C#P / Invoke和包含字节数组的结构数组

时间:2013-04-25 07:15:53

标签: c# interop pinvoke

我需要从C#代码调用本机DLL。由于我不熟悉C / C ++,我无法弄清楚C中定义的结构应该如何在C#中声明,因此可以调用它。问题是两个参数似乎是一个结构数组,我不知道如何在C#中声明它(参见最后一个代码块):

c ++标题文件:

typedef enum
{   
    OK = 0,
    //others
} RES

typedef struct
{
    unsigned char* pData;
    unsigned int length;
} Buffer;

RES SendReceive(uint32 deviceIndex
    Buffer* pReq,
    Buffer* pResp,
    unsigned int* pReceivedLen,
    unsigned int* pStatus);

c#声明:

enum
{   
    OK = 0,
    //others
} RES

struct Buffer
{
    public uint Length;
    public ??? Data; // <-- I guess it's byte[]
}

[DllImport("somemodule.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern uint SendReceive(
    uint hsmIndex,
    uint originatorId,
    ushort fmNumber,
    ??? pReq,  // <-- should this be ref Buffer[] ?
    uint reserved,
    ??? pResp, // <-- should this be ref Buffer[] ?
    ref uint pReceivedLen,
    ref uint pFmStatus);

在一个等效的java客户端中,我发现该参数不仅仅是一个Buffer而是一个Buffers数组。在C#中,它看起来像这样:

 var pReq = new Buffer[] 
{
    new Buffer { Data = new byte[] { 1, 0 }, Length = (uint)2 }, 
    new Buffer {Data = requestStream.ToArray(), Length = (uint)requestStream.ToArray().Length },
    //according to the header file, the last item must be {NULL, 0}
    new Buffer { Data = null, Length = 0 }
};

var pResp = new Buffer[] 
{
    new Buffer { Data = new byte[0x1000], Length = 0x1000 }, 
    //according to the header file, the last item must be {NULL, 0}
    new Buffer { Data = null, Length = 0x0 }
};

这对我来说很奇怪,因为extern C方法确实有一个指向Buffer结构(Buffer *)的指针,而不是指向Buffer数组的指针(Buffer [] *)。 如何在C#中定义Struct和extern方法的参数类型?

感谢任何帮助,谢谢。

3 个答案:

答案 0 :(得分:2)

首先,你的struct的参数顺序错误。并且需要使用手动编组将字节数组声明为IntPtr

struct Buffer
{
    public IntPtr Data;
    public uint Length;
}

p / invoke应为:

[DllImport("MyNativeDll.dll", CallingConvention=CallingConvention.Cdecl)]
static extern RES SendReceive(
    uint deviceIndex, 
    [In] Buffer[] pReq, 
    [In, Out] Buffer[] pResp, 
    out uint pReceivedLen, 
    out uint pStatus
);

字节数组必须是IntPtr,以便结构是blittable。这是必要的,以便数组参数可以声明为Buffer[]

在进行字节数组的编组时会有点痛苦。您需要使用GCHandle来固定托管字节数组,并调用AddrOfPinnedObject()以获取结构数组中每个结构的固定数组的地址。在编写一些辅助函数时,值得你花些时间让这个任务不那么痛苦。

答案 1 :(得分:0)

c#中的方法签名应该类似于:

[DllImport("MyNativeDll.dll")]
public static extern RES SendReceive (uint32 deviceIndex, ref Buffer pReq, ref Buffer pResp, ref uint pReceivedLen, ref uint pStatus);

请参阅此项目,将来可能会帮助您,因此可以从.net生成本机调用 http://clrinterop.codeplex.com/releases/view/14120

答案 2 :(得分:0)

基于C ++标头但未经测试,请查看以下代码:

using System;
using System.Runtime.InteropServices;
using System.Text;

namespace WindowsFormsApplication1
{
    public class Class1
    {
        public struct Buffer
        {
            [MarshalAs(UnmanagedType.LPStr)]
            public StringBuilder pData;

            public uint length;
        }

        [DllImport("kernel32.dll", EntryPoint = "LoadLibrary")]
        static extern int LoadLibrary(string lpLibFileName);

        [DllImport("kernel32.dll", EntryPoint = "GetProcAddress")]
        static extern IntPtr GetProcAddress(int hModule, string lpProcName);

        [DllImport("kernel32.dll", EntryPoint = "FreeLibrary")]
        static extern bool FreeLibrary(int hModule);

        [UnmanagedFunctionPointer(CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
        internal delegate IntPtr SendReceive(
            uint deviceIndex,
            ref Buffer pReq,
            ref Buffer pResp,
            uint pReceivedLen,
            uint pStatus);

        public void ExecuteExternalDllFunction()
        {
            int dll = 0;

            try
            {
                dll = LoadLibrary(@"somemodule.dll");
                IntPtr address = GetProcAddress(dll, "SendReceive");

                uint deviceIndex = 0;
                Buffer pReq = new Buffer() { length = 0, pData = new StringBuilder() };
                Buffer pResp = new Buffer() { length = 0, pData = new StringBuilder() };
                uint pReceivedLen = 0;
                uint pStatus = 0;

                if (address != IntPtr.Zero)
                {
                    SendReceive sendReceive = (SendReceive)Marshal.GetDelegateForFunctionPointer(address, typeof(SendReceive));

                    IntPtr ret = sendReceive(deviceIndex, ref pReq, ref pResp, pReceivedLen, pStatus);
                }
            }
            catch (Exception Ex)
            {
                //handle exception...
            }
            finally
            {
                if (dll > 0)
                {
                    FreeLibrary(dll);
                }
            }
        }
    }
}