有人知道,用于计算十六进制值的互补色的Javascript解决方案吗?
网上有很多颜色挑选套件和调色板生成器,但我还没有看到任何使用JS计算颜色的颜色。
非常感谢详细的提示或片段。
答案 0 :(得分:58)
解析http://design.geckotribe.com/colorwheel/
// complement
temprgb=thisrgb;
temphsv=RGB2HSV(temprgb);
temphsv.hue=HueShift(temphsv.hue,180.0);
temprgb=HSV2RGB(temphsv);
function RGB2HSV(rgb) {
hsv = new Object();
max=max3(rgb.r,rgb.g,rgb.b);
dif=max-min3(rgb.r,rgb.g,rgb.b);
hsv.saturation=(max==0.0)?0:(100*dif/max);
if (hsv.saturation==0) hsv.hue=0;
else if (rgb.r==max) hsv.hue=60.0*(rgb.g-rgb.b)/dif;
else if (rgb.g==max) hsv.hue=120.0+60.0*(rgb.b-rgb.r)/dif;
else if (rgb.b==max) hsv.hue=240.0+60.0*(rgb.r-rgb.g)/dif;
if (hsv.hue<0.0) hsv.hue+=360.0;
hsv.value=Math.round(max*100/255);
hsv.hue=Math.round(hsv.hue);
hsv.saturation=Math.round(hsv.saturation);
return hsv;
}
// RGB2HSV and HSV2RGB are based on Color Match Remix [http://color.twysted.net/]
// which is based on or copied from ColorMatch 5K [http://colormatch.dk/]
function HSV2RGB(hsv) {
var rgb=new Object();
if (hsv.saturation==0) {
rgb.r=rgb.g=rgb.b=Math.round(hsv.value*2.55);
} else {
hsv.hue/=60;
hsv.saturation/=100;
hsv.value/=100;
i=Math.floor(hsv.hue);
f=hsv.hue-i;
p=hsv.value*(1-hsv.saturation);
q=hsv.value*(1-hsv.saturation*f);
t=hsv.value*(1-hsv.saturation*(1-f));
switch(i) {
case 0: rgb.r=hsv.value; rgb.g=t; rgb.b=p; break;
case 1: rgb.r=q; rgb.g=hsv.value; rgb.b=p; break;
case 2: rgb.r=p; rgb.g=hsv.value; rgb.b=t; break;
case 3: rgb.r=p; rgb.g=q; rgb.b=hsv.value; break;
case 4: rgb.r=t; rgb.g=p; rgb.b=hsv.value; break;
default: rgb.r=hsv.value; rgb.g=p; rgb.b=q;
}
rgb.r=Math.round(rgb.r*255);
rgb.g=Math.round(rgb.g*255);
rgb.b=Math.round(rgb.b*255);
}
return rgb;
}
//Adding HueShift via Jacob (see comments)
function HueShift(h,s) {
h+=s; while (h>=360.0) h-=360.0; while (h<0.0) h+=360.0; return h;
}
//min max via Hairgami_Master (see comments)
function min3(a,b,c) {
return (a<b)?((a<c)?a:c):((b<c)?b:c);
}
function max3(a,b,c) {
return (a>b)?((a>c)?a:c):((b>c)?b:c);
}
答案 1 :(得分:30)
我发现采用逐位补码效果很好,很快。
var color = 0x320ae3;
var complement = 0xffffff ^ color;
我不确定它是否是“混合在一起形成70%灰色”的完美补充,但是就电影中的色彩定时而言,70%灰色是“纯白色”。在我看来,用纯白色对RGB十六进制进行异或可能是一个很好的第一近似值。您也可以尝试使用深灰色来看看它是如何起作用的。
同样,这是一个快速的近似值,我不能保证它完全准确。
请参阅https://github.com/alfl/textful/blob/master/app.js#L38了解我的实施情况。
答案 2 :(得分:24)
这里没有其他任何功能可以解决这个问题,所以我做了这个。
它需要一个十六进制值,将其转换为HSL,将色调移动180度并转换回十六进制
/* hexToComplimentary : Converts hex value to HSL, shifts
* hue by 180 degrees and then converts hex, giving complimentary color
* as a hex value
* @param [String] hex : hex value
* @return [String] : complimentary color as hex value
*/
function hexToComplimentary(hex){
// Convert hex to rgb
// Credit to Denis http://stackoverflow.com/a/36253499/4939630
var rgb = 'rgb(' + (hex = hex.replace('#', '')).match(new RegExp('(.{' + hex.length/3 + '})', 'g')).map(function(l) { return parseInt(hex.length%2 ? l+l : l, 16); }).join(',') + ')';
// Get array of RGB values
rgb = rgb.replace(/[^\d,]/g, '').split(',');
var r = rgb[0], g = rgb[1], b = rgb[2];
// Convert RGB to HSL
// Adapted from answer by 0x000f http://stackoverflow.com/a/34946092/4939630
r /= 255.0;
g /= 255.0;
b /= 255.0;
var max = Math.max(r, g, b);
var min = Math.min(r, g, b);
var h, s, l = (max + min) / 2.0;
if(max == min) {
h = s = 0; //achromatic
