我收到此错误:
FATAL EXCEPTION: main
java.lang.RuntimeException: Parcelable encountered IOException writing serializable object (name = game.Level)
at android.os.Parcel.writeSerializable(Parcel.java)
at android.os.Parcel.writeValue(Parcel.java)
at android.os.Parcel.writeMapInternal(Parcel.java)
at android.os.Bundle.writeToParcel(Bundle.java)
at android.os.Parcel.writeBundle(Parcel.java)
at android.content.Intent.writeToParcel(Intent.java)
at android.app.ActivityManagerProxy.startActivity(ActivityManagerNative.java)
at android.app.Instrumentation.execStartActivity(Instrumentation.java)
at android.app.Activity.startActivityForResult(Activity.java)
at android.app.Activity.startActivityForResult(Activity.java)
at android.app.Activity.startActivity(Activity.java)
at android.app.Activity.startActivity(Activity.java)
at menu.AreaAdapter$1.onClick(AreaAdapter.java:93)
at android.view.View.performClick(View.java)
at android.view.View$PerformClick.run(View.java)
at android.os.Handler.handleCallback(Handler.java)
at android.os.Handler.dispatchMessage(Handler.java)
at android.os.Looper.loop(Looper.java)
at android.app.ActivityThread.main(ActivityThread.java)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:511)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java)
at dalvik.system.NativeStart.main(Native Method)
Caused by: java.io.NotSerializableException: menu.AreaActivity
at java.io.ObjectOutputStream.writeNewObject(ObjectOutputStream.java:1364)
at java.io.ObjectOutputStream.writeObjectInternal(ObjectOutputStream.java:1671)
at java.io.ObjectOutputStream.writeObject(ObjectOutputStream.java:1517)
at java.io.ObjectOutputStream.writeObject(ObjectOutputStream.java:1481)
at java.io.ObjectOutputStream.writeFieldValues(ObjectOutputStream.java:979)
at java.io.ObjectOutputStream.defaultWriteObject(ObjectOutputStream.java:368)
at java.io.ObjectOutputStream.writeHierarchy(ObjectOutputStream.java:1074)
at java.io.ObjectOutputStream.writeNewObject(ObjectOutputStream.java:1404)
at java.io.ObjectOutputStream.writeObjectInternal(ObjectOutputStream.java:1671)
at java.io.ObjectOutputStream.writeObject(ObjectOutputStream.java:1517)
at java.io.ObjectOutputStream.writeObject(ObjectOutputStream.java:1481)
运行时:
holder.butArea.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
Intent myIntent = new Intent(v.getContext(), game.LevelActivity.class);
myIntent.putExtra("switchlevel", LevelSwitchCase.getLevel(currentLevel, (pos+1),mContext));
myIntent.putExtra("level",currentLevel);
myIntent.putExtra("area", (pos+1));
v.getContext().startActivity(myIntent);
}
});
game.level正在实现serializable并在启动intent时获取错误(v.getContext()。startActivity(myIntent);)
级别和区域只是整数,switchlevel是我得到的级别(实现Serializable)
答案 0 :(得分:6)
Context不是Serializable。 为了解决这个错误,我声明了这样的Context(变量不序列化):
public transient Context mContext;
或者你可以实现Parceable。
答案 1 :(得分:3)
如果你的关卡类有非原始成员,他们也应该实现serializable。
答案 2 :(得分:0)
对于在界面中使用上下文或其他非可序列化对象的人。只需将其作为参数传递给方法,例如:
public interface OnActionInterface {
void onPositiveButtonClicked(Activity activity);
void onNegativeButtonClicked(Activity activity);
}
然后创建一个独立的类,如:
public class SomeClass implements OnActionInterface, Serializable {
private String action;
public SomeClass(String action) {
this.action = action;
}
@Override
public void onPositiveButtonClicked(Activity activity) {
Intent intent = new Intent(action);
intent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
activity.startActivity(intent);
}
@Override
public void onNegativeButtonClicked(Activity activity) {
activity.finish();
}
}
之后,您可以在意图中使用此类的对象。