我不确定Ruby中C风格回调的最佳习惯用语 - 或者是否有更好的东西(更像是C)。在C中,我会做类似的事情:
void DoStuff( int parameter, CallbackPtr callback )
{
// Do stuff
...
// Notify we're done
callback( status_code )
}
什么是相当好的Ruby?基本上我想在“DoStuff”
中满足某个条件时调用传入的类方法答案 0 :(得分:84)
红宝石的等价物,不是惯用的,将是:
def my_callback(a, b, c, status_code)
puts "did stuff with #{a}, #{b}, #{c} and got #{status_code}"
end
def do_stuff(a, b, c, callback)
sum = a + b + c
callback.call(a, b, c, sum)
end
def main
a = 1
b = 2
c = 3
do_stuff(a, b, c, method(:my_callback))
end
惯用法是传递一个块而不是一个方法的引用。块相对于独立方法的一个优点是上下文 - 块是closure,因此它可以引用声明它的范围中的变量。这减少了do_stuff需要传递给回调的参数数量。例如:
def do_stuff(a, b, c, &block)
sum = a + b + c
yield sum
end
def main
a = 1
b = 2
c = 3
do_stuff(a, b, c) { |status_code|
puts "did stuff with #{a}, #{b}, #{c} and got #{status_code}"
}
end
答案 1 :(得分:77)
这个“惯用语块”是日常Ruby的核心部分,经常在书籍和教程中介绍。 Ruby information section提供了有用的[在线]学习资源的链接。
惯用的方法是使用一个块:
def x(z)
yield z # perhaps used in conjunction with #block_given?
end
x(3) {|y| y*y} # => 9
或者可能转换为Proc;在这里,我展示了使用&block
隐式转换为Proc的“块”,它只是另一个“可调用”值:
def x(z, &block)
callback = block
callback.call(z)
end
# look familiar?
x(4) {|y| y * y} # => 16
(仅使用上面的表格保存block-now-Proc以供以后使用或在其他特殊情况下使用,因为它会增加开销和语法噪音。)
然而,lambda可以很容易地使用(但这不是惯用的):
def x(z,fn)
fn.call(z)
end
# just use a lambda (closure)
x(5, lambda {|y| y * y}) # => 25
虽然上面的方法可以在创建闭包时包装“调用方法”,但绑定的Methods也可以被视为第一类可调用对象:
class A
def b(z)
z*z
end
end
callable = A.new.method(:b)
callable.call(6) # => 36
# and since it's just a value...
def x(z,fn)
fn.call(z)
end
x(7, callable) # => 49
此外,有时使用#send
方法很有用(特别是如果名称已知方法)。这里它保存了一个在上一个例子中创建的中间Method对象; Ruby是一个消息传递系统:
# Using A from previous
def x(z, a):
a.__send__(:b, z)
end
x(8, A.new) # => 64
快乐的编码!
答案 2 :(得分:6)
更多地探讨了这个主题并更新了代码。
以下版本试图概括该技术,尽管仍然非常简化和不完整。
我在很大程度上偷了 - 下摆,发现了灵感 - 实现了DataMapper的回调,这在我看来非常完整和美丽。
我强烈建议您查看代码@ http://github.com/datamapper/dm-core/blob/master/lib/dm-core/support/hook.rb
无论如何,尝试使用Observable模块重现功能非常具有吸引力和启发性。 几点说明:
代码:
require 'observer'
module SuperSimpleCallbacks
include Observable
def self.included(klass)
klass.extend ClassMethods
klass.initialize_included_features
end
# the observed is made also observer
def initialize
add_observer(self)
end
# TODO: dry
def update(method_name, callback_type) # hook for the observer
case callback_type
when :before then self.class.callbacks[:before][method_name.to_sym].each{|callback| send callback}
when :after then self.class.callbacks[:after][method_name.to_sym].each{|callback| send callback}
end
end
module ClassMethods
def initialize_included_features
@callbacks = Hash.new
@callbacks[:before] = Hash.new{|h,k| h[k] = []}
@callbacks[:after] = @callbacks[:before].clone
class << self
attr_accessor :callbacks
end
end
def method_added(method)
redefine_method(method) if is_a_callback?(method)
end
def is_a_callback?(method)
registered_methods.include?(method)
end
def registered_methods
callbacks.values.map(&:keys).flatten.uniq
end
def store_callbacks(type, method_name, *callback_methods)
callbacks[type.to_sym][method_name.to_sym] += callback_methods.flatten.map(&:to_sym)
end
def before(original_method, *callbacks)
store_callbacks(:before, original_method, *callbacks)
end
def after(original_method, *callbacks)
store_callbacks(:after, original_method, *callbacks)
end
def objectify_and_remove_method(method)
if method_defined?(method.to_sym)
original = instance_method(method.to_sym)
remove_method(method.to_sym)
original
else
nil
end
end
def redefine_method(original_method)
original = objectify_and_remove_method(original_method)
mod = Module.new
mod.class_eval do
define_method(original_method.to_sym) do
changed; notify_observers(original_method, :before)
original.bind(self).call if original
changed; notify_observers(original_method, :after)
end
end
include mod
end
end
end
class MyObservedHouse
include SuperSimpleCallbacks
before :party, [:walk_dinosaure, :prepare, :just_idle]
after :party, [:just_idle, :keep_house, :walk_dinosaure]
before :home_office, [:just_idle, :prepare, :just_idle]
after :home_office, [:just_idle, :walk_dinosaure, :just_idle]
before :second_level, [:party]
def home_office
puts "learning and working with ruby...".upcase
end
def party
puts "having party...".upcase
end
def just_idle
puts "...."
