编译器: MinGW / GCC
我正在尝试根据已为该文件类型注册的图标窗口获取文件类型的HICON,然后获取所有HICON的图像。
问题是,除了32x32或16x16图标外,我似乎无法获得任何其他内容。另外,我看了GetIconInfoEx()
,但是这个功能不允许我选择我想要的图标大小,它只是随意地哄骗Windows当时给我的感觉。
我想至少拥有所有16x16,32x32和48x48图标,但我真的很乐意能够提取在HICON中的每个大小我进去了。
这是我正在使用的代码(从网上复制并粘贴大部分内容并将其拼接在一起):
HBITMAP GetFileTypeIcon(const char* ext, int type, int depth)
{
HICON hIcon;
SHFILEINFO sfi= {0};
UINT flag = SHGFI_ICON|SHGFI_USEFILEATTRIBUTES;
int wh = 16;
switch(type)
{
default:
case FILE_ICON_SIZE_16:
{
wh = 16; flag|=SHGFI_SMALLICON;
}
break;
case FILE_ICON_SIZE_32:
{
wh = 32; flag|=SHGFI_LARGEICON;
}
break;
case FILE_ICON_SIZE_48:
{
wh = 48; flag|=SHGFI_SYSICONINDEX;
}
break;
case FILE_ICON_SIZE_256:
{
wh = 256; flag|=SHGFI_SYSICONINDEX;
}
break;
}
HRESULT hr = SHGetFileInfo(ext,FILE_ATTRIBUTE_NORMAL,&sfi,sizeof(sfi),flag);
if(SUCCEEDED(hr))
{
if((type == FILE_ICON_SIZE_48) || (type == FILE_ICON_SIZE_256))
{
// THIS PART DOESN'T COMPILE: undeclared function/indentifiers
// HIMAGELIST* imageList;
// hr = SHGetImageList(((type == FILE_ICON_SIZE_256)?SHIL_JUMBO:SHIL_EXTRALARGE), IID_IImageList, (void**)&imageList);
// if(SUCCEEDED(hr))
// {
// //Get the icon we need from the list. Note that the HIMAGELIST we retrieved
// //earlier needs to be casted to the IImageList interface before use.
// hr = ((IImageList*)imageList)->GetIcon(sfi.iIcon, ILD_TRANSPARENT, &hIcon);
// }
}
else
{
hIcon=sfi.hIcon;
}
}
// Convert to an HBITMAP (to get it out of the icon...)
HDC hDC = GetDC(NULL);
HDC hMemDC = CreateCompatibleDC(hDC);
HBITMAP hMemBmp = CreateCompatibleBitmap(hDC, wh, wh);
HGDIOBJ hOrgBMP = SelectObject(hMemDC, hMemBmp);
DrawIconEx(hMemDC, 0, 0, hIcon, wh, wh, 0, NULL, DI_NORMAL);
SelectObject(hMemDC, hOrgBMP);
DeleteDC(hMemDC);
ReleaseDC(NULL, hDC);
DestroyIcon(hIcon);
return hMemBmp;
}
我甚至不知道如何处理颜色深度。我猜测:做一个具有一定颜色深度的DC(而不仅仅是兼容的DC)并将其传递给DrawIconEx()
?
