所以,我正在尝试为赋值创建一个简单的哈希数据结构。事实上,除了当我尝试将我的哈希中的一个键与通过引用传递给函数的字符串进行比较时,我尝试访问我的删除函数时,一切正常。它比较了段落,我试图重写它,但我一直得到相同的段错误或编译错误。我只是不确定在尝试比较时我无法访问的内容。我只能假设它是 - > GetKey但我可以访问它下方的打印功能。
#ifndef MYSTRINGMAP_H
#define MYSTRINGMAP_H
#include <iostream>
#include <string>
#include "abstractstringmap.h"
using namespace std;
const int BASE_SIZE = 10;
template <typename T>
class HashEntry
{
private:
string m_key;
T m_value;
public:
HashEntry( string k , T v ) : m_key( k ), m_value( v ) {}
string& getKey() { return m_key; }
T& getValue() { return m_value; }
};
template <typename T>
class MyStringMap
{
private:
HashEntry<T> **m_table;
int m_size;
int hash( const string &s ) const;
public:
MyStringMap()
{
m_table = new HashEntry<T>*[BASE_SIZE];
m_size = BASE_SIZE;
for( int i = 0 ; i < m_size ; ++i )
{
m_table[i] = NULL;
}
}
int size() const;
bool isEmpty() const { return ( size() == 0 ); }
const T& valueOf( const string& key ) const;
void clear();
void insert( const string& key , const T& val );
void remove( const string& k );
void print() const;
};
template <typename T>
int MyStringMap<T>::hash( const string &s ) const
{
int hashval = 0;
for( unsigned int i = 0 ; i < s.length() ; ++i )
{
char c = s.at(i);
hashval += int(c);
}
return hashval;
}
template <typename T>
int MyStringMap<T>::size() const
{
int s = 0;
for( int i = 0 ; i < m_size ; ++i )
{
if( m_table[i] != NULL )
{
++s;
}
}
return s;
}
template <typename T>
const T& MyStringMap<T>::valueOf( const string& key ) const
{
int hashval = hash( key );
hashval = hashval % m_size;
while( m_table[hashval] != NULL && hash( m_table[hashval]->getKey() ) != hash( key ) )
{
hashval = ( hashval + 1 ) % m_size;
}
if( m_table[hashval] == NULL )
{
string err = "ERROR [valueOf] Key not found.";
throw err;
}
else
{
return m_table[hashval]->getValue();
}
}
template <typename T>
void MyStringMap<T>::clear()
{
for( int i = 0 ; i < m_size ; ++i )
{
if( m_table[i] != NULL )
{
delete m_table[i];
}
}
delete m_table;
m_table = new HashEntry<T>*[BASE_SIZE];
m_size = BASE_SIZE;
for( int i = 0 ; i < m_size ; ++i )
{
m_table[i] = NULL;
}
return;
}
template <typename T>
void MyStringMap<T>::insert( const string& key , const T& val )
{
if( size() >= m_size )
{
int tempsize = m_size * 2;
HashEntry<T>** temp;
temp = new HashEntry<T>*[( m_size * 2 )];
for( int i = 0 ; i < m_size ; ++i )
{
temp[i] = m_table[i];
}
clear();
m_table = temp;
m_size = tempsize;
}
int hashval = hash( key );
hashval = hashval % m_size;
while( m_table[hashval] != NULL && hash( m_table[hashval]->getKey() ) != hash( key ) )
{
hashval = ( hashval + 1 ) % m_size;
}
if( m_table[hashval] != NULL )
{
delete m_table[hashval];
}
m_table[hashval] = new HashEntry<T>( key, val );
return;
}
template <typename T>
void MyStringMap<T>::remove( const string& k )
{
int removeIndex = -1;
for( int i = 0 ; i < m_size ; ++i )
{
if( hash( m_table[i]->getKey() ) == hash( k ))
{
removeIndex = i;
}
}
if( removeIndex >= 0 )
{
delete m_table[removeIndex];
m_table[removeIndex] = NULL;
}
return;
}
template <typename T>
void MyStringMap<T>::print() const
{
for( int i = 0 ; i < m_size ; ++i )
{
if( m_table[i] != NULL )
{
cout << endl << "< " << m_table[i]->getKey() << ", " << m_table[i]->getValue() << " > ";
}
}
cout << endl;
return;
}
#endif
至于我们给出的测试人员:
#include <iostream>
#include <string>
#include "mystringmap.h"
using namespace std;
// --------------------------------------------------------------
void test0()
{
MyStringMap<char> grades;
cout << endl;
cout << "--- Test 0 ----" << endl;
cout << "Is Empty? " << boolalpha << grades.isEmpty() << endl;
cout << "Size = " << grades.size() << endl;
grades.insert("Nate",'A');
grades.insert("George",'C');
grades.insert("Karl",'F');
grades.insert("John",'B');
grades.insert("Will",'B');
cout << endl;
cout << "Is Empty? " << boolalpha << grades.isEmpty() << endl;
cout << "Size = " << grades.size() << endl;
grades.print();
return;
}
