当我开始录制视频时,我正试图播放苹果要求的“嘟嘟”声。我发现通过SO和其他来源,当你的音频输入没有一些配置时你就无法播放声音。
这是我对配置方法的尝试:
private void SetupAudio()
{
beepSound = AssetBank.GetSystemSoundWav("video_record", "video_beep");
AudioSession.Initialize();
AudioSession.Interrupted += delegate
{
Console.WriteLine("Interrupted handler");
};
AudioSession.Category = AudioSessionCategory.PlayAndRecord;
AudioSession.OverrideCategoryMixWithOthers = true;
NSError err;
AVAudioSession.SharedInstance().SetActive(true, out err);
}
这是我设置录制会话的代码:
public void SetupVideoCaptureSession(AVCaptureDevicePosition position)
{
// Setup devices
foreach (var device in AVCaptureDevice.Devices)
{
if (device.HasMediaType(AVMediaType.Video))
{
if (device.Position == AVCaptureDevicePosition.Front)
{
frontCam = device;
} else if (device.Position == AVCaptureDevicePosition.Back)
{
backCam = device;
}
}
}
// Create capture session
captureSession = new AVCaptureSession();
captureSession.BeginConfiguration();
captureSession.SessionPreset = AVCaptureSession.Preset640x480;
// Create capture device
switch (position)
{
case AVCaptureDevicePosition.Back:
videoDevice = backCam;
break;
case AVCaptureDevicePosition.Front:
videoDevice = frontCam;
break;
}
if (null == videoDevice)
{
using (var alert = new UIAlertView { Message = "No camera detected!" })
{
alert.AddButton("Okay!");
alert.Show();
}
return;
}
audioDevice = AVCaptureDevice.DefaultDeviceWithMediaType(AVMediaType.Audio);
// Create capture device input
NSError videoError, audioError;
videoDeviceInput = new AVCaptureDeviceInput(videoDevice, out videoError);
audioDeviceInput = new AVCaptureDeviceInput(audioDevice, out audioError);
captureSession.AddInput(videoDeviceInput);
captureSession.AddInput(audioDeviceInput);
// Create capture device output
videoOutput = new AVCaptureMovieFileOutput();
videoOutput.MaxRecordedDuration = new CMTime(10, 1);
captureSession.AddOutput(videoOutput);
if (null != previewLayer)
previewLayer.RemoveFromSuperLayer();
// Create preview layer
previewLayer = AVCaptureVideoPreviewLayer.FromSession(captureSession);
previewLayer.Orientation = AVCaptureVideoOrientation.Portrait;
previewLayer.VideoGravity = "AVLayerVideoGravityResizeAspectFill";
previewLayer.Frame = new RectangleF(new PointF(), ScreenSize);
this.ParentScrollView.Layer.InsertSublayer(previewLayer, 0);
// Start capture session
SetupAudio();
captureSession.CommitConfiguration();
captureSession.StartRunning();
}
无论我尝试什么,在我开始捕捉会话后,我都无法发出声音。有人在MonoTouch中解决了这个问题吗?
答案 0 :(得分:5)
这是我在The Harlem Shake中使用的内容:
AudioSession.Initialize();
AudioSession.Category = AudioSessionCategory.MediaPlayback;
AudioSession.OverrideCategoryMixWithOthers = true;
然后关掉它,我这样做:
AudioSession.Initialize();
AudioSession.Category = AudioSessionCategory.AmbientSound;
AudioSession.OverrideCategoryMixWithOthers = false;
这允许我在视频捕捉期间使用AVAudioPlayer
播放“Harlem Shake”。它还会覆盖iDevice上的静音开关。我不知道两个部分是否都需要AudioSession.Initialize()
,你可能只需要调用一次就可以了。
答案 1 :(得分:2)
昨天把头发拉了一整天后,我就开始工作了。
private void PlayBeepSound()
{
NSError err;
var player = AVAudioPlayer.FromUrl(NSUrl
.FromFilename("Sounds/video_record/video_beep.wav"), out err);
player.Play();
}
之前,我试图使用sound.PlaySystemSound(),但是没有用。切换到AVAudioPlayer允许播放声音。至少我学到了很多关于iPhone音频内部的知识!
答案 2 :(得分:1)
这里的开发人员是上述问题的目标C代码,
@property (strong, nonatomic) AVAudioPlayer *audioPlayer;
NSURL *soundUrl = [NSURL fileURLWithPath:[[NSBundle mainBundle] pathForResource:@"VoicemailSound" ofType:@"mp3"]]; //Download and add a system sound to your project and mention its name and type here
self.audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:soundUrl error:nil];
[[AVAudioSession sharedInstance] setCategory: AVAudioSessionCategoryPlayAndRecord withOptions:AVAudioSessionCategoryOptionDefaultToSpeaker|AVAudioSessionCategoryOptionMixWithOthers error: nil];
[self.audioPlayer prepareToPlay];
[self.audioPlayer play];