我的AngularJS CRUD应用程序通过WebSocket服务器处理它的信息。 (这主要是为了让一个用户的更新自动推送给所有用户,而无需进行大规模的HTTP轮询)
我很早就意识到,我必须以不同于HTTP服务的方式设置我的服务。通常,对于我正在使用的每个模型,我给他们自己的服务来填充该特定模型。但是,对于Websocket连接,这是不可行的,因为我不希望每个服务都有单独的连接。因此,有几种解决方案。
1)设置一个建立连接的服务,然后与将使用该服务进行特定查询的其他服务共享该连接
2)制作一个与类型无关的单一服务,供所有需要访问连接和数据的控制器使用。
选项2似乎更容易管理,并且可以跨应用程序重用,所以我开始这样做。那时我意识到这实际上是一个机会。我可以创建一个主data
对象,并在数据从请求流入时根据需要动态创建myService.data
子对象,而不是为客户端可以接收的每种类型的数据显式创建模型。因此,如果我需要更新我的模型,我只需在服务器级更新模型,并且客户端已经知道如何接收它;它只需要一个知道如何使用它的控制器。
然而,这个机会带来了一个缺点。显然,因为myService.Data
在创建时是一个空的无子对象,所以任何想要引用其未来子元素的Scope都必须简单地引用该对象本身。
例如,$scope.user = myService.data.user
会抛出错误,因为声明时该对象不存在。似乎我唯一的选择是每个控制器只有$scope.data = myservice.data
,每个控制器的视图只需要使用
< ng-model='data'>
,声明类似{{data.user.username}}
。我测试了它,这确实有效。
我的问题是这个;有什么办法可以让两全其美吗?我可以让我的服务动态更新它的数据模型,但仍然让我的控制器只访问他们需要的部分吗?一世?在我意识到我的所有控制器都可以访问整个数据模型之前,我感觉非常聪明......但老实说,我无法确定这是否是一个巨大的问题。
这是我的服务:
app.factory('WebSocketService', ['$rootScope', function ($rootScope) {
var factory = {
socket: null,
data: {},
startConnection: function () {
//initialize Websocket
socket = new WebSocket('ws://localhost:2012/')
socket.onopen = function () {
//todo: Does anything need to happen OnOpen?
}
socket.onclose = function () {
//todo: Does anything need to happen OnClose?
}
socket.onmessage = function (event) {
var packet = JSON.parse(event.data);
////Model of Packet:
////packet.Data: A serialised Object that contains the needed data
////packet.Operation: What to do with the Data
////packet.Model: which child object of Factory.data to use
////packet.Property: used by Update and Delete to find a specific object with a property who's name matches this string, and who's value matches Packet.data
//Deserialize Data
packet.Data = JSON.parse(packet.Data);
//"Refresh" is used to completely reload the array
// of objects being stored in factory.data[packet.Model]
// Used for GetAll commands and manual user refreshes
if (packet.Operation == "Refresh") {
factory.data[packet.Model] = packet.Data
}
//Push is used to Add an object to an existing array of objects.
//The server will send this after somebody sends a successful POST command to the WebSocket Server
if (packet.Operation == "Push") {
factory.data[packet.Model].push(packet.Data)
}
if (packet.Operation == "Splice") {
for (var i = 0; i < factory.data[packet.Model].length; i++) {
for (var j = 0; j < packet.Data.length; j++){
if (factory.data[packet.Model][i][packet.Property] == packet.Data[j][packet.Property]) {
factory.data[packet.Model].splice(i, 1);
i--;
}
}
}
}
// Used to update existing objects within the Array. Packet.Data will be an array, although in most cases it will usually only have one value.
if (packet.Operation == "Update") {
for (var i = 0; i < factory.data[packet.Model].length; i++) {
for (var j = 0; j < packet.Data.length; j++) {
if (factory.data[packet.Model][i][packet.Property] == packet.Data[j][packet.Property]) {
factory.data[packet.Model][i] = packet.Data[j]
i--;
}
}
}
}
//Sent by WebSocket Server after it has properly authenticated the user, sending the user information that it has found.
if (packet.Operation == "Authentication") {
if (packet.Data == null) {
//todo: Authentication Failed. Alert User Somehow
}
else {
factory.data.user = packet.Data;
factory.data.isAuthenticated = true;
}
}
$rootScope.$digest();
}
},
stopConnection: function () {
if (socket) {
socket.close();
}
},
//sends a serialised command to the Websocket Server according to it's API.
//The DataObject must be serialised as a string before it can be placed into Packet object,which will also be serialised.
//This is because the Backend Framework is C#, which must see what Controller and Operation to use before it knows how to properly Deserialise the DataObject.
sendPacket: function (Controller, Operation, DataObject) {
if (typeof Controller == "string" && typeof Operation == "string") {
var Data = JSON.stringify(DataObject);
var Packet = { Controller: Controller, Operation: Operation, Data: Data };
var PacketString = JSON.stringify(Packet);
socket.send(PacketString);
}
}
}
return factory
}]);
这是一个访问用户信息的简单控制器。它实际上在动态<div>
之外的Index.html中的永久标头<ng-view>
中使用。它负责启动Websocket连接。
App.controller("AuthenticationController", function ($scope, WebSocketService) {
init();
function init() {
WebSocketService.startConnection();
}
//this is the ONLY way that I have found to access the Service Data.
//$scope.user = WebSocketService.data.user doesn't work
//$scope.user = $scope.data.user doesn't even work
$scope.data = WebSocketService.data
});
这是使用该控制器的HTML
<div data-ng-controller="AuthenticationController">
<span data-ng-model="data">{{data.user.userName}}</span>
</div>
答案 0 :(得分:1)
您可以做的一件事是将data
对象存储在根作用域上,并在各种控制器上设置监视以查看所需的控制器特定键:
// The modules `run` function is called once the
// injector is finished loading all its modules.
App.run(function($rootScope, WebSocketService) {
WebSocketService.startConnection();
$rootScope.socketData = WebSocketService.data;
});
// Set up a $watch in your controller
App.controller("AuthenticationController", function($scope) {
$scope.$watch('socketData.user', function(newUser, oldUser) {
// Assign the user when it becomes available.
$scope.user = newUser;
});
});