请参阅下面的回答,了解查找和解析原始图标数据的方法。
答案 0 :(得分:2)
这是一个快速的破败:
为什么要手动解析注册表?你说API有一些问题;像什么?我已经广泛使用reg解析API,从来没有遇到过问题!但索引与ResID逻辑是正确的。
为什么手动将所有图标转换为位图转换?使用正确的Icon API调用,可以使用3到5行代码实现这一点。 Here's a complete reference
为什么要将转换限制为32bpp?同样,使用正确的API将生成设备相关的hIcon句柄,该句柄支持该设备支持的最大颜色位深度。查看CreateIconFromResourceEx()
API函数。您需要做的就是将它与您已经使用的Find/Load/Lock Resource
API结合使用。使用此技术将加载任何大小和颜色深度的图标(从单色到alpha通道32bpp图标)。
最后,关于按组(RT_GROUP_ICON
)或单个图标(RT_ICON
)搜索图标资源,以及匹配给定索引而不是资源,可以完成使用EnumResourceNames()
更有效率。可能是您在解析Enum返回时未能考虑字符串资源标识符,因为您似乎在手动搜索和匹配过程中省略了这种情况。这可能是EnumResourceNames()
问题的根源。它对我和其他无数的在线样本都非常好。至少,“手动”搜索应匹配最多0xFFFF而不是0x8000。 Res IDs are recommended in the 0x0001 to 0x8000 range, but legal in the 0x0000 to 0xFFFF range。
答案 1 :(得分:0)
如果它不是独立于平台的:
不久前我写了一个小类,它读取文件并提取所有图标。 它使用HICONs检索std :: vector。 使用GetIconInfo,您可以将像素数据的HBITMAP检索为像素掩码。
该功能有点启发式。它扫描二进制数据以获取典型图标,并尝试加载它们。 该函数也适用于dll,exe或icl(仅包含图标资源的16位dll)
#ifndef __ICON_LIST_H__
#define __ICON_LIST_H__
#include <windows.h>
#include <vector>
class IconFile: public std::vector<HICON>{
public:
IconFile(){};
IconFile(std::string i_filename){
addIconsFromFile(i_filename);
};
int addIconsFromFile(std::string i_fileName){
int iCount=0;
HANDLE file = CreateFile( i_fileName.c_str(), GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
if(file!=INVALID_HANDLE_VALUE){
int size = GetFileSize(file,NULL);
DWORD actRead;
BYTE* buffer = new BYTE[size];
ReadFile(file, buffer, size, &actRead, NULL);
CloseHandle(file);
int ind = -1;
for(int p = 0; p< size-4; ++p){
if(buffer[p]==40 && buffer[p+1]==0 && buffer[p+2]==0 && buffer[p+3]==0){
HICON icon = CreateIconFromResourceEx(&buffer[p], size-p, true, 0x00030000,0,0,0);
if(icon){
++iCount;
this->push_back(icon);
}
}
}
delete[] buffer;
}
return iCount;
};
};
#endif //__ICON_LIST_H__
答案 2 :(得分:0)
我基本上必须自己做所有事情(借助网络,Stack Overflow和几篇MSDN文章)所以我想我会在这里发布我自己的解决方案。
我最终解析了注册表以找到每个以前注册的文件扩展名的图标的位置,因为API函数应该很容易让我获得我想要的信息有一些......问题。
之后,我花了几天时间通过观察图标程序的输出手动观察手头的数据格式,并且手头有了这些信息,我就能够构建一个图像加载器。
我使用Allegro游戏库来更轻松地处理BITMAP图像 - Win32 / GDI有点太多无法处理,并且会使代码过于混乱。
(1)在HKEY_CLASSES_ROOT下寻找扩展名,例如HKCR\.foo\(default) = "foofile"
(2)此默认数据是下一个要查看的关键,例如HKCR\foofile\
(3)此处的默认数据是描述,例如HKCR\foofile\(default) = "Foo Document"
(4)图标位置可能位于我所知道的两个地方之一:
在HKCR\foofile\DefaultIcon\(default)
或中,可能会有一个类似HKCR\foofile\CurVer\(default) = "foofile.1"
的条目,它会告诉您查看图标位置的键HKCR\foofile.1\DefaultIcon\(default)
。
解析图标位置字符串:
字符串只是一个路径,后面跟一个逗号,空格,可能是一个负号,还有一个数字表示图标的“索引”。
以下是大问题: 让图标索引为N.如果N为负数(可能要检查负零!),则为指定文件中的资源ID 。如果N为正数,则表示在文件中找到 N '图标,但图标不一定,资源ID号为N.
这是代码和花费的大部分时间,但它的工作效果非常好。首先,这里是颜色和蒙版数据的各个部分的数据格式。
数据块格式:
32bit ... Color Data:
====================================================================================
Little Endian 4 byte ARGB values.
