如何在init函数中单击滑动事件?我是插件开发的新手,所以我需要一点帮助吗?
我正在编码:
(function( $ ) {
var methods = {
init: function(){
return this.bind('click',methods.slide());
},
slide: function() {
alert('I\'m sliding');
// and lets the element color turns into green
return this.css('color','green');
}
};
$.fn.myPlugin = function( method ) {
if ( methods[method] ) {
return methods[method].apply( this, Array.prototype.slice.call( arguments, 1 ));
} else if ( typeof method === 'object' || !method ) {
return methods.init.apply( this, arguments );
} else {
$.error( ' Method ' + method + ' doesn\'t exists in jQuery.myPlugin ');
}
}
})(jQuery)
$('#test').myPlugin();
<p id="test">Test</p>
我看到提醒,但它只是在init
开始时,但如何在点击时绑定事件slide
?
答案 0 :(得分:6)
代码中包含哪些内容:
至于代码中的内容,return $(this).on('click', methods.slide());
.slide之后不需要()
。你真的告诉它立即拨打电话,而不是分配功能。也改变它return $(this).on('click', methods.slide);
另外:return this.css('color','green');
应为return $(this).css('color','green');
为了更好地解释jQuery插件:
以下是我最基本的jQuery插件布局模板。从它你可以设计你想要的任何jQuery插件,并具有大量的多功能性。这是非常自我解释的。只要看看它,如果它有帮助,那很好,如果不让我知道,我会将其删除作为答案。
/* Example Plug-in Setup */
(function($) {
if (!$.myPlugin ) { // your plugin namespace
$.extend({
myPlugin : function(elm, command, args) {
return elm.each(function(index){
/* THIS IS WHERE YOUR HEAVY WORK IS DONE AT */
// do work to each element as its passed through
// be sure to use something like
// return elm.each(function(e) { dor work });
// as your final statement in order to maintain "chainability"
});
}
});
$.fn.extend({
myPlugin : function(command) {
// nothing extra needed here. Simply plugin your namespace and account for any parameters you might need. remove the ones you dont.
return $.myPlugin ($(this), command, Array.prototype.slice.call(arguments, 1));
// Params Explained: The first Param you "send" here is the jQuery Object of the "Element in Play".
// This is the element(s) to which work will be applied.
// The Second is like any other jQuery Plugin (like stuff seen in jQueryUI), often it is a "command", thus I named it command,
// Though, you might need it as an object, an array, or even undefined! You can make it whatever you want. Treat it
// like any other parameter in any other "function/method"
// The last Param being passed here is simply an array of ALL other arguments/parameters sent to the function, again, change as you need too
}
});
$.myPlugin.props = { // This could be used to store "properties" for your plugin, such as "variable timers", etc...
key1: "value",
key2: "value"
};
$.myPlugin.methods = { // Here you might add more "functions/methods" needed to make you plugin work, such as loops, etc...
key1: function(param) {
},
key2: function(param) {
}
};
$.myPlugin.init = function(param) { // Here I designate a special spot for a special function, Initialize.
// You don't have to use this, or any of these extra spots, this is just simply a good practice in my opinion
// This keeps a centralized area in your code for what is going on to "start" your plugin
var key = "value",
key2 = {
subKey: "value"
};
/*
/ run any number of initializing functions here
/ I prefer to make my param a value that can be a
/ string with a possible object
/ the string for holding a base configuration
/ the object for any change in properties or base values for that config
*/
};
$.myPlugin.defaults = { // Here is a section for possibly "overridable" options.
// Simple variables you "need" to make plugin work, but have a "default"
// value that can be overriden by a later coder
key1: "value",
key2: {
prop1: {
subKey1: "value",
subKey2: "value"
},
prop2: {
subKey1: "value"
}
},
key3: function(param) {
}
};
}
})(jQuery);
只需使用$.extend({
区域来构建您的插件,就好像它是JavaScript的正常区域一样。 fn.extend
会为$.myPlugin("element selector", command, args)
&amp;&amp;添加jquery样式标记。 $("element selector").myPlugin(command, args)
。其余的只是变量,可能需要保留一个包含整个插件的命名空间的不同内容,因此您不会踩到脚趾。
回答评论:在另一种方法中使用一种方法就像使用该方法一样简单。我认为你缺少的是插件是如何被解雇的。你正试图利用一个旧的例子而你的事件没有像你期望的那样被解雇。这有多种原因,但是你缺少的第一件事就是jQuery的“关键”。你错过了你的可连环性。当你打电话给$.fn.extend
时,你告诉jquery“嘿,我有一个元素obejct我也想让你添加属性,然后把我的对象还给我!”为了以“最简单”的格式执行此操作,让我们把你拥有的东西,并将其应用到我的插件的“片段”,看看发生了什么。
首先,让我们确保你有一个JUST YOUR PLUGIN的命名空间。这种方式没有其他插件可以与它争论,除非它首先加载。这是制作“扩展”javascript plguins的关键规则。
(function($) {
if (!$.myPlugin ) { // your plugin namespace
$.extend({
myPlugin : function(elm, command, args) {
好的,我们建立了插件命名空间,我们可以添加“预期”工作。
myPlugin : function(elm, command, args) {
// Here, I'm ensuring the return of the entire "element objecT" passed into this plugin,
// in our case `$('#test')`, tho it could be several elements such as `$("input, select, textarea")`
return elm.each(function(index){
// Here is where we apply work to EACH AND EVERY ELEMENT being sent in.
// Keep in mind, prep work could be done before this,
// for specific variables of data, however, only this
// area affects the elements directly
// The following will "asign" the method `.slide` from our OWN methods to the "click" function of the element
$(this).on("click", function(e) $.myPlugin.methods.slide);
});
}
});
现在我们将添加在我们的插件上进行“传统”jQuery调用的功能。像$.myPlugin("#test")
或$("#test").myPlugin()
// this will simply add the ability to call our plugin via "traditional" jQuery Mark-up
$.fn.extend({
myPlugin : function(command) {
return $.myPlugin ($(this), command, Array.prototype.slice.call(arguments, 1));
}
});
现在剩下的就是创建幻灯片方法了。已经通过上面的工作建立了Initialize,尽管如果“init”作为参数被发送,你可以重构return each
调用“only”被调用,尽管这会导致很多“控制”问题。
$.myPlugin.methods = { // Here you might add more "functions/methods" needed to make you plugin work, such as loops, etc...
slide: function(param) {
alert('I\'m sliding');
// and lets the element color turns into green
return $(this).css('color','green');
}
};
最后,关闭它!
}
})(jQuery);