} else {
var d = max - min;
s = (l > 0.5 ? d / (2.0 - max - min) : d / (max + min));
if(max == r && g >= b) {
h = 1.0472 * (g - b) / d ;
} else if(max == r && g < b) {
h = 1.0472 * (g - b) / d + 6.2832;
} else if(max == g) {
h = 1.0472 * (b - r) / d + 2.0944;
} else if(max == b) {
h = 1.0472 * (r - g) / d + 4.1888;
}
}
h = h / 6.2832 * 360.0 + 0;
// Shift hue to opposite side of wheel and convert to [0-1] value
h+= 180;
if (h > 360) { h -= 360; }
h /= 360;
// Convert h s and l values into r g and b values
// Adapted from answer by Mohsen http://stackoverflow.com/a/9493060/4939630
if(s === 0){
r = g = b = l; // achromatic
} else {
var hue2rgb = function hue2rgb(p, q, t){
if(t < 0) t += 1;
if(t > 1) t -= 1;
if(t < 1/6) return p + (q - p) * 6 * t;
if(t < 1/2) return q;
if(t < 2/3) return p + (q - p) * (2/3 - t) * 6;
return p;
};
var q = l < 0.5 ? l * (1 + s) : l + s - l * s;
var p = 2 * l - q;
r = hue2rgb(p, q, h + 1/3);
g = hue2rgb(p, q, h);
b = hue2rgb(p, q, h - 1/3);
}
r = Math.round(r * 255);
g = Math.round(g * 255);
b = Math.round(b * 255);
// Convert r b and g values to hex
rgb = b | (g << 8) | (r << 16);
return "#" + (0x1000000 | rgb).toString(16).substring(1);
}
答案 3 :(得分:0)
我没有重新发明轮子,而是找到了一个可以处理颜色的库。
这是使用它来实现其他一些答案的方式。
color1 = tinycolor2('#f00').spin(180).toHexString(); // Hue Shift
color2 = tinycolor2("#f00").complement().toHexString(); // bitwise
答案 4 :(得分:0)
function componentToHex(c) {
var hex = c.toString(16);
return hex.length == 1 ? "0" + hex : hex;
}
function hexToRgb(hex) {
var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex);
return result ? {
r: parseInt(result[1], 16),
g: parseInt(result[2], 16),
b: parseInt(result[3], 16)
} : null;
}
function rgbComplimentary(r,g,b){
var hex = "#" + componentToHex(r) + componentToHex(g) + componentToHex(b);
var rgb = 'rgb(' + (hex = hex.replace('#', '')).match(new RegExp('(.{' + hex.length/3 + '})', 'g')).map(function(l) { return parseInt(hex.length%2 ? l+l : l, 16); }).join(',') + ')';
// Get array of RGB values
rgb = rgb.replace(/[^\d,]/g, '').split(',');
var r = rgb[0]/255.0, g = rgb[1]/255.0, b = rgb[2]/255.0;
var max = Math.max(r, g, b);
var min = Math.min(r, g, b);
var h, s, l = (max + min) / 2.0;
if(max == min) {
h = s = 0; //achromatic
} else {
var d = max - min;
s = (l > 0.5 ? d / (2.0 - max - min) : d / (max + min));
if(max == r && g >= b) {
h = 1.0472 * (g - b) / d ;
} else if(max == r && g < b) {
h = 1.0472 * (g - b) / d + 6.2832;
} else if(max == g) {
h = 1.0472 * (b - r) / d + 2.0944;
} else if(max == b) {
h = 1.0472 * (r - g) / d + 4.1888;
}
}
h = h / 6.2832 * 360.0 + 0;
// Shift hue to opposite side of wheel and convert to [0-1] value
h+= 180;
if (h > 360) { h -= 360; }
h /= 360;
// Convert h s and l values into r g and b values
// Adapted from answer by Mohsen http://stackoverflow.com/a/9493060/4939630
if(s === 0){
r = g = b = l; // achromatic
} else {
var hue2rgb = function hue2rgb(p, q, t){
if(t < 0) t += 1;
if(t > 1) t -= 1;
if(t < 1/6) return p + (q - p) * 6 * t;
if(t < 1/2) return q;
if(t < 2/3) return p + (q - p) * (2/3 - t) * 6;
return p;
};
var q = l < 0.5 ? l * (1 + s) : l + s - l * s;
var p = 2 * l - q;
r = hue2rgb(p, q, h + 1/3);
g = hue2rgb(p, q, h);
b = hue2rgb(p, q, h - 1/3);
}
r = Math.round(r * 255);
g = Math.round(g * 255);
