我无法尝试每秒获得一个随机数并记录以及它的平均运行时间。
代码:
-(void)generateNumber:(NSTimer *)numberEachSecond
{
NSUInteger random = (arc4random() % 1000) +1;
NSMutableArray *listOfNumbers = [[NSMutableArray alloc]init];
NSNumber *number = [NSNumber numberWithInteger:random];
[listOfNumbers addObject:number];
// NSNumber *counter = 0;
for (NSNumber *generatedNumber in listOfNumbers)
{
NSLog(@"%@",generatedNumber);
}
NSLog(@"%@", listOfNumbers);
}
答案 0 :(得分:0)
你生成随机数的逻辑似乎不错,但你不应该每次都将数组分配到该函数generateNumber
中,它应该是类似的,
将数组分配到某个地方或需要时,可能在viewDidLoad
?
listOfNumbers = [[NSMutableArray alloc]init]; //listOfNumbers should be instance variable
-(void)generateNumber:(NSTimer *)numberEachSecond
{
NSUInteger random = (arc4random() % 1000) +1;
NSNumber *number = [NSNumber numberWithInteger:random];
[listOfNumbers addObject:number];
}
您可以在功能之外的任何地方使用它,
NSLog(@"%@", listOfNumbers);
答案 1 :(得分:0)
此代码每秒生成一个随机数,并计算所有数字的平均值 生成。
中的.h
NSMutableArray *listOfNumbers;
int .m
-(void)viewDidLoad{
listOfNumbers = [[NSMutableArray alloc]init];
[NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(generateNumber:) userInfo:nil repeats:YES];
}
-(void)generateNumber:(NSTimer *)numberEachSecond
{
NSUInteger random = (arc4random() % 1000) +1;
NSNumber *number = [NSNumber numberWithInteger:random];
[listOfNumbers addObject:number];
int total=0;
NSLog(@"%@",generatedNumber);
for (NSNumber *generatedNumber in listOfNumbers)
{
total=total + [generatedNumber intValue];
}
int average= total/[listOfNumbers count];
NSLog(@"average -- %d", average);
}