我正在使用ActionScript移动项目,我使用starling和AS3,我尝试添加事件监听器来检测starling类中的ORIENTATION_CHANGE事件但是它不会检测到更改,如果我在AS3类中添加事件监听器(主类)将检测并再次调用starling类。
AS3的主要类:
package
{
import flash.display.Sprite;
import flash.events.Event;
import flash.events.StageOrientationEvent;
import starling.core.Starling;
public class mainClass extends Sprite
{
private var myStarling:Starling;
public function mainClass()
{
super();
stage.addEventListener(Event.RESIZE,onResize);
stage.addEventListener(flash.events.StageOrientationEvent.ORIENTATION_CHANGE,shangedOr);
}
private function shangedOr(e:StageOrientationEvent):void
{
// code
}
private function onResize(e:Event):void
{
myStarling = new Starling(Main,stage);
myStarling.start();
}
}
}
starling class:我添加新的AS类并使其成为starling类
package
{
import feathers.controls.ScrollContainer;
import feathers.layout.VerticalLayout;
import feathers.themes.AeonDesktopTheme;
import flash.events.Event;
import feathers.controls.Label;
import feathers.controls.TextInput;
import flash.events.StageOrientationEvent;
import org.osmf.layout.VerticalAlign;
import starling.display.DisplayObject;
import starling.display.Sprite;
import starling.display.Stage;
import starling.events.Event;
public class starlingClass extends starling.display.Sprite
{
private var newLayout:VerticalLayout = new VerticalLayout();
private var container:ScrollContainer = new ScrollContainer();
public function starlingClass()
{
super();
this.addEventListener(starling.events.Event.ADDED_TO_STAGE,addToStage);
this.addEventListener(flash.events.StageOrientationEvent.ORIENTATION_CHANGING,orientationChange);
}
private function addToStage(e:starling.events.Event):void
{
this.theme = new AeonDesktopTheme( this.stage );
drawComponent();
}
private function orientationChange(evt:StageOrientationEvent):void
{
// orientation will not responce to change orientation.
}
private function drawComponent():void
{
var button:feathers.controls.Button = new feathers.controls.Button();
button.label = "Click Me";
var newLabel:Label = new Label();
newLabel.text = "hello world";
var txt:TextInput = new TextInput();
var layout:VerticalLayout = new VerticalLayout();
var container:ScrollContainer = new ScrollContainer();
container.layout = layout;
container.addChild(button);
container.addChild(newLabel);
container.addChild(txt);
this.addChild( container );
layout.paddingTop = 10;
layout.paddingRight = 15;
layout.paddingBottom = 10;
layout.paddingLeft = 15;
layout.gap = 5;
}
}
}
问题:mainClass.as
会检测方向更改,并会调用starlingClass.as
并且不会显示任何组件。 starlingClass.as
永远不会检测到方向变化,因为我在starling类中检测到了一个flash事件。
任何帮助
答案 0 :(得分:1)
回答是: 我的代码中有一个错误,这个函数存在问题:
private function onResize(e:Event):void
{
myStarling = new Starling(Main,stage);
myStarling.start();
}
因为每个更改方向都会调用onResize
方法,再次调用starling。
解决方案非常简单:
private function onResize(e:flash.events.Event):void
{
if (myStarling == null)
{
myStarling = new Starling(Main,stage);
myStarling.start();
}
}
答案 1 :(得分:0)
您应该在nativeStage上添加事件监听器,如下所示:
this.nativeStage.addEventListener(StageOrientationEvent.ORIENTATION_CHANGING,onOrientationChanging);
因为您使用的“舞台”是Starling舞台。