我有方法,应该从RelativeLayout创建一个Bitmap。我的RelativeLayout动态创建并将所有输入视图放入圆圈。它看起来像这样:
public class CircleView extends RelativeLayout {
static final int centerId = 111;
private final int radius;
Bitmap returnedBitmap;
private RelativeLayout.LayoutParams createNewRelativeLayoutParams() {
RelativeLayout.LayoutParams lp = new RelativeLayout.LayoutParams(
RelativeLayout.LayoutParams.WRAP_CONTENT,
RelativeLayout.LayoutParams.WRAP_CONTENT);
lp.addRule(RelativeLayout.ABOVE, centerId);
lp.addRule(RIGHT_OF, centerId);
return lp;
}
private View prepareElementForCircle(View elem, int distX, int distY) {
RelativeLayout.LayoutParams lp = createNewRelativeLayoutParams();
elem.measure(0, 0);
int deltaX = elem.getMeasuredWidth() / 2;
int deltaY = elem.getMeasuredHeight() / 2;
lp.setMargins(distX - deltaX, 0, 0, radius - distY - deltaY);
elem.setLayoutParams(lp);
return elem;
}
public CircleView(Context context, int radius, View[] elements) {
super(context);
this.radius = radius;
RelativeLayout.LayoutParams lpView = new RelativeLayout.LayoutParams(
RelativeLayout.LayoutParams.FILL_PARENT,
RelativeLayout.LayoutParams.FILL_PARENT);
this.setLayoutParams(lpView);
View center = new View(context);
center.setId(centerId);
RelativeLayout.LayoutParams lpcenter = new RelativeLayout.LayoutParams(
0, 0);
lpcenter.addRule(CENTER_HORIZONTAL);
lpcenter.addRule(CENTER_VERTICAL);
center.setLayoutParams(lpcenter);
this.addView(center);
this.addView(prepareElementForCircle(elements[0], 0, 0));
if (elements.length % 2 == 0) {
this.addView(prepareElementForCircle(elements[elements.length / 2],
0, 2 * radius));
}
if (elements.length > 2) {
for (int i = 1; i <= (elements.length - 1) / 2; i++) {
int y = i * 4 * radius / elements.length;
int x = (int) Math.sqrt(Math.pow(radius, 2)
- Math.pow((radius - y), 2));
this.addView(prepareElementForCircle(elements[i], x, y));
this.addView(prepareElementForCircle(elements[elements.length
- i], -x, y));
}
}
}
当我将几个视图传递到我的CircleView和setContentView时,一切正常。但我还需要实现旋转此CircleView的能力。所以我需要将RelativeLayout转换为Bitmap。我是这样做的:
public Bitmap getBitmapFromView() {
this.measure(MeasureSpec.makeMeasureSpec(createNewRelativeLayoutParams().width, MeasureSpec.UNSPECIFIED),
MeasureSpec.makeMeasureSpec(createNewRelativeLayoutParams().height, MeasureSpec.UNSPECIFIED));
this.layout(0, 0, this.getMeasuredWidth(), this.getMeasuredHeight());
this.setGravity(Gravity.CENTER);
Bitmap returnedBitmap = Bitmap.createBitmap(this.getMeasuredWidth(), this.getMeasuredHeight(), Bitmap.Config.ARGB_8888);
Canvas c = new Canvas(returnedBitmap);
this.draw(c);
return returnedBitmap;
}
因此我得到了我的观点,但它看起来很难看。因此,并非每个视图都显示,并且它们不在圆圈中。所以我的猜测是衡量View的行为不应该是它应该是的。也许,我应该衡量所有的孩子?或者可以在onPreDraw()
中调用Bitmap转换方法?我尝试了两种解决方案,但它们对我不起作用。
答案 0 :(得分:1)
我通过
解决了这个问题 public Bitmap getBitmapFromView() {
DisplayMetrics dm = context.getApplicationContext().getResources().getDisplayMetrics();
this.measure(MeasureSpec.makeMeasureSpec(dm.widthPixels, MeasureSpec.EXACTLY),
MeasureSpec.makeMeasureSpec(dm.heightPixels, MeasureSpec.EXACTLY));
this.layout(0, 0, this.getMeasuredWidth(), this.getMeasuredHeight());
this.setGravity(Gravity.CENTER);
Bitmap returnedBitmap = Bitmap.createBitmap(this.getMeasuredWidth(),
this.getMeasuredHeight(), Bitmap.Config.ARGB_8888);
Canvas c = new Canvas(returnedBitmap);
this.draw(c);
return returnedBitmap;
}
所以DisplayMetrics
解决了我的问题。