我需要在申请时响铃1分钟。但它只响一秒钟。
建议plz .. 谢谢你宝贵的时间!..
请找我的参考资料
AndroidAlarmService.java
public class AndroidAlarmService extends Activity {
private PendingIntent pendingIntent;
private static final int PERIOD=60000; // 1 minute
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
Intent myIntent = new Intent(AndroidAlarmService.this, RepeatingAlarm.class);
pendingIntent = PendingIntent.getBroadcast(AndroidAlarmService.this, 0, myIntent, 0);
AlarmManager aM = (AlarmManager)getSystemService(ALARM_SERVICE);
Calendar c=Calendar.getInstance();
c.set(Calendar.HOUR, 6);
c.set(Calendar.MINUTE, 0);
c.set(Calendar.SECOND, 0);
PendingIntent pi = PendingIntent.getBroadcast(getApplicationContext(), 0, new Intent(getApplicationContext(),AndroidAlarmService.class),PendingIntent.FLAG_UPDATE_CURRENT);
aM.setRepeating(AlarmManager.RTC_WAKEUP, c.getTimeInMillis(),PERIOD,pendingIntent);
}
}
RepeatingAlarm.java
public class RepeatingAlarm extends BroadcastReceiver
{
@Override
public void onReceive(Context context, Intent intent)
{
AlarmManager mgr = (AlarmManager)context.getSystemService(Context.ALARM_SERVICE);
Toast.makeText(context,"Alarm Started.....", Toast.LENGTH_LONG).show();
Uri notification = RingtoneManager.getDefaultUri(RingtoneManager.TYPE_NOTIFICATION);
Ringtone r = RingtoneManager.getRingtone(context, notification);
r.play();
// Vibrate the mobile phone
Vibrator vibrator = (Vibrator) context.getSystemService(Context.VIBRATOR_SERVICE);
vibrator.vibrate(500);
}
}
答案 0 :(得分:1)
我认为使用铃声你将没有成功。循环铃声上有一个小帖子:
http://xanderx.com/2010/08/25/making-ringtones-loop-on-android/
但我没有测试过。相反,您可以使用MediaPlayer进行循环并创建一个自定义倒数计时器来停止mediaFlayer onFinished()。但这只是一种可能的解决方案......
try {
Uri ringtoneAlert = RingtoneManager.
getDefaultUri(RingtoneManager.TYPE_NOTIFICATION);
mRingtoneLooper = new MediaPlayer();
mRingtoneLooper.setDataSource(this, ringtoneAlert);
final AudioManager audioRingtoneManager = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
if (audioRingtoneManager.getStreamVolume(AudioManager.STREAM_RING) != 0) {
mRingtoneLooper.setAudioStreamType(AudioManager.STREAM_RING);
mRingtoneLooper.setLooping(true);
mRingtoneLooper.prepare();
mRingtoneLooper.start();
//start custom countdown timer for 60 seconds, counts every second down
//counting every second down is not necessary, You could even set every 5 seconds or whatever You want
RingtoneStopper stopper = new RingToneStopper(60000,1000);
stopper.start();
}
} catch(Exception e) {
//do some message to user if some error occurs
}
//define a countdown timer for 60 seconds that stops the MediaPlayer
public class RingtoneStopper extends CountDownTimer{
public RingtoneStopper(long millisInFuture, long countDownInterval) {
super(millisInFuture, countDownInterval);
}
@Override
public void onFinish() {
mRingtoneLooper.stop();
}
@Override
public void onTick(long millisUntilFinished) {
//need nothing to do on tick events
}
}
答案 1 :(得分:0)
请检查此代码我认为这会对您有所帮助。
Ringtone _ringtone = RingtoneManager.getRingtone(context, notification);
Timer _start_ringtone = new Timer();
while (_ringtone!=null) {
if(!_ringtone.isPlaying()){
_ringtone.play();
}
}
_start_ringtone.schedule(new TimerTask() {
@Override
public void run() {
_ringtone.stop();
_ringtone=null;
}
}, 60000);