我正在尝试使用这个非常简单的“游戏”并给它三个保存/加载插槽。按照单独的教程,我可以使用单个保存槽,但是一旦我尝试添加更多,它会给我以下错误消息。
1046:未找到类型或不是编译时常量:save2。
1046:未找到类型或不是编译时常量:save3。
我是动作脚本3的新手,所以我确定我是一个非常新鲜的人,但我已经尝试了很长一段时间,但似乎无法做到。整个过程由已放置在场景上的按钮控制。我感谢任何帮助。
代码:
import flash.net.SharedObject;
var saveDataObject:SharedObject;
var currentScore:Number = 0
init();
function init():void{
btnAdd.addEventListener(MouseEvent.CLICK, addScore);
btnSave1.addEventListener(MouseEvent.CLICK, save1);
btnSave1.addEventListener(MouseEvent.CLICK, saveData);
btnSave2.addEventListener(MouseEvent.CLICK, save2);
btnSave2.addEventListener(MouseEvent.CLICK, saveData);
btnSave3.addEventListener(MouseEvent.CLICK, save3);
btnSave3.addEventListener(MouseEvent.CLICK, saveData);
btnLoad1.addEventListener(MouseEvent.CLICK, save1);
btnLoad1.addEventListener(MouseEvent.CLICK, loadData);
btnLoad2.addEventListener(MouseEvent.CLICK, save2);
btnLoad2.addEventListener(MouseEvent.CLICK, loadData);
btnLoad3.addEventListener(MouseEvent.CLICK, save3);
btnLoad3.addEventListener(MouseEvent.CLICK, loadData);
}
function save1(e:MouseEvent):void{
saveDataObject = SharedObject.getLocal("savefile1");
}
function save2(e:MouseEvent):void{
saveDataObject = SharedObject.getLocal("savefile2");
}
function save3(e:MouseEvent):void{
saveDataObject = SharedObject.getLocal("savefile3");
}
function addScore(e:MouseEvent):void{
currentScore += 1;
updateScoreText();
}
function saveData(e:MouseEvent):void{
saveDataObject.data.savedScore = currentScore;
trace("Data Saved!");
saveDataObject.flush();
trace(saveDataObject.size);
}
function loadData(e:MouseEvent):void{
currentScore = saveDataObject.data.savedScore;
updateScoreText();
trace("Data Loaded!");
}
function updateScoreText():void
{
txtScore.text = ("Score: " + currentScore);
trace("Score text updated");
}
答案 0 :(得分:1)
我尝试了你的代码,它就像一个魅力......
无论如何,我做了一个更简单的版本,不使用这么多的功能和事件
这是它的纯AS3版本(只需将其保存为Test.as3并在Flash中用作文档类),但您可以复制Test()
方法的内容并粘贴到操作框架中。
package
{
import flash.display.Sprite;
import flash.events.MouseEvent;
import flash.net.SharedObject;
import flash.text.TextField;
public class Test extends Sprite
{
public function Test()
{
/***** START: Faking buttons and field *****/
var txtScore:TextField = new TextField();
addChild(txtScore);
var btnAdd:Sprite = new Sprite();
var btnSave1:Sprite = new Sprite();
var btnSave2:Sprite = new Sprite();
var btnSave3:Sprite = new Sprite();
var btnLoad1:Sprite = new Sprite();
var btnLoad2:Sprite = new Sprite();
var btnLoad3:Sprite = new Sprite();
var items:Array = [btnAdd, null, btnSave1, btnSave2, btnSave3, null, btnLoad1, btnLoad2, btnLoad3];
for (var i:int = 0; i < items.length; ++i)
{
var item:Sprite = items[i];
if (item)
{
item.graphics.beginFill(Math.random() * 0xFFFFFF);
item.graphics.drawRect(0, 0, 100, 25);
item.graphics.endFill();
item.x = 25;
item.y = i * 30 + 25;
addChild(item);
}
}
/***** END: Faking buttons and field *****/
var saveDataObject:SharedObject;
var currentScore:Number = 0
btnAdd.addEventListener(MouseEvent.CLICK, addScore);
btnSave1.addEventListener(MouseEvent.CLICK, save);
btnSave2.addEventListener(MouseEvent.CLICK, save);
btnSave3.addEventListener(MouseEvent.CLICK, save);
btnLoad1.addEventListener(MouseEvent.CLICK, load);
btnLoad2.addEventListener(MouseEvent.CLICK, load);
btnLoad3.addEventListener(MouseEvent.CLICK, load);
function getLocal(target:Object):String
{
if (target == btnSave1 || target == btnLoad1)
{
return "savefile1";
}
else if (target == btnSave3 || target == btnLoad2)
{
return "savefile2";
}
else if (target == btnSave2 || target == btnLoad3)
{
return "savefile3";
}
}
function save(e:MouseEvent):void
{
var local:String = getLocal(e.target);
saveDataObject = SharedObject.getLocal(local);
saveDataObject.data.savedScore = currentScore;
trace("Data Saved!");
saveDataObject.flush();
trace(saveDataObject.size);
}
function load(e:MouseEvent):void
{
var local:String = getLocal(e.target);
saveDataObject = SharedObject.getLocal(local);
currentScore = saveDataObject.data.savedScore;
updateScoreText();
trace("Data Loaded!");
}
function addScore(e:MouseEvent):void
{
currentScore += 1;
updateScoreText();
}
function updateScoreText():void
{
txtScore.text = ("Score: " + currentScore);
trace("Score text updated");
}
}
}
}