我创建了RotatedView
的{{1}}子类,并添加了UIView
作为UIImageView
的子视图,并使用RotatedView
方法在RotatedView
上绘制了图片与imageView的图像相同。我在imageView上应用了捏合和旋转手势。当我捏住imageView绘图图像时也会改变。但是当我旋转imageView时,绘图图像不会改变。我使用了以下代码::
drawRect:
当旋转imageView时,如何在UIView中获得旋转图像?
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我使用第一种方法得到解决方案。现在我正在使用第二种方法。我认为这很简单也是最好的,但我不确定哪一个是最好的。在第二种方法中,图像旋转但不在中心点。我很难解决这个问题。请帮帮我。
修改方法是:
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
// Initialization code
self.backgroundColor = [UIColor redColor];
imageView = [[UIImageView alloc] initWithFrame:CGRectMake(80, 150, 100, 150)];
imageView.image = [UIImage imageNamed:@"Images_6.jpg"];
imageView.userInteractionEnabled = YES;
[self addSubview:imageView];
UIRotationGestureRecognizer *rotationGesture = [[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(rotationMethod:)];
rotationGesture.delegate = self;
[imageView addGestureRecognizer:rotationGesture];
}
return self;
}
- (void)drawRect:(CGRect)rect
{
// Drawing code
CGContextRef context =UIGraphicsGetCurrentContext();
CGRect rectFrame = CGRectMake(0, 0, imageView.frame.size.width, imageView.frame.size.height);
CGContextSetStrokeColorWithColor(context, [UIColor blueColor].CGColor);
CGContextSetLineWidth(context, 10.0);
CGContextBeginPath(context);
CGContextMoveToPoint(context, 0, 0);
CGContextAddLineToPoint(context, 90, 0);
CGContextAddLineToPoint(context, 90, 90);
CGContextAddLineToPoint(context, 0, 90);
CGContextAddLineToPoint(context, 0, 0);
CGContextClip(context);
CGContextStrokePath(context);
CGContextDrawImage(context,rectFrame, imageView.image.CGImage);
}
-(void)rotationMethod:(UIRotationGestureRecognizer *)gestureRecognizer{
NSLog(@"rotationMethod");
if ([gestureRecognizer state]==UIGestureRecognizerStateBegan || [gestureRecognizer state]==UIGestureRecognizerStateChanged) {
CGAffineTransform transform = CGAffineTransformRotate(gestureRecognizer.view.transform, gestureRecognizer.rotation);
gestureRecognizer.view.transform = transform;
[gestureRecognizer setRotation:0];
}
[self setNeedsDisplay];
}
答案 0 :(得分:1)
您需要使用CGContextScaleCTM
和CGContextRotateCTM
(并可能适当地转换您的CGContextRef
以匹配您的UIImageView
转换。
答案 1 :(得分:1)
确定。最后我用ANImageBitmapRep得到它。我在RotatedView.h
类声明了lastRotation,angle,rotateMe。
-(void)rotationMethod:(UIRotationGestureRecognizer *)gestureRecognizer{
if ([gestureRecognizer state]==UIGestureRecognizerStateBegan) {
if (!rotateMe) {
rotateMe = [[ANImageBitmapRep alloc] initWithImage:displayImageView.image];
}else{
rotateMe =[ANImageBitmapRep imageBitmapRepWithImage:displayImageView.image];
}
}
CGFloat rotation = 0.0 - (lastRotation - [gestureRecognizer rotation]);
CGAffineTransform currentTransform = [gestureRecognizer view].transform;
CGAffineTransform newTransform = CGAffineTransformRotate(currentTransform,rotation);
[[gestureRecognizer view] setTransform:newTransform];
lastRotation = [gestureRecognizer rotation];
angle =lastRotation * (180 / M_PI);
[self setNeedsDisplay];
}
- (void)drawRect:(CGRect)rect
{
CGRect imageRect = CGRectMake(0, 0, 90, 90);
// Drawing code
CGContextRef context =UIGraphicsGetCurrentContext();
CGContextSetStrokeColorWithColor(context, [UIColor blueColor].CGColor);
CGContextSetLineWidth(context, 10.0);
CGContextBeginPath(context);
CGContextMoveToPoint(context, imageRect.origin.x, imageRect.origin.y);
CGContextAddLineToPoint(context, imageRect.size.width, imageRect.origin.y);
CGContextAddLineToPoint(context, imageRect.size.width, imageRect.size.height);
CGContextAddLineToPoint(context, imageRect.origin.x, imageRect.size.height);
CGContextAddLineToPoint(context, imageRect.origin.x, imageRect.origin.y);
CGContextClip(context);
CGContextStrokePath(context);
UIImage *rotatedImage1=[UIImage imageWithCGImage:[rotateMe imageByRotating:angle]];
CGContextDrawImage(context, imageRect, rotatedImage1.CGImage);
}
我找到了这个解决方案。如果有人找到最佳解决方案,请根据此问题向我提出建议。