我正在使用以下代码段来拖放uiimageview
UIPanGestureRecognizer *panRecognizer = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(move:)];
[panRecognizer setMinimumNumberOfTouches:1];
[panRecognizer setMaximumNumberOfTouches:1];
[panRecognizer setDelegate:self];
[myImageView addGestureRecognizer:panRecognizer];
-(void)move:(id)sender {
CGPoint translatedPoint = [(UIPanGestureRecognizer*)sender translationInView:self.view];
if([(UIPanGestureRecognizer*)sender state] == UIGestureRecognizerStateBegan) {
firstX = [myImageView center].x;
firstY = [myImageView center].y;
}
translatedPoint = CGPointMake(firstX+translatedPoint.x, firstY+translatedPoint.y);
[myImageView setCenter:translatedPoint];
}
这段代码拖拽了整个myImageView,但我的要求是只需拖动uiimage并将其拖放到另一个uiimagview.myImageView应该保持拖动后也是如此。我需要拖动myImageView layer.draggable图像应该是透明。任何想法都会受到赞赏。
答案 0 :(得分:6)
我没有付出太多努力来实现你的输出。试试吧
Step 1
:在.h
文件中定义此3个变量
UIImageView *ivSource1, *ivDestination2, *tempIV;
Step 2
:初始化所有三个UIImageView
并添加到ViewController
viewDidLoad
方法
ivSource1 = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"1.jpg"]];
[ivSource1 setFrame:CGRectMake(100, 100, 100, 100)];
[ivSource1 setTag:100];
[ivSource1 setUserInteractionEnabled:YES];
[self.view addSubview:ivSource1];
ivDestination2 = [[UIImageView alloc] init];
[ivDestination2 setFrame:CGRectMake(200, 300, 100, 100)];
[ivDestination2 setTag:101];
[ivDestination2 setUserInteractionEnabled:YES];
[self.view addSubview:ivDestination2];
tempIV = [[UIImageView alloc] init];
[tempIV setFrame:CGRectMake(0, 300, 100, 100)];
[tempIV setTag:102];
[tempIV setUserInteractionEnabled:YES];
[self.view addSubview:tempIV];
Step 3
:定义以下触摸方法来处理Drag&amp ;;的图像移动。降
-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [touches anyObject];
if([[touch view] tag] == 100)
{
[tempIV setImage:ivSource1.image];
[tempIV setCenter:[touch locationInView:self.view]];
}
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [touches anyObject];
[tempIV setCenter:[touch locationInView:self.view]];
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [touches anyObject];
[tempIV setCenter:[touch locationInView:self.view]];
if(CGRectContainsPoint(ivDestination2.frame, [touch locationInView:self.view]))
{
[ivDestination2 setImage:tempIV.image];
}
// Remove image from dragable view
[tempIV setImage:[UIImage imageNamed:@""]];
}
答案 1 :(得分:0)
使用iOS 11,您可以使用Drag&删除并复制/粘贴API,以便执行UIImage
从UIImageView
到另一个UIImageView
的拖放操作。根据您的需要,您可以选择以下两个Swift 4实现中的一个。
UIDragInteraction
,UIDragInteractionDelegate
和UIPasteConfiguration
import UIKit
class ViewController: UIViewController {
let imageView1 = UIImageView()
let imageView2 = UIImageView()
override func viewDidLoad() {
super.viewDidLoad()
imageView1.image = UIImage(named: "image")
imageView1.contentMode = .scaleAspectFit
imageView1.isUserInteractionEnabled = true
let dragInteraction = UIDragInteraction(delegate: self)
dragInteraction.isEnabled = true
imageView1.addInteraction(dragInteraction)
imageView2.contentMode = .scaleAspectFit
imageView2.isUserInteractionEnabled = true
let configuration = UIPasteConfiguration(forAccepting: UIImage.self)
imageView2.pasteConfiguration = configuration
let stackView = UIStackView(arrangedSubviews: [imageView1, imageView2])
view.addSubview(stackView)
stackView.distribution = .fillEqually
stackView.frame = view.bounds
stackView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
}
override func paste(itemProviders: [NSItemProvider]) {
_ = itemProviders.first?.loadObject(ofClass: UIImage.self, completionHandler: { (image: NSItemProviderReading?, error: Error?) in
DispatchQueue.main.async {
self.imageView2.image = image as? UIImage
}
})
}
}
extension ViewController: UIDragInteractionDelegate {
func dragInteraction(_ interaction: UIDragInteraction, itemsForBeginning session: UIDragSession) -> [UIDragItem] {
guard let image = imageView1.image else { return [] }
let item = UIDragItem(itemProvider: NSItemProvider(object: image))
return [item]
}
}
UIDragInteraction
,UIDragInteractionDelegate
,UIDropInteraction
和UIDropInteractionDelegate
import UIKit
class ViewController: UIViewController {
let imageView1 = UIImageView()
let imageView2 = UIImageView()
override func viewDidLoad() {
super.viewDidLoad()
imageView1.image = UIImage(named: "image")
imageView1.contentMode = .scaleAspectFit
imageView1.isUserInteractionEnabled = true
imageView2.contentMode = .scaleAspectFit
imageView2.isUserInteractionEnabled = true
let dragInteraction = UIDragInteraction(delegate: self)
dragInteraction.isEnabled = true
imageView1.addInteraction(dragInteraction)
let dropInteraction = UIDropInteraction(delegate: self)
imageView2.addInteraction(dropInteraction)
let stackView = UIStackView(arrangedSubviews: [imageView1, imageView2])
view.addSubview(stackView)
stackView.distribution = .fillEqually
stackView.frame = view.bounds
stackView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
}
}
extension ViewController: UIDragInteractionDelegate {
func dragInteraction(_ interaction: UIDragInteraction, itemsForBeginning session: UIDragSession) -> [UIDragItem] {
guard let image = imageView1.image else { return [] }
let item = UIDragItem(itemProvider: NSItemProvider(object: image))
item.localObject = image
return [item]
}
}
extension ViewController: UIDropInteractionDelegate {
func dropInteraction(_ interaction: UIDropInteraction, canHandle session: UIDropSession) -> Bool {
return session.canLoadObjects(ofClass: UIImage.self) && session.items.count == 1
}
func dropInteraction(_ interaction: UIDropInteraction, sessionDidUpdate session: UIDropSession) -> UIDropProposal {
let dropLocation = session.location(in: view)
let operation: UIDropOperation
if imageView2.frame.contains(dropLocation) {
operation = session.localDragSession == nil ? .copy : .move
} else {
operation = .cancel
}
return UIDropProposal(operation: operation)
}
func dropInteraction(_ interaction: UIDropInteraction, performDrop session: UIDropSession) {
session.loadObjects(ofClass: UIImage.self) { imageItems in
guard let images = imageItems as? [UIImage] else { return }
self.imageView2.image = images.first
}
}
}