C# - Zedgraph,绘制串行数据太多延迟和时滞

时间:2013-05-28 17:45:05

标签: c# serial-port delay zedgraph

我是C#编程的新手,并且正在尝试编写一个应用程序,这是我最终论文的一部分。

我有一个微处理器,可以通过串口连续从传感器向我的计算机发送数据。我想要的只是使用Zedgraph绘制这些数据。

问题是图表有太多延迟和时滞。似乎问题发生是因为我以非常高的速率不断更新整个图表。 我在一周内坚持这个问题仍然没有找到解决方案。如果有人可以帮助我,我会非常高兴。

这是我的代码:

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using ZedGraph;
using System.IO.Ports;
using System.Threading;

namespace DynamicData
{
public partial class Form1 : Form
{
    private SerialPort port;
    private string buffer = "";

    private void connect()
    {
        port = new SerialPort("COM8", 115200, Parity.None, 8, StopBits.One);
        port.DataReceived += new System.IO.Ports.SerialDataReceivedEventHandler(port_DataReceived);
        if (!port.IsOpen) port.Open();
    }

    public Form1()
    {
        InitializeComponent();
    }


    private void Form1_Load( object sender, EventArgs e )
    {
        connect();
        GraphPane myPane = zedGraphControl1.GraphPane;          
        RollingPointPairList list = new RollingPointPairList(500);
        LineItem curve = myPane.AddCurve( "Sensor", list, Color.Blue, SymbolType.None );

        myPane.XAxis.Scale.Min = 0;
        myPane.XAxis.Scale.Max = 10;
        myPane.YAxis.Scale.Min = 0;
        myPane.YAxis.Scale.Max = 300;
        myPane.XAxis.Scale.MinorStep = 0.5;
        myPane.XAxis.Scale.MajorStep = 1;

        zedGraphControl1.AxisChange();

    }


    private void port_DataReceived(object sender, System.IO.Ports.SerialDataReceivedEventArgs e)
    {
        //sample data: ;100*100000:
        //sampling rate ~100Hz
        buffer += port.ReadExisting();

        //flush incomplete package
        while (buffer[0] != ';')
        {
            buffer = buffer.Remove(0, 1);
            if (buffer.Length < 1) break;
        }

        //got a complete package, go to data handling
        while (buffer.Contains(":"))
        {
            DataHandling();
        }
    }


    private void DataHandling()
    {
        string[] nameArray = buffer.Split(new[] { ";", ":", "*" }, StringSplitOptions.RemoveEmptyEntries);

        //plot sensor data vs. time
        draw(Convert.ToInt32(nameArray[0]), Convert.ToInt32(nameArray[1]));

        //remove handled package in buffer
        var index = buffer.IndexOf(":");
        buffer = buffer.Remove(0, index + 1);

    }

    double time = 0;
    private void draw(int sensor, int t)
    {
        //convert tick to sec (uP clock rate = 16MHZ)
        time = time + (t / 16000000.0);

        // Get the first CurveItem in the graph
        LineItem curve = zedGraphControl1.GraphPane.CurveList[0] as LineItem;

        // Get the PointPairList
        IPointListEdit list = curve.Points as IPointListEdit;
        list.Add(time, sensor);


        //Keep the X scale at a rolling 10 second interval, with one
        //major step between the max X value and the end of the axis
        Scale xScale = zedGraphControl1.GraphPane.XAxis.Scale;
        if (time > xScale.Max - xScale.MajorStep)
        {
            xScale.Max = time + xScale.MajorStep;
            xScale.Min = xScale.Max - 10.0;
        }

        //Display sensor data
        this.Invoke(new Action(() => { textBox1.Text = byte1.ToString(); }));

        axisChangeZedGraph(zedGraphControl1);

    }

    delegate void axisChangeZedGraphCallBack(ZedGraphControl zg);
    private void axisChangeZedGraph(ZedGraphControl zg)
    {
        if (zg.InvokeRequired)
        {
            axisChangeZedGraphCallBack ad = new axisChangeZedGraphCallBack(axisChangeZedGraph);
            zg.Invoke(ad, new object[] { zg });
        }
        else
        {
          //  zg.AxisChange();
            zg.Invalidate();
            zg.Refresh();
        }
    }

}
}

感谢您阅读!

3 个答案:

答案 0 :(得分:0)

问题在于,您在绘制的每个点都会调用invalidate。这会产生非常高的处理器负载。我正在开发一个非常相似的项目,USB设备,实时绘图数据。我使用单独的线程进行数据采集。每次收到数据包时,该线程都会创建一个事件。数据被放入队列中。图表使用计时器更新。您找到了一个示例here。在此代码中,图表每50毫秒更新一次,没有必要更快地绘制。在timertick中,我检查队列的大小并绘制更多或更少的点,然后调用invalidate。我不知道这是否是一个很好的解决方案(只有6个月的C#经验),但它可以很好地运行7500点。您应该首先尝试使用计时器刷新图形。

答案 1 :(得分:0)

1)。仅创建一次曲线并将其格式化。将其存储在模块级别。

2)。添加点时使用curve.AddPoint();,然后使用zg.Refresh();

//this is just to add a point to the plot, the curve object should have already been created
private void draw(int sensor, int t)
    {
        //convert tick to sec (uP clock rate = 16MHZ)
        time = time + (t / 16000000.0);

        //curve should be a module-level variable already set up with proper formatting,
        //just no points yet
        curve.AddPoint(time, sensor);

        //Display sensor data
        this.Invoke(new Action(() => { textBox1.Text = byte1.ToString(); }));

        zg.AxisChange();
        zg.Refresh();

    }

答案 2 :(得分:-1)

您也可以使用 backgroundworker,因为它可以非常有效地实时处理连续数据绘图。另外,我不知道 zedgraph 是否可以处理高数据绘图率。

如果改变框架不是一种选择,那么只需限制绘制图形的速度。最有可能以该波特率绘制的数据为每秒 2000,这是 zedgraph 无法处理的。

这里是backgroundworker的参考: https://docs.microsoft.com/en-us/dotnet/api/system.componentmodel.backgroundworker?view=net-5.0