// --------------------------------------------------------------
void test1()
{
MyStringMap<string> thelist;
cout << endl;
cout << "--- Test 1 ----" << endl;
cout << "Is Empty? " << boolalpha << thelist.isEmpty() << endl;
cout << "Size = " << thelist.size() << endl;
thelist.insert("Fry","Naughty");
thelist.insert("Leela","Naughty");
thelist.insert("Hermes","Naughty");
thelist.insert("Qubert","Naughty");
thelist.insert("Zoidberg","Nice");
thelist.insert("Scruffy","Naughty");
thelist.insert("Bender","Naughty");
thelist.insert("Zapp","Naughty");
thelist.insert("Kiff","Naughty");
thelist.insert("Leela","Nice");
cout << endl;
cout << "Is Empty? " << boolalpha << thelist.isEmpty() << endl;
cout << "Size = " << thelist.size() << endl;
thelist.print();
cout << endl;
cout << "Testing remove" << endl;
cout << "Removing non-Humans" << endl;
thelist.remove("Leela");
thelist.remove("Zoidberg");
thelist.remove("Bender");
thelist.remove("Kiff");
thelist.remove("Nixon");
thelist.print();
cout << endl;
cout << "Testing Lookup" << endl;
try
{
cout << "Fry? " << thelist.valueOf("Fry") << endl;
cout << "Hermes? " << thelist.valueOf("Hermes") << endl;
cout << "Qubert? " << thelist.valueOf("Qubert") << endl;
cout << "Nixon? ";
cout << thelist.valueOf("Nixon") << endl;
}
catch (string s)
{
cout << "ERROR : " << s << endl;
}
cout << endl;
//cout << "End of test #1" << endl;
return;
}
// --------------------------------------------------------------
// --------------------------------------------------------------
// --------------------------------------------------------------
int main ()
{
cout << "MAP TESTER!!" << endl;
test0();
test1();
//cout << "Q?";
//cin.ignore();
//cin.get();
return 0;
}
.h就是这样:
#ifndef ABSTRACTSTRINGMAP_H
#define ABSTRACTSTRINGMAP_H
#include <iostream>
#include <string>
using namespace std;
template < typename T >
class AbstractStringMap
{
public:
/*** ---- Accessor Operations ---- */
// Purpose: Accessor function for the number of elements in the Map
// Returns: number of elements in the Map
virtual int size() const = 0;
// Purpose: Checks if a Map is empty
// Returns: 'true' if the Map is empty
// 'false' otherwise
virtual bool isEmpty() const = 0;
// Purpose: Returns the value associated with a key.
// Parameters: key of the value to be found
// Returns:
// If The Map contains Key then return the value associated with Key.
// If The Map does not contains Key then THROW SOMETHING!!!
virtual const T& valueOf(const string& key) const = 0;
/*** ---- Mutator Operations ---- */
// Purpose: Clears the Map
// Postconditions: an empty Map
virtual void clear() = 0;
// Purpose: Inserts an element into a Map
// Parameters: Key and Value to be added to the Map
// Postconditions: The Map now contains the pair < Key, Value >
// if the Map already contains a value associated with Key,
// replace it with the parameter Val
virtual void insert(const string& key, const T& val) = 0;
// Purpose: Removes an element from the Map
// Parameters: K, the Key to remove
// Postconditions: the map does not contains a pair with k as Key
virtual void remove(const string& k) = 0;
/*** ---- Output Operations ---- */
// Purpose: Prints the Map with pretty formatting
// No partucular order is required.
virtual void print() const = 0;
/*** ---- Utility Functions Operations ---- */
// Purpose: Hashes a string into an integer.
// you shall use this function for your hash-table.
private:
virtual int hash(const string &s) const = 0;
};
#endif
答案 0 :(得分:0)
错误是当您在insert
中调整表格大小时,将指针从旧表格复制到新表格,但之后调用clear
删除相同的指针。
insert
中的调整大小代码有另一个错误,因为它不会重新复制条目,而只是将它们复制到与以前相同的插槽中,即使表格大小已更改。这意味着在调整表格大小后,许多条目将占用错误的插槽。
另一个错误是remove
if( hash( m_table[i]->getKey() ) == hash( k ))
应该是
if(m_table[i] != NULL && hash( m_table[i]->getKey() ) == hash( k ))
但是这仍然没有比较关键错误&#39; (见评论),所以它应该是
if(m_table[i] != NULL && m_table[i]->getKey() == k)
但另一个错误是这个版本的删除不使用散列,它只是对整个表进行线性搜索。
我认为这段代码还有一些工作要做。