我试图知道控制台窗口何时移动,所以我创建了一个新的仅消息窗口来获取控制台的消息,但我不知道它是否正常工作,因为消息显然从未被接收过。
#define WINVER 0x0501
#include <windows.h>
#include <iostream>
WNDPROC glpfnConsoleWindow; // NEW
using namespace std;
LRESULT APIENTRY MainWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch (uMsg)
{
case WM_SIZE:
cout<<"Window moved"<<endl;
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
// NEW
return CallWindowProc(glpfnConsoleWindow, hwnd, uMsg, wParam, lParam);
//return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
LPSTR lpCmdLine, int nCmdShow)
{
HWND hwnd;
MSG Msg;
const char lpcszClassName[] = "messageClass";
WNDCLASSEX WindowClassEx;
// == NEW
HWND consHwnd;
consHwnd = GetConsoleWindow();
glpfnConsoleWindow = (WNDPROC)SetWindowLong(consHwnd, GWL_WNDPROC, (LONG)MainWndProc);
// ==
ZeroMemory(&WindowClassEx, sizeof(WNDCLASSEX));
WindowClassEx.cbSize = sizeof(WNDCLASSEX);
WindowClassEx.lpfnWndProc = MainWndProc;
WindowClassEx.hInstance = hInstance;
WindowClassEx.lpszClassName = lpcszClassName;
if (RegisterClassEx(&WindowClassEx) != 0)
{
// Create a message-only window
hwnd = CreateWindowEx(0, lpcszClassName, NULL, 0, 0, 0, 0, 0, HWND_MESSAGE, NULL, hInstance, NULL);
if (hwnd != NULL)
cout<<"Window created"<<endl;
else
UnregisterClass(lpcszClassName, hInstance);
}
ShowWindow(hwnd,nCmdShow);
while(GetMessage(&Msg, NULL, 0, 0) > 0)
{
TranslateMessage(&Msg);
DispatchMessage(&Msg);
}
return (int)Msg.wParam;
}
答案 0 :(得分:0)
也许您应该处理WM_MOVE,根据文档,在窗口移动后发送。GetConsoleWindow。当大小改变时发送WM_SIZE。
我认为您的问题是WM_MOVE
和WM_SIZE
消息将转到控制台窗口而不是隐藏窗口。
我怀疑您必须调用SetWindowLong来获取控制台窗口句柄,然后调用{{3}}将窗口proc附加到控制台窗口。务必将消息传递到原始窗口proc。