end
def prepare
puts "preparing snacks..."
end
def keep_house
puts "house keeping..."
end
def walk_dinosaure
puts "walking the dinosaure..."
end
def second_level
puts "second level..."
end
end
MyObservedHouse.new.tap do |house|
puts "-------------------------"
puts "-- about calling party --"
puts "-------------------------"
house.party
puts "-------------------------------"
puts "-- about calling home_office --"
puts "-------------------------------"
house.home_office
puts "--------------------------------"
puts "-- about calling second_level --"
puts "--------------------------------"
house.second_level
end
# => ...
# -------------------------
# -- about calling party --
# -------------------------
# walking the dinosaure...
# preparing snacks...
# ....
# HAVING PARTY...
# ....
# house keeping...
# walking the dinosaure...
# -------------------------------
# -- about calling home_office --
# -------------------------------
# ....
# preparing snacks...
# ....
# LEARNING AND WORKING WITH RUBY...
# ....
# walking the dinosaure...
# ....
# --------------------------------
# -- about calling second_level --
# --------------------------------
# walking the dinosaure...
# preparing snacks...
# ....
# HAVING PARTY...
# ....
# house keeping...
# walking the dinosaure...
# second level...
这个使用Observable的简单介绍可能很有用:http://www.oreillynet.com/ruby/blog/2006/01/ruby_design_patterns_observer.html
答案 3 :(得分:3)
所以,这可能非常“非红宝石”,而且我不是一个“专业”的Ruby开发人员,所以如果你们要打成人,请温柔一点:)
Ruby有一个名为Observer的内置模块。我没有发现它易于使用,但公平地说我并没有给它太大的机会。在我的项目中,我使用了创建自己的EventHandler类型(是的,我经常使用C#)。这是基本结构:
class EventHandler
def initialize
@client_map = {}
end
def add_listener(id, func)
(@client_map[id.hash] ||= []) << func
end
def remove_listener(id)
return @client_map.delete(id.hash)
end
def alert_listeners(*args)
@client_map.each_value { |v| v.each { |func| func.call(*args) } }
end
end
因此,为了使用它,我将它作为类的只读成员公开:
class Foo
attr_reader :some_value_changed
def initialize
@some_value_changed = EventHandler.new
end
end
“Foo”类的客户端可以订阅这样的事件:
foo.some_value_changed.add_listener(self, lambda { some_func })
我确信这不是惯用的Ruby,我只是将我的C#体验转换为一种新语言,但它对我有用。
答案 4 :(得分:1)
如果您愿意使用ActiveSupport(来自Rails),则可以轻松实现
class ObjectWithCallbackHooks
include ActiveSupport::Callbacks
define_callbacks :initialize # Your object supprots an :initialize callback chain
include ObjectWithCallbackHooks::Plugin
def initialize(*)
run_callbacks(:initialize) do # run `before` callbacks for :initialize
puts "- initializing" # then run the content of the block
end # then after_callbacks are ran
end
end
module ObjectWithCallbackHooks::Plugin
include ActiveSupport::Concern
included do
# This plugin injects an "after_initialize" callback
set_callback :initialize, :after, :initialize_some_plugin
end
end
答案 5 :(得分:0)
我经常在Ruby中实现回调,如下例所示。使用起来非常舒服。
class Foo
# Declare a callback.
def initialize
callback( :on_die_cast )
end
# Do some stuff.
# The callback event :on_die_cast is triggered.
# The variable "die" is passed to the callback block.
def run
while( true )
die = 1 + rand( 6 )
on_die_cast( die )
sleep( die )
end
end
# A method to define callback methods.
# When the latter is called with a block, it's saved into a instance variable.
# Else a saved code block is executed.
def callback( *names )
names.each do |name|
eval <<-EOF
@#{name} = false
def #{name}( *args, &block )
if( block )
@#{name} = block
elsif( @#{name} )
@#{name}.call( *args )
end
end
EOF
end
end
end
foo = Foo.new
# What should be done when the callback event is triggered?
foo.on_die_cast do |number|
puts( number )
end
foo.run
答案 6 :(得分:0)
我知道这是一篇旧帖子,但遇到这种情况的其他人可能会发现我的解决方案很有帮助。
http://chrisshepherddev.blogspot.com/2015/02/callbacks-in-pure-ruby-prepend-over.html