The rows are stored in reverse order (bottom to top).
24bit ... Color Data:
====================================================================================
Little Endian 3 byte RGB values.
Tightly Packed (NO PADDING).
INSERT PADDING BYTES TO GO UP TO NEXT DWORD AT END OF ROW. SET THEM TO 0x00.
The rows are stored in reverse order (bottom to top).
16bit ... Color Data:
====================================================================================
Little Endian 2 byte RGB values. 5 bits each with MSB = 0.
Tightly Packed (NO PADDING).
INSERT PADDING BYTES TO GO UP TO NEXT DWORD AT END OF ROW. SET THEM TO 0x00.
The rows are stored in reverse order (bottom to top).
8bit ... Palette & Color Data:
====================================================================================
The Palette is Little Endian 4 byte RGB0 values. No alpha.
There *might* be up to 256 palette entries.
If number of colors is reported as zero, assume 256 color entires.
The Pixels are 1 byte index values.
INSERT PADDING BYTES TO GO UP TO NEXT DWORD AT END OF ROW. SET THEM TO 0x00.
The rows are stored in reverse order (bottom to top).
4bit ... Palette & Color Data:
====================================================================================
The Palette is Little Endian 4 byte RGB0 values. No alpha.
There *might* be up to 16 palette entries.
If number of colors is reported as zero, assume 16 color entires.
The Pixels are nybble-length index values.
INSERT PADDING BYTES TO GO UP TO NEXT DWORD AT END OF ROW. SET THEM TO 0x00.
The rows are stored in reverse order (bottom to top).
Mask Data:
====================================================================================
Is a string of bytes with mask bits starting at MSB and going towards LSB.
There are ((imagewidth+31)>>5) DWORDS per row in *BIG ENDIAN* order.
Like the color data, there is a set of DWORDS for each row.
The rows are stored in reverse order (bottom to top).
Set unused padding bits/pixels at end of each row to 1.
0 indicates opaque and 1 indicates transparent.
1bit ... XOR Mask, AND Mask, & Color Data:
====================================================================================
The Palette is Little Endian 4 byte RGB0 values. No alpha.
There should be exactly 2 palette entries: usually 0x00000000 and 0x00FFFFFF.
The two masks follow the Mask Data format decribed above.
The following results from combining two mask bits:
XOR AND RESULT:
0 0 Color #0 (Black)
0 1 Transparent
1 0 Color #1 (White)
1 1 Invert Destination Bitmap
当然我不会留下它。有代码!
以下代码将加载并将给定图标位置的所有图标图像转换为32bpp BITMAP的矢量。如果加载给定的图像失败,它只是不会被添加到向量中(或者,如果是损坏的图标,它很可能会生成损坏的图像,所以要小心)。
代码不支持单色图像中的“反转”颜色,只会生成一个仍为零alpha的不同颜色。
警告:包含一些伪代码可以将内容简化为必需品。
// Code written by Simion32.
// Please feel free to use it anywhere.
// Credit would be nice but isn't required.
#include "include.h" //std::vectors and whatever else you need
#include <allegro.h>
#include <winalleg.h> //Allegro and Win32
#include "Shellapi.h"
// In the following block, the (required!!) pragmas
// force correct data alignment. Needed in at least GCC.
#pragma pack( push, 1 )
typedef struct
{
BYTE bWidth; // Width, in pixels, of the image
BYTE bHeight; // Height, in pixels, of the image
BYTE bColorCount; // Number of colors in image (0 if >=8bpp)
BYTE bReserved; // Reserved ( must be 0)
WORD wPlanes; // Color Planes
WORD wBitCount; // Bits per pixel
DWORD dwBytesInRes; // How many bytes in this resource?
DWORD dwImageOffset; // Where in the file is this image?
} ICONDIRENTRY, *LPICONDIRENTRY;
typedef struct
{
WORD idReserved; // Reserved (must be 0)
WORD idType; // Resource Type (1 for icons)
WORD idCount; // How many images?
