var printArray:Array =new Array();
var randPrint:String;
var rand
for(var n:int = 1; n <= 28; n++)
{
randNo=Math.round(Math.random() * 10+.5);
randPrint = "cardPrint"+randNo;
printArray.push(randPrint);
}
var cardPrint1:MovieClip = new card_1();
var cardPrint2:MovieClip = new card_2();
var cardPrint3:MovieClip = new card_3();
var cardPrint4:MovieClip = new card_4();
var cardPrint5:MovieClip = new card_5();
var cardPrint6:MovieClip = new card_6();
var cardPrint7:MovieClip = new card_7();
var cardPrint8:MovieClip = new card_8();
var cardPrint9:MovieClip = new card_9();
var cardPrint10:MovieClip = new card_10();
for(var p:int = 1; p <= 1; p++)
{
trace(printArray[p]);
addChild(printArray[p]);
}
一些帮助会很棒,非常感谢你
答案 0 :(得分:2)
我认为以下内容会做你想要的。我填充了一个包含所有可用资产的数组,然后用0到9之间的随机数填充数组。最后一个for循环只是创建了动画片段并将它们添加到舞台上。
var printArray:Array = [];
var mcs:Array = [card_1, card_2, card_3, card_4, card_5, card_6, card_7, card_8, card_9, card_10];
for(var n:int = 1; n <= 28; n++)
{
var randNo:int = int(Math.random() * 10);
printArray.push(randNo);
}
for(var p:int = 0; p < printArray.length; p++)
{
trace(printArray[p]);
var mc:MovieClip = new mcs[printArray[p]];
addChild(mc);
}