我正在尝试为Angular.js中的应用程序创建一个可保存的标题图像,到目前为止我有这个代码,也可以作为Plunker here使用:
var app = angular.module('plunker', []);
app.controller('MainCtrl', function($scope) {
$scope.bannerState = false;
$scope.changeHeader = function () {
$scope.bannerState = true;
};
$scope.currentImage = 0;
$scope.nextButton = function () {
if ($scope.bannerState) {
$scope.currentImage++;
}
if ($scope.currentImage > ($scope.bannerImages.length - 1)) {
$scope.currentImage = 0;
}
};
$scope.previousButton = function () {
if ($scope.bannerState) {
$scope.currentImage--;
}
if ($scope.currentImage < 0) {
$scope.currentImage = ($scope.bannerImages.length - 1);
}
};
$scope.setHeader = function () {
$scope.bannerState = false;
};
$scope.bannerImages = [
{
src: "http://yaocho-digital.com/portfolio/content/threadme1.png"
},
{
src: "http://yaocho-digital.com/portfolio/content/threadme2.png"
},
{
src: "http://yaocho-digital.com/portfolio/content/threadme3.png"
}
];
});
我不知道如何将它存储在一个对象中,以便我可以离开页面然后返回它就在那里!请帮忙!
JP
答案 0 :(得分:0)
你可以把它放在$ rootScope中 - 只要你的页面没有重置,你就会很好
答案 1 :(得分:0)
HTML 5 local storage可以选择在本地存储状态。
我修改了您的app.js
文件:
var app = angular.module('plunker', []);
app.controller('MainCtrl', function($scope) {
$scope.bannerState = false;
$scope.changeHeader = function () {
$scope.bannerState = true;
};
$scope.currentImage = window.localStorage.getItem("bannerImage") | 0;
$scope.nextButton = function () {
if ($scope.bannerState) {
$scope.currentImage++;
}
if ($scope.currentImage > ($scope.bannerImages.length - 1)) {
$scope.currentImage = 0;
}
};
$scope.previousButton = function () {
if ($scope.bannerState) {
$scope.currentImage--;
}
if ($scope.currentImage < 0) {
$scope.currentImage = ($scope.bannerImages.length - 1);
}
};
$scope.setHeader = function () {
window.localStorage.setItem("bannerImage", $scope.currentImage);
$scope.bannerState = false;
};
$scope.bannerImages = [
{
src: "http://yaocho-digital.com/portfolio/content/threadme1.png"
},
{
src: "http://yaocho-digital.com/portfolio/content/threadme2.png"
},
{
src: "http://yaocho-digital.com/portfolio/content/threadme3.png"
}
];
});