现在我知道坐标系搞砸了。我试过反转视图和imageView,没什么。然后我试图反转功能上的坐标,我仍然遇到同样的问题。我知道它会检测到脸部,眼睛和嘴巴,但是当我尝试从样本代码中放置重叠的框时,它们就不在适当的位置(确切地说,它们位于屏幕右侧)。我很难过为什么会这样。
我会发布一些代码,因为我知道你们中的一些人喜欢这种特殊性:-(void)faceDetector
{
// Load the picture for face detection
// UIImageView* image = [[UIImageView alloc] initWithImage:mainImage];
[self.imageView setImage:mainImage];
[self.imageView setUserInteractionEnabled:YES];
// Draw the face detection image
// [self.view addSubview:self.imageView];
// Execute the method used to markFaces in background
// [self performSelectorInBackground:@selector(markFaces:) withObject:self.imageView];
// flip image on y-axis to match coordinate system used by core image
// [self.imageView setTransform:CGAffineTransformMakeScale(1, -1)];
// flip the entire window to make everything right side up
// [self.view setTransform:CGAffineTransformMakeScale(1, -1)];
// [toolbar setTransform:CGAffineTransformMakeScale(1, -1)];
[toolbar setFrame:CGRectMake(0, 0, 320, 44)];
// Execute the method used to markFaces in background
[self performSelectorInBackground:@selector(markFaces:) withObject:_imageView];
// [self markFaces:self.imageView];
}
-(void)markFaces:(UIImageView *)facePicture
{
// draw a CI image with the previously loaded face detection picture
CIImage* image = [CIImage imageWithCGImage:facePicture.image.CGImage];
// create a face detector - since speed is not an issue we'll use a high accuracy
// detector
CIDetector* detector = [CIDetector detectorOfType:CIDetectorTypeFace
context:nil options:[NSDictionary dictionaryWithObject:CIDetectorAccuracyHigh forKey:CIDetectorAccuracy]];
// CGAffineTransform transform = CGAffineTransformMakeScale(1, -1);
CGAffineTransform transform = CGAffineTransformMakeScale(self.view.frame.size.width/mainImage.size.width, -self.view.frame.size.height/mainImage.size.height);
transform = CGAffineTransformTranslate(transform, 0, -self.imageView.bounds.size.height);
// create an array containing all the detected faces from the detector
NSDictionary* imageOptions = [NSDictionary dictionaryWithObject:[NSNumber numberWithInt:6] forKey:CIDetectorImageOrientation];
NSArray* features = [detector featuresInImage:image options:imageOptions];
// NSArray* features = [detector featuresInImage:image];
NSLog(@"Marking Faces: Count: %d", [features count]);
// we'll iterate through every detected face. CIFaceFeature provides us
// with the width for the entire face, and the coordinates of each eye
// and the mouth if detected. Also provided are BOOL's for the eye's and
// mouth so we can check if they already exist.
