我正在使用COM在C ++和C#之间进行通信。
我在C#中有以下课程
电子邮件地址
/// <summary>
/// Email Address
/// </summary>
public class EmailAddress
{
/// <summary>
/// SMTP Address
/// </summary>
[MarshalAs(UnmanagedType.BStr)]
public string Address;
/// <summary>
/// Name
/// </summary>
[MarshalAs(UnmanagedType.BStr)]
public string Name;
}
邮箱
/// <summary>
/// MailBox Entity
/// </summary>
public struct MailBoxEntity
{
/// <summary>
/// SMTP Address
/// </summary>
[MarshalAs(UnmanagedType.BStr)]
public string SMTPAddress;
/// <summary>
/// Mailbox Display Name
/// </summary>
[MarshalAs(UnmanagedType.BStr)]
public string Name;
/// <summary>
/// Mailbox Server Name
/// </summary>
[MarshalAs(UnmanagedType.BStr)]
public string sServerName;
}
EmailEntity(尚未实现包含每个字段属性的IEmailEntity)
/// <summary>
/// Class for Email Entity
/// </summary>
public class EmailEntity : IEmailEntity
{
/// <summary>
/// BccRecipients
/// </summary>
[MarshalAs(UnmanagedType.ByValArray)]
public EmailAddress[] BccRecipients;
/// <summary>
/// Body
/// </summary>
[MarshalAs(UnmanagedType.BStr)]
public string Body;
/// <summary>
/// CcRecipients
/// </summary>
[MarshalAs(UnmanagedType.ByValArray)]
public EmailAddress[] CcRecipients;
/// <summary>
/// Culture
/// </summary>
[MarshalAs(UnmanagedType.BStr)]
public string Culture;
/// <summary>
/// DateTimeCreated
/// </summary>
[MarshalAs(UnmanagedType.BStr)]
public string DateTimeCreated;
/// <summary>
/// DateTimeReceived
/// </summary>
[MarshalAs(UnmanagedType.BStr)]
public string DateTimeReceived;
/// <summary>
/// DateTimeSent
/// </summary>
[MarshalAs(UnmanagedType.BStr)]
public string DateTimeSent;
/// <summary>
/// FromAddress
/// </summary>
[MarshalAs(UnmanagedType.BStr)]
public string FromAddress;
/// <summary>
/// FromName
/// </summary>
[MarshalAs(UnmanagedType.BStr)]
public string FromName;
/// <summary>
/// HasAttachments
/// </summary>
[MarshalAs(UnmanagedType.BStr)]
public string HasAttachments;
/// <summary>
/// Id
/// </summary>
[MarshalAs(UnmanagedType.BStr)]
public string Id;
/// <summary>
/// Importance
/// </summary>
[MarshalAs(UnmanagedType.BStr)]
public string Importance;
/// <summary>
/// LastModifiedName
/// </summary>
[MarshalAs(UnmanagedType.BStr)]
public string LastModifiedName;
/// <summary>
/// LastModifiedTime
/// </summary>
[MarshalAs(UnmanagedType.BStr)]
public string LastModifiedTime;
/// <summary>
/// MimeContent
/// </summary>
[MarshalAs(UnmanagedType.BStr)]
public string MimeContent;
/// <summary>
/// ParentFolderId
/// </summary>
[MarshalAs(UnmanagedType.BStr)]
public string ParentFolderId;
/// <summary>
/// Original Mailbox
/// </summary>
[MarshalAs(UnmanagedType.BStr)]
public MailBoxEntity OriginalMailBox;
/// <summary>
/// ParentFolderName
/// </summary>
[MarshalAs(UnmanagedType.BStr)]
public string ParentFolderName;
/// <summary>
/// ReceivedByAddress
/// </summary>
[MarshalAs(UnmanagedType.BStr)]
public string ReceivedByAddress;
/// <summary>
/// ReceivedByName
/// </summary>
[MarshalAs(UnmanagedType.BStr)]
public string ReceivedByName;
/// <summary>
/// Size
/// </summary>
[MarshalAs(UnmanagedType.BStr)]
public string Size;
/// <summary>
/// Subject
/// </summary>
[MarshalAs(UnmanagedType.BStr)]
public string Subject;
/// <summary>
/// ToRecipients
/// </summary>
[MarshalAs(UnmanagedType.ByValArray)]
public EmailAddress[] ToRecipients;
}
如何访问从C#中的函数返回的 EmailEnity对象数组(在C ++中) 并阅读EmailEntity类的字段。请注意,EmailEntity类包含类似的成员 EmailAddress []本身就是一个对象数组。 我计划实现包含访问EmailEntity字段的属性的IEmailEntity接口 并使用它来访问C ++中的字段。这是正确的方法吗?
如何在C ++中访问复杂字段成员,例如EmailAddress(EmailAddress [] ToRecipients)数组。
请建议。
由于
答案 0 :(得分:4)
您可以像这样简化.NET代码(删除应该自动完成的所有MarshalAs):
[ComVisible(true)]
public class MyRootClass : IMyRootClass // some class to start with
{
public IEmailEntity[] GetEntities()
{
List<IEmailEntity> list = new List<IEmailEntity>();
for(int i = 0; i < 10; i++)
{
EmailEntity entity = new EmailEntity();
List<IEmailAddress> addresses = new List<IEmailAddress>();
addresses.Add(new EmailAddress { Name = "Joe" + i });
entity.BccRecipients = addresses.ToArray();
entity.Body = "hello world " + i;
list.Add(entity);
}
return list.ToArray();
}
}
[ComVisible(true)]
public interface IMyRootClass
{
IEmailEntity[] GetEntities();
}
public class EmailEntity : IEmailEntity
{
public IEmailAddress[] BccRecipients { get; set; }
public string Body { get; set; }
}
public class EmailAddress : IEmailAddress
{
public string Address { get; set; }
public string Name { get; set; }
}
[ComVisible(true)]
public interface IEmailAddress
{
string Address { get; set; }
string Name { get; set; }
}
[ComVisible(true)]
public interface IEmailEntity
{
IEmailAddress[] BccRecipients { get; set; }
string Body { get; set; }
// to be continued...
}
要在C ++中使用它,您需要注册DLL并构建.TLB(类型库文件),如下面的类似答案中所述:Implement a C# DLL COM File In Unmanaged C++ Program
然后,您可以使用C ++访问这些类:
#include "stdafx.h"
#import "c:\MyPathToTheTlb\YourAssembly.tlb" // import the COM TLB
using namespace YourAssembly;
int _tmain(int argc, _TCHAR* argv[])
{
CoInitialize(NULL);
IMyRootClassPtr ptr(__uuidof(MyRootClass));
CComSafeArray<IUnknown*> entities = ptr->GetEntities(); // CComSafeArray needs atlsafe.h in the PCH
for(int i = entities.GetLowerBound(0); i <= entities.GetUpperBound(0); i++)
{
IEmailEntityPtr entity;
entities.GetAt(i).QueryInterface(&entity);
_bstr_t body = entity->Body;
printf("%S\n", body.GetBSTR());
CComSafeArray<IUnknown*> recipients = entity->BccRecipients;
for(int j = recipients.GetLowerBound(0); j <= recipients.GetUpperBound(0); j++)
{
IEmailAddressPtr address;
recipients.GetAt(j).QueryInterface(&address);
_bstr_t name = address->Name;
printf(" %S\n", name.GetBSTR());
}
}
CoUninitialize();
}