ICONDIRENTRY idEntries[1]; // An entry for each image (idCount of 'em)
} ICONDIR, *LPICONDIR;
typedef struct
{
BITMAPINFOHEADER icHeader; // DIB header
RGBQUAD icColors[1]; // Color table
BYTE icXOR[1]; // DIB bits for XOR mask
BYTE icAND[1]; // DIB bits for AND mask
} ICONIMAGE, *LPICONIMAGE;
#pragma pack( pop)
#pragma pack( push, 2 )
typedef struct
{
BYTE bWidth; // Width, in pixels, of the image
BYTE bHeight; // Height, in pixels, of the image
BYTE bColorCount; // Number of colors in image (0 if >=8bpp)
BYTE bReserved; // Reserved
WORD wPlanes; // Color Planes
WORD wBitCount; // Bits per pixel
DWORD dwBytesInRes; // total size of the RT_ICON resource referenced by the nID member.
WORD nID; // resourceID of RT_ICON (LockResource to obtain a pointer to its ICONIMAGE)
} GRPICONDIRENTRY, *LPGRPICONDIRENTRY;
typedef struct
{
WORD idReserved; // Reserved (must be 0)
WORD idType; // Resource type (1 for icons)
WORD idCount; // How many images?
GRPICONDIRENTRY idEntries[1]; // The entries for each image
} GRPICONDIR, *LPGRPICONDIR;
#pragma pack( pop )
uint32_t Convert16BitToARGB(uint16_t value)
{
return (0xFF000000|((value >> 7) & 0x0000F8)|((value << 6) & 0x00F800)|((value << 19) & 0xF80000));
}
uint32_t GetMaskBit(uint8_t* data, int x, int y, int w, int h)
{
uint32_t mask_data_rowsize = (((w+31)>>5) * 4);
return ((~(data[(mask_data_rowsize * ((h-1)-y)) + (x >> 3)] >> (0x07 - (x & 0x07))) & 1) * 0xFFFFFFFF);
}
uint32_t GetColorMonochrome(uint8_t* xordata, uint8_t* anddata, int x, int y, int w, int h, uint32_t* pal)
{
uint32_t mask_data_rowsize = (((w+31)>>5) * 4);
uint32_t xor_bit = (((xordata[(mask_data_rowsize * ((h-1)-y)) + (x >> 3)] >> (0x07 - (x & 0x07))) << 1) & 2);
uint32_t and_bit = (((anddata[(mask_data_rowsize * ((h-1)-y)) + (x >> 3)] >> (0x07 - (x & 0x07))) ) & 1);
uint32_t value = (xor_bit | and_bit);
return pal[value];
}
BITMAP* CreateBmp32bppFromIconResData(void* data, int size, int depth, int w, int h, int colors)
{
char* pngheader = "\211PNG\r\n\032\n";
char* cpd = (char*)data;
bool is_png = ((cpd[0]==pngheader[0])
&& (cpd[1]==pngheader[1])
&& (cpd[2]==pngheader[2])
&& (cpd[3]==pngheader[3])
&& (cpd[4]==pngheader[4])
&& (cpd[5]==pngheader[5])
&& (cpd[6]==pngheader[6])
&& (cpd[7]==pngheader[7]));
if(is_png)
{
//###########################################################
//# PSEUDO-CODE: Somehow convert the PNG file into a bitmap.
BITMAP* result = ConvertPngFileToBmp32bpp(data, size);
return result;
}
else
{
uint32_t ignore_size = ((BITMAPINFOHEADER*)(data))->biSize;
BITMAP* bmp = create_bitmap_ex(32,w,h);
uint32_t pixel_count = (w * h);
uint32_t color_data_size = ((((((w * depth)+7) >> 3) +3) & ~3) * h);
switch(depth)
{
default: return bmp; break;
case 32:
{
uint32_t* src = (uint32_t*)(((uint8_t*)data) + ignore_size);
for(int yy = h-1; yy >= 0; --yy){
for(int xx = 0; xx < w; ++xx){
_putpixel32(bmp,xx,yy,src[0]);
src++;
}
//There should never be any padding to jump over here.
