尝试为我的游戏构建一个GUI,但无论我使用什么布局,我都无法让面板嵌套做我喜欢的事情
我的目标是这样的 http://i182.photobucket.com/albums/x202/NekoLLX/CharGenmockup-1.jpg http://i182.photobucket.com/albums/x202/NekoLLX/CharGenmockup2.jpg
并且建立了疯狂的那些优秀的修改我已经得到了我的左侧,因为我喜欢但现在正确的躲避我
一般的想法是点击左侧菜单的标题栏会将与之关联的内容窗格进行协同处理(设置为可见为false)
//http://docs.oracle.com/javase/7/docs/api/java/awt/Color.html
//http://stackoverflow.com/questions/16430922/working-with-nested-panels
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.EventQueue;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.GridLayout;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
import javax.swing.border.EmptyBorder;
import javax.swing.border.LineBorder;
import java.awt.*;
import javax.swing.*;
import javax.swing.text.*;
import java.awt.Graphics;
import java.awt.Point;
import java.awt.event.*;
public class JaGCharCreation {
//set inital size of window
Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
int initalWidth = (int) screenSize.width - 50;
int initalHeight = (int) screenSize.height - 50;
public static void main(String[] args) {
new JaGCharCreation ();
}
//set up thread safe invoking for GUI
public JaGCharCreation () {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLayout(new BorderLayout());
frame.add(new TestPane());
frame.pack();
//frame.setLocationRelativeTo(null);
frame.setVisible(true);
// Give the frame an initial size.
frame.setSize(initalWidth, initalHeight);
}
});
}
//main panel to hold all others
public class TestPane extends JPanel {
public TestPane() {
setLayout(new GridLayout(0, 2));
add(createLeftPane());
add(createRightPane());
}//end of class for master frame
protected JPanel createLeftPane() {
JLabel CharName = new JLabel("Character Name");
CharName.setFont(new Font("Impact", Font.BOLD, 30));
CharName.setBorder(new EmptyBorder(0, 81,0, 00));
JPanel panel = new JPanel(new BorderLayout());
panel.setBorder(new EmptyBorder(10, 10, 10, 10));
panel.setBackground(Color.RED);
JPanel content = new JPanel(new GridBagLayout());
content.setOpaque(false);
JPanel view3D = new JPanel();
view3D.setBackground(Color.DARK_GRAY);
JPanel view2D = new JPanel();
view2D.setBackground(Color.PINK);
JPanel viewIsometric = new JPanel();
viewIsometric.setBackground(Color.YELLOW);
JPanel viewData = new JPanel();
viewData.setBackground(Color.MAGENTA);
JPanel top = new JPanel(new GridLayout(0, 2));
top.setBorder(new EmptyBorder(0, 80,0, 80));
top.setBackground(Color.GREEN);
top.add(view3D);
top.add(view2D);
JPanel bottom = new JPanel(new GridLayout(2, 0));
bottom.setBorder(new EmptyBorder(0, 80,0, 80));
bottom.setBackground(Color.GREEN);
bottom.add(viewIsometric);
bottom.add(new JScrollPane(viewData));
GridBagConstraints gbc = new GridBagConstraints();
gbc.gridwidth = GridBagConstraints.REMAINDER;
gbc.weighty = 0.5f;
gbc.weightx = 1f;
gbc.fill = GridBagConstraints.BOTH;
content.add(top, gbc);
content.add(bottom, gbc);
panel.add(content);
panel.add(CharName, BorderLayout.NORTH);
return panel;
}//end left pane
protected JPanel createRightPane() {
JPanel panel = new JPanel(new BorderLayout());
panel.setBackground(Color.BLUE);
//set up our image for the title bars
ImageIcon icon = new ImageIcon("GradientDetail.png");
Image img = icon.getImage();
img = img.getScaledInstance(initalWidth/2, 40, java.awt.Image.SCALE_SMOOTH);
final ImageIcon iconSM = new ImageIcon(img);
JPanel name_panel = new JPanel(new BorderLayout())
{
protected void paintComponent(Graphics g)
{
// Dispaly image at full size
g.drawImage(iconSM.getImage(), 0, 0, null);
super.paintComponent(g);
}
};
name_panel.setOpaque( false );
JLabel label = new JLabel(" Character Name");
label.setFont(new Font("Impact", Font.BOLD, 30));
label.setForeground(Color.white);
label.setOpaque(false);
JPanel name_panel_text = new JPanel(new BorderLayout());
name_panel_text.setBackground(Color.WHITE);
name_panel.add(label, BorderLayout.NORTH);
panel.add(name_panel_text);
panel.add(name_panel);
return panel;
}//end right pane
//bassed from http://stackoverflow.com/questions/7340001/determine-clicked-jpanel-component-in-the-mouselistener-event-handling
public class MouseAdapterMod extends MouseAdapter {
// usually better off with mousePressed rather than clicked
public void mousePressed(MouseEvent e) {
if (e.getSource() == "name_panel"){
}
}
}
}//end master panel set
} //结束大师班级
答案 0 :(得分:5)
有些事情......
老实说,我试过跟你的代码,但迷路了,所以我重新写了......
基本上,你依赖于setSize
,它会被布局管理员忽略并在他们认为合适的情况下进行更改。
此示例使用GridBagLayout
和weighty
调整分配给顶部(2D / 3D)视图和底部视图的空间,但您还应该看一下覆盖{{1}最终组件,为布局管理器提供更好的提示。
getPreferredSize