我正在制作一个横幅,在横幅中我有一个电影剪辑,它从动作脚本中的库链接并调用“mcHelmet”。我需要它出现在x轴上的随机位置,它从上到下移动(如下雨)。
问题是25秒后'我希望它会转到另一帧(10) 并且“mcHelmet”将消失。 一切正常,只要“mcHelmet”无论我使用什么代码都拒绝消失; 删除,remoceMovieClip,使用函数无效。
我需要帮助。
这是我使用的代码:
onEnterFrame = function (){
url_btn.onRollOver = btn.onDragOver = function (){
startDrag(mc_girl,true,10,186,270,131);
mc_girl._x = _xmouse;
if(_xmouse < mc_girl.width /2){
mc_girl._x = 0;
}
if(_xmouse > stage.width - mc_girl.width /2){
mc_girl._x =Stage.width - mc_girl._width;
}
if(mc_girl._x <= 0){
mc_girl._x += mainSpeed;
}
if(mc_girl._x >= Stage.width - mc_girl._width){
mc_girl._x -= mainSpeed;
}
StopTimer();
}
//this function will run every frame (needed for moving the character
HelmetTime++;
//incrementing time for enemy
if (HelmetTime == HelmetLimit)
{
//if enough time has elapsed
_root.attachMovie('mcHelmet','en' + HelmetTotal,_root.getNextHighestDepth());
//then add the enemy
//setting it's coordinates
_root['en' + HelmetTotal]._x = int(Math.random() * Stage.width);
//randomly within the boundaries
_root['en' + HelmetTotal]._y = -50;
//sets this offstage at first
_root['en' + HelmetTotal].onEnterFrame = function()
{
//then give it some functions
this._y += 4;
}
HelmetTime = 0;
//reset the time
HelmetTotal++;
//add 1 more to the amount of enemies total
}
}
答案 0 :(得分:1)
要删除你放在舞台上的最后一个mc,我建议使用一个变量或数组;数组就足够了:
var myMovieclips_holder:Array = new Array();
//everytime you add a mc to stage ,also add it here
addchild(myMovieClip)
myMovieclips.push(myMovieClip);
现在你的MovieClip将存储在array();
中 trace( myMovieclips_holder) // array[0] Movie clip , array[1] etc
让我们删除最后一个剪辑:
var i = myMovieclips_holder.length - 1
myMovieclips_holder[i].parent.removeChild(myMovieclips_holder[i]);
这应该删除嵌套它的数组nomatter中的最后一项 为我工作。