}
return bmp;
}
break;
case 24:
{
uint32_t* src = (uint32_t*)(((uint8_t*)data) + ignore_size);
uint8_t* bitmask = (uint8_t*)(((uint8_t*)data) + ignore_size + color_data_size);
int padding_checker = 0;
for(int yy = h-1; yy >= 0; --yy){
for(int xx = 0; xx < w; ++xx){
_putpixel32(bmp,xx,yy,((src[0] & 0x00FFFFFF) | 0xFF000000) & GetMaskBit(bitmask, xx, yy, w, h));
src++;
src = (uint32_t*)(((uint8_t*)src)-1); //go back a byte due to packing
padding_checker += 3;
padding_checker &= 3;
}
//This loop jumps over any padding bytes.
while(padding_checker)
{
src = (uint32_t*)(((uint8_t*)src)+1);
padding_checker++;
padding_checker &= 3;
}
}
return bmp;
}
break;
case 16:
{
//Note: there might be a color table present! ignore it.
uint16_t* src = (uint16_t*)(((uint8_t*)data) + ignore_size + (colors << 2));
uint8_t* bitmask = (uint8_t*)(((uint8_t*)data) + ignore_size + (colors << 2) + color_data_size);
int padding_checker = 0;
for(int yy = h-1; yy >= 0; --yy){
for(int xx = 0; xx < w; ++xx){
_putpixel32(bmp,xx,yy,Convert16BitToARGB(src[0]) & GetMaskBit(bitmask, xx, yy, w, h));
src++;
padding_checker += 2;
padding_checker &= 3;
}
//This loop jumps over any padding bytes.
while(padding_checker)
{
src = (uint16_t*)(((uint8_t*)src)+1);
padding_checker++;
padding_checker &= 3;
}
}
return bmp;
}
break;
case 8:
{
if(colors > 256) colors = 256; //Color Count must be restricted to 256 entries at the most.
if(colors <= 0) colors = 256; //Color Count might be reported as zero. This means 256.
uint8_t* src = (((uint8_t*)data) + ignore_size + (colors << 2));
uint32_t* pal = ((uint32_t*)(((uint8_t*)data) + ignore_size));
uint8_t* bitmask = (uint8_t*)(((uint8_t*)data) + ignore_size + (colors << 2) + color_data_size);
int padding_checker = 0;
for(int yy = h-1; yy >= 0; --yy){
for(int xx = 0; xx < w; ++xx){
uint8_t color = src[0];
if(color < colors){
_putpixel32(bmp,xx,yy,(pal[color] | 0xFF000000) & GetMaskBit(bitmask, xx, yy, w, h));
}else{
_putpixel32(bmp,xx,yy,0x00FF00FF);
}
src++;
padding_checker++;
padding_checker &= 3;
}
//This loop jumps over any padding bytes.
while(padding_checker)
{
src++;
padding_checker++;
padding_checker &= 3;
}
}
return bmp;
}
break;
case 4:
{
if(colors > 16) colors = 16; //Color Count must be restricted to 16 entries at the most.
if(colors <= 0) colors = 16; //Color Count might be reported as zero. This means 16.
uint8_t* src = (((uint8_t*)data) + ignore_size + (colors << 2));
uint32_t* pal = ((uint32_t*)(((uint8_t*)data) + ignore_size));
uint8_t* bitmask = (uint8_t*)(((uint8_t*)data) + ignore_size + (colors << 2) + color_data_size);
int padding_checker = 0;
for(int yy = h-1; yy >= 0; --yy){
for(int xx = 0; xx < w; ++xx){
uint8_t color = src[0];
if(xx & 1) color = ( color & 0x0F);
else color = ((color >> 4) & 0x0F);
if(color < colors){
_putpixel32(bmp,xx,yy,(pal[color] | 0xFF000000) & GetMaskBit(bitmask, xx, yy, w, h));
}else{
_putpixel32(bmp,xx,yy,0x00FF00FF);
}
if(xx & 1)
{
src++;
padding_checker++;
padding_checker &= 3;
}
}
//if the pointer hasn't incremented to the next byte yet, do so.
