这里做的是什么;使UI可视化更新值,也将为其他类型添加更多支持。可能是所有类型。 updateIcons每次加载控制器时都会调用此函数,并且每次都有新值,名称。 countControls用于跟踪控制器,因此可以更新点击的值。 myP是保存在运行时获取的值的对象,用户通过从另一个屏幕按Tab键来重排值 创建了radiobuttons groupboxes以允许管理radiobutton组。 属性都属于一个对象。每个属性都有几个可能的值,如我的例子,枚举。
现在有点迷失,不知道如何最好地做到这一点,因为现在我的rb_CheckedChanged正在返回某种混乱。 我该怎么做正确的方法?总而言之,我觉得它至少是一种正确的方法。 我想写一本字典?在已检查的事件中使用它。不确定如何
private void updateIcons(List<Props> prop) {
countControls++;
locationY = 10;
int gbHeight;
foreach (var p in prop) {
radioButtonY = 10;
IType pType = p.Type;
if (pType is Enum) {
var myP = new MyProp(p, this);
GroupBox gb = new GroupBox();
gb.Location = new Point(nextLocationX,locationY);
nextLocationX += rbWidth+10;
gb.Name = "groupBox" + countControls;
gb.Text = "smthn";
var TypesArray = set here;
gbHeight = TypesArray.Length;
foreach (var type in TypesArray) {
getimagesPath(TypesArray);
RadioButton rb = new RadioButton();
rb.Appearance = Appearance.Button;
rb.Width = rbWidth;
rb.Height = rbHeight;
rb.Name = type.Name + countControls;
rb.Text = type.Name;
string path = imagePaths[type.Name];
Bitmap rbImage = new Bitmap(path);
rb.BackgroundImage = rbImage;
countControls++;
rb.Location = new Point(radioButtonX, radioButtonY);
if (myP.Value != null && type.Name.SafeEquals(myP.Value.ToString())) {
rb.Checked = true;
}
radioButtonY += rbHeight;
gb.Controls.Add(rb);
rb.CheckedChanged += rb_CheckedChanged;
}
gb.Height = rbHeight * gbHeight + 20;
gb.Width = rbWidth + 10;
Controls.Add(gb);
}
}
}
void rb_CheckedChanged(object sender, EventArgs e) {
RadioButton rb = (RadioButton)sender;
Control control = (Control)sender;
if (rb.Checked) {
MessageBox.Show("You have just checked: " + rb.Text);
MessageBox.Show("You have just called Controller: " + control.Name);
var t = PropSeq;
}
else {
MessageBox.Show("you have just unchecked: " + rb.Text);
MessageBox.Show("You have just called Controller: " + control.Name);
}
}
答案 0 :(得分:0)
我认为您的代码可能有点乱,而不是最容易阅读。它看起来很简单,并非所有关闭括号都存在?尝试下面的代码,它将创建两个组框,每个组有五个单选按钮。这应该可以帮助您实现您想要做的事情(基本表格的完整列表):
using System;
using System.Drawing;
using System.Windows.Forms;
namespace WindowsFormsApplication1
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
CreateButton();
}
private void CreateButton()
{
// Add two group boxes
for (int groupCount = 1; groupCount < 3; groupCount++)
{
var groupBox = new GroupBox();
groupBox.Location = new Point(220 * (groupCount - 1), 10);
groupBox.Name = string.Format("groupBox{0}", groupCount);
groupBox.Text = string.Format("Group Box {0}", groupCount);
// Add some radio buttons to each
for (int buttonCount = 1; buttonCount < 6; buttonCount++)
{
var radioButton = new RadioButton();
radioButton.Width = 150;
radioButton.Location = new Point(10, 30 * buttonCount);
radioButton.Appearance = Appearance.Button;
radioButton.Name = string.Format("radioButton{0}", buttonCount);
radioButton.Text = string.Format("Dynamic Radio Button {0} - {1}", groupCount, buttonCount);
radioButton.CheckedChanged += radioButton_CheckedChanged;
// Add radio button to the group box
groupBox.Controls.Add(radioButton);
groupBox.Height += 20;
}
// Add group box to form
Controls.Add(groupBox);
}
}
private void radioButton_CheckedChanged(object sender, EventArgs e)
{
// Get button and only show the selected (not now de-selected item)
var radioButton = (RadioButton)sender;
if (radioButton.Checked)
{
MessageBox.Show("You have just checked: " + radioButton.Text);
}
}
}
}