for(CIFaceFeature* faceFeature in features)
{
// create a UIView using the bounds of the face
// UIView* faceView = [[UIView alloc] initWithFrame:faceFeature.bounds];
CGRect faceRect = CGRectApplyAffineTransform(faceFeature.bounds, transform);
// get the width of the face
// CGFloat faceWidth = faceFeature.bounds.size.width;
CGFloat faceWidth = faceRect.size.width;
// create a UIView using the bounds of the face
UIView *faceView = [[UIView alloc] initWithFrame:faceRect];
// add a border around the newly created UIView
faceView.layer.borderWidth = 1;
faceView.layer.borderColor = [[UIColor redColor] CGColor];
// add the new view to create a box around the face
[self.imageView addSubview:faceView];
NSLog(@"Face -> X: %f, Y: %f, W: %f, H: %f",faceRect.origin.x, faceRect.origin.y, faceRect.size.width, faceRect.size.height);
if(faceFeature.hasLeftEyePosition)
{
// create a UIView with a size based on the width of the face
CGPoint leftEye = CGPointApplyAffineTransform(faceFeature.leftEyePosition, transform);
UIView* leftEyeView = [[UIView alloc] initWithFrame:CGRectMake(leftEye.x-faceWidth*0.15, leftEye.y-faceWidth*0.15, faceWidth*0.3, faceWidth*0.3)];
// change the background color of the eye view
[leftEyeView setBackgroundColor:[[UIColor blueColor] colorWithAlphaComponent:0.3]];
// set the position of the leftEyeView based on the face
[leftEyeView setCenter:leftEye];
// round the corners
leftEyeView.layer.cornerRadius = faceWidth*0.15;
// add the view to the window
[self.imageView addSubview:leftEyeView];
NSLog(@"Has Left Eye -> X: %f, Y: %f",leftEye.x, leftEye.y);
}
if(faceFeature.hasRightEyePosition)
{
// create a UIView with a size based on the width of the face
CGPoint rightEye = CGPointApplyAffineTransform(faceFeature.rightEyePosition, transform);
UIView* leftEye = [[UIView alloc] initWithFrame:CGRectMake(rightEye.x-faceWidth*0.15, rightEye.y-faceWidth*0.15, faceWidth*0.3, faceWidth*0.3)];
// change the background color of the eye view
[leftEye setBackgroundColor:[[UIColor yellowColor] colorWithAlphaComponent:0.3]];
// set the position of the rightEyeView based on the face
[leftEye setCenter:rightEye];
// round the corners
leftEye.layer.cornerRadius = faceWidth*0.15;
// add the new view to the window
[self.imageView addSubview:leftEye];
NSLog(@"Has Right Eye -> X: %f, Y: %f", rightEye.x, rightEye.y);
}
// if(faceFeature.hasMouthPosition)
// {
// // create a UIView with a size based on the width of the face
// UIView* mouth = [[UIView alloc] initWithFrame:CGRectMake(faceFeature.mouthPosition.x-faceWidth*0.2, faceFeature.mouthPosition.y-faceWidth*0.2, faceWidth*0.4, faceWidth*0.4)];
// // change the background color for the mouth to green
// [mouth setBackgroundColor:[[UIColor greenColor] colorWithAlphaComponent:0.3]];
// // set the position of the mouthView based on the face
// [mouth setCenter:faceFeature.mouthPosition];
// // round the corners
// mouth.layer.cornerRadius = faceWidth*0.2;
// // add the new view to the window
// [self.imageView addSubview:mouth];
// }
}
}
我知道代码段有点长,但这是它的主要要点。他们只有与此相关的其他事情是我有一个UIImagePickerController,它为用户提供了选择现有图像或采用新图像的选项。然后将图像设置到屏幕的UIImageView中以显示各种框和圆圈,但没有运气显示它们:/
任何帮助将不胜感激。感谢〜
更新
我已经添加了一张它现在所做的照片,所以你们可以有一个想法,我已经应用了新的缩放,它的效果稍微好一些,但远不及我想做的那样。
答案 0 :(得分:2)
除非图像视图与图像具有完全相同的大小,否则您的变换缺少比例。从
开始 CGAffineTransformMakeScale( viewWidth / imageWidth, - viewHeight / imageHeight )
其中viewWidth
和viewHeight
是视图的大小,imageWidth
和imageHeight
是图片的大小。
答案 1 :(得分:1)
只需使用Apple的SquareCam应用程序中的代码即可。它可以在前后摄像头的任何方向上正确对齐方形。沿着faceRect插入正确的眼睛和嘴巴位置。注意:您必须将x位置与面部特征的y位置交换。不确定为什么你必须做交换,但这会给你正确的位置。
答案 2 :(得分:0)
所以在@Sven的帮助下玩完之后,我想通了。
CGAffineTransform transform = CGAffineTransformMakeScale(self.imageView.bounds.size.width/mainImage.size.width, -self.imageView.bounds.size.height/mainImage.size.height);
transform = CGAffineTransformRotate(transform, degreesToRadians(270));
我必须调整变换以缩放b.w图像大小和imageview的大小然后由于某种原因我必须旋转它,但它现在完美地工作