if(w & 1) //odd width
{
src++;
padding_checker++;
padding_checker &= 3;
}
//This loop jumps over any padding bytes.
while(padding_checker)
{
src++;
padding_checker++;
padding_checker &= 3;
}
}
return bmp;
}
break;
case 1:
{
if(colors > 2) colors = 2; //Color Count must be restricted to 2 entries at the most.
if(colors <= 0) colors = 2; //Color Count might be reported as zero. This means 2.
uint32_t* pal = (uint32_t*)(((uint8_t*)data) + ignore_size);
uint8_t* bitmaskXOR = (uint8_t*)(((uint8_t*)data) + ignore_size + (colors << 2));
uint8_t* bitmaskAND = (uint8_t*)(((uint8_t*)data) + ignore_size + (colors << 2) + color_data_size);
uint32_t ret_colors[4] = {pal[0]|0xFF000000, 0x00FF00FF, pal[1]|0xFF000000, 0x0000FF00};
for(int yy = h-1; yy >= 0; --yy){
for(int xx = 0; xx < w; ++xx){
_putpixel32(bmp,xx,yy,GetColorMonochrome(bitmaskXOR, bitmaskAND, xx, yy, w, h, ret_colors));
}
}
return bmp;
}
break;
}
return bmp;
}
}
vector< BITMAP* > ResourceToBitmapVector(HMODULE hm, HRSRC hr, bool is_group_icon)
{
vector< BITMAP* > results;
if(is_group_icon)
{
HGLOBAL hg = LoadResource(hm,hr);
GRPICONDIR* gd = (GRPICONDIR*)LockResource(hg);
if(gd->idType == 1)
{
for(int i = 0; i < gd->idCount; ++i)
{
//WARNING: The GRPICONDIRENTRY's data might be wrong!
GRPICONDIRENTRY* ie = (GRPICONDIRENTRY*)&(gd->idEntries[i]);
HRSRC ihr = FindResource(hm,MAKEINTRESOURCE(ie->nID),RT_ICON);
if(ihr != NULL)
{
HGLOBAL ihg = LoadResource(hm,ihr);
void* data = (void*)LockResource(ihg);
DWORD size = SizeofResource(hm,ihr);
uint32_t b = ((BITMAPINFOHEADER*)(data))->biBitCount;
uint32_t w = ((BITMAPINFOHEADER*)(data))->biWidth;
uint32_t h = (((BITMAPINFOHEADER*)(data))->biHeight >> 1); //icons have doubled height value.
uint32_t c = ((BITMAPINFOHEADER*)(data))->biClrUsed;
results.push_back(CreateBmp32bppFromIconResData(data, size, b, w, h, c));
}
}
}
}
else
{
HGLOBAL ihg = LoadResource(hm,hr);
void* data = (void*)LockResource(ihg);
DWORD size = SizeofResource(hm,hr);
uint32_t b = ((BITMAPINFOHEADER*)(data))->biBitCount;
uint32_t w = ((BITMAPINFOHEADER*)(data))->biWidth;
uint32_t h = (((BITMAPINFOHEADER*)(data))->biHeight >> 1); //icons have doubled height value.
uint32_t c = ((BITMAPINFOHEADER*)(data))->biClrUsed;
results.push_back(CreateBmp32bppFromIconResData(data, size, b, w, h, c));
}
return results;
}
vector< BITMAP* > IconFileToBitmapVector(void* icon_data, uint32_t icon_size)
{
vector< BITMAP* > results;
ICONDIR* gd = (ICONDIR*)icon_data;
if(gd->idType == 1)
{
for(int i = 0; i < gd->idCount; ++i)
{
//WARNING: The ICONDIRENTRY's data might be wrong!