b = Math.round(b * 255);
// Convert r b and g values to hex
rgb = b | (g << 8) | (r << 16);
return hexToRgb("#" + (0x1000000 | rgb).toString(16).substring(1));
}
console.log(rgbComplimentary(242, 211, 215));
function hexComplimentary(hex){
var rgb = 'rgb(' + (hex = hex.replace('#', '')).match(new RegExp('(.{' + hex.length/3 + '})', 'g')).map(function(l) { return parseInt(hex.length%2 ? l+l : l, 16); }).join(',') + ')';
// Get array of RGB values
rgb = rgb.replace(/[^\d,]/g, '').split(',');
var r = rgb[0]/255.0, g = rgb[1]/255.0, b = rgb[2]/255.0;
var max = Math.max(r, g, b);
var min = Math.min(r, g, b);
var h, s, l = (max + min) / 2.0;
if(max == min) {
h = s = 0; //achromatic
} else {
var d = max - min;
s = (l > 0.5 ? d / (2.0 - max - min) : d / (max + min));
if(max == r && g >= b) {
h = 1.0472 * (g - b) / d ;
} else if(max == r && g < b) {
h = 1.0472 * (g - b) / d + 6.2832;
} else if(max == g) {
h = 1.0472 * (b - r) / d + 2.0944;
} else if(max == b) {
h = 1.0472 * (r - g) / d + 4.1888;
}
}
h = h / 6.2832 * 360.0 + 0;
// Shift hue to opposite side of wheel and convert to [0-1] value
h+= 180;
if (h > 360) { h -= 360; }
h /= 360;
if(s === 0){
r = g = b = l; // achromatic
} else {
var hue2rgb = function hue2rgb(p, q, t){
if(t < 0) t += 1;
if(t > 1) t -= 1;
if(t < 1/6) return p + (q - p) * 6 * t;
if(t < 1/2) return q;
if(t < 2/3) return p + (q - p) * (2/3 - t) * 6;
return p;
};
var q = l < 0.5 ? l * (1 + s) : l + s - l * s;
var p = 2 * l - q;
r = hue2rgb(p, q, h + 1/3);
g = hue2rgb(p, q, h);
b = hue2rgb(p, q, h - 1/3);
}
r = Math.round(r * 255);
g = Math.round(g * 255);
b = Math.round(b * 255);
// Convert r b and g values to hex
rgb = b | (g << 8) | (r << 16);
return "#" + (0x1000000 | rgb).toString(16).substring(1);
}
console.log(hexComplimentary("#ff5a5a"));
答案 5 :(得分:0)
十六进制和 RGB 互补 这是获得互补十六进制颜色值的最正确和最有效的方法
function complementryHexColor(hex){
let r = hex.length == 4 ? parseInt(hex[1] + hex[1], 16) : parseInt(hex.slice(1, 3), 16);
let g = hex.length == 4 ? parseInt(hex[2] + hex[2], 16) : parseInt(hex.slice(3, 5), 16);
let b = hex.length == 4 ? parseInt(hex[3] + hex[3], 16) : parseInt(hex.slice(5), 16);
[r, g, b] = complementryRGBColor(r, g, b);
return '#' + (r < 16 ? '0' + r.toString(16) : r.toString(16)) + (g < 16 ? '0' + g.toString(16) : g.toString(16)) + (b < 16 ? '0' + b.toString(16) : b.toString(16));
}
function complementryRGBColor(r, g, b) {
if (Math.max(r, g, b) == Math.min(r, g, b)) {
return [255 - r, 255 - g, 255 - b];
} else {
r /= 255, g /= 255, b /= 255;
var max = Math.max(r, g, b), min = Math.min(r, g, b);
var h, s, l = (max + min) / 2;
var d = max - min;
s = l > 0.5 ? d / (2 - max - min) : d / (max + min);
switch (max) {
case r: h = (g - b) / d + (g < b ? 6 : 0); break;
case g: h = (b - r) / d + 2; break;
case b: h = (r - g) / d + 4; break;
}
h = Math.round((h*60) + 180) % 360;
h /= 360;
function hue2rgb(p, q, t) {
if (t < 0) t += 1;
if (t > 1) t -= 1;
if (t < 1/6) return p + (q - p) * 6 * t;
if (t < 1/2) return q;
if (t < 2/3) return p + (q - p) * (2/3 - t) * 6;
return p;
}
var q = l < 0.5 ? l * (1 + s) : l + s - l * s;
var p = 2 * l - q;
r = hue2rgb(p, q, h + 1/3);
g = hue2rgb(p, q, h);
b = hue2rgb(p, q, h - 1/3);
return [Math.round(r*255), Math.round(g*255), Math.round(b*255)];
}
}