我想用这种方法在两个视图控制器之间创建一个过渡:
-(void)animate {
UIImage *maskingImage = [UIImage imageNamed:@"mask.png"];
CALayer *maskLayer =[CALayer layer];
maskLayer.anchorPoint=CGPointMake(0.5, 0.5);
maskLayer.frame=self.view.superview.frame;
maskLayer.contents=(id)self.maskingImage.CGImage;
self.view.layer.mask=maskLayer;
CABasicAnimation* anim = [CABasicAnimation animationWithKeyPath:@"transform.scale"];
anim.duration = 2.5;
anim.toValue=[NSNumber numberWithInt:self.view.bounds.size.height/8];
anim.fillMode=kCAFillModeBoth;
anim.removedOnCompletion=NO;
anim.delegate = self;
[self.view.layer.mask addAnimation:anim forKey:nil];
}
我的错误在哪里?我尝试过像这样的其他过渡,它的确有效:
-(void)animate {
CABasicAnimation* anim = [CABasicAnimation animationWithKeyPath:@"transform.scale"];
anim.toValue = [NSNumber numberWithDouble:0.9];
anim.duration = 0.5;
anim.delegate = self;
[self.view.layer addAnimation:anim forKey:nil];
}
mask.png是一个黑色矩形,带有居中的白色圆圈