DWORD offset = gd->idEntries[i].dwImageOffset;
DWORD size = gd->idEntries[i].dwBytesInRes;
void* data = (void*)(((uint8_t*)icon_data) + ((uint32_t)offset));
uint32_t b = ((BITMAPINFOHEADER*)(data))->biBitCount;
uint32_t w = ((BITMAPINFOHEADER*)(data))->biWidth;
uint32_t h = (((BITMAPINFOHEADER*)(data))->biHeight >> 1); //icons have doubled height value.
uint32_t c = ((BITMAPINFOHEADER*)(data))->biClrUsed;
results.push_back(CreateBmp32bppFromIconResData(data, size, b, w, h, c));
}
}
return results;
}
vector< BITMAP* > UnearthIconResource(string& file, bool self_refrence, bool res_index, int index)
{
#define LOAD_IGNORE_CODE_AUTHZ_LEVEL 0x00000010
//prevents a negative indexing error
// (the boolean res_index handles whether it's icon index VS resource ID)
index = abs(index);
vector< BITMAP* > results; //array of results to return (pointers to 32bpp images)
//extract and 'demangle' the file extension by convertng to lowercase.
string ext = get_file_extension(file.c_str());
for(int i = 0; i < ext.size(); ++i) ext[i] = tolower(ext[i]);
bool is_icl = false;
if((ext == "exe") || (ext == "dll") || (ext == "scr") || (is_icl = (ext == "icl")))
{
// Portable Executable Resource (works for both DLL and EXE)
// Also works for any 32bit Icon Library (Microangelo Studio?)
HMODULE hm = LoadLibraryEx(file.c_str(), NULL,
(DONT_RESOLVE_DLL_REFERENCES | LOAD_IGNORE_CODE_AUTHZ_LEVEL | LOAD_LIBRARY_AS_DATAFILE));
if(hm != NULL)
{
HRSRC hr;
if(!self_refrence)
{
if(res_index)
{
//The icon we want is at the resource ID (==index)
bool is_single_icon = false;
hr = FindResource(hm,MAKEINTRESOURCE(index),RT_GROUP_ICON);
if(hr == NULL)
{
hr = FindResource(hm,MAKEINTRESOURCE(index),RT_ICON);
is_single_icon = (hr != NULL);
}
if(hr != NULL)
{
results = ResourceToBitmapVector(hm, hr, !is_single_icon);
}
}
else
{
//The icon we want is the (index)'th icon in the file
//We must preform a manual search for the resource ID!
//WARNING: Using EnumResourceNames() *DOES NOT WORK PROPERLY* for this.
for(int nicon = 0, i = 0; i < 0x8000; ++i)
{
bool is_single_icon = false;
hr = FindResource(hm,MAKEINTRESOURCE(i),RT_GROUP_ICON);
if(hr != NULL)
{
if(nicon == index)
{
results = ResourceToBitmapVector(hm, hr, true);
break;
}
nicon++;
}
}
}
}
else
{
//The icon we want is the "first" icon in the file.
//Happens when location is a %1.
//We must preform a manual search for the resource ID!
//WARNING: Using EnumResourceNames() *DOES NOT WORK PROPERLY* for this.
for(int i = 0; i < 0x8000; ++i)
{
bool is_single_icon = false;
hr = FindResource(hm,MAKEINTRESOURCE(i),RT_GROUP_ICON);
if(hr != NULL)
{
results = ResourceToBitmapVector(hm, hr, true);
break;
}
}
}
FreeLibrary(hm);
}
else /*if(is_icl)
{//OH NOES. We have to load a *16bit* .icl file!
//not supported yet. sorry. left as another excecise to the programmer.
}*/
}
else if(ext == "ico")
{
//Single Icon File
//###################################################
//# PSEUDO-CODE: Do the file loading yourself ;)
void* data_pointer = NULL;
uint32_t data_size = 0;
if(data_pointer = MyLoadFile(file.c_str(), &data_size))
{
if(data_size)
{
results = IconFileToBitmapVector((void*)data_pointer, data_size);
}
}
MyCloseFile(data_pointer);
}
return results;
}
我认为这几乎涵盖了所有......
我应该提到的最后一件事:请务必忽略来自图标目录条目的大小和位深度信息。他们经常是错的。我看到一些256色图像被报告为24位,导致图像加载器内的数据损坏。