype;
}
else if (shapenumber == 3)
{
ShapeType mytype = Circle();
return mytype;
}
else
{
throw -1;
}
}
int main()
{
try
{
cout<<Create()<<endl;
Line lnA;
lnA = boost::get<Line>(mytype); //Error: identified 'mytype' is undefined
}
catch (int)
{
cout<<"Error! Does Not Compute!!!"<<endl;
}
catch (boost::bad_get& err)
{
cout<<"Error: "<<err.what()<<endl;
}
}
答案 0 :(得分:2)
您需要存储返回值:
ShapeType retShapeType = Create() ;
std::cout<<retShapeType<<std::endl;
....
lnA = boost::get<Line>( retShapeType );
您无法访问该范围之外的范围本地值(在本例中为if/else
语句)。您可以从正在执行的函数中返回值,只需存储该值即可使用它。