如何在Android中创建循环ImageView?

时间:2013-04-25 07:01:29

标签: android imageview android-imageview android-image

如何在Android中创建一个四舍五入的ImageView

我已经尝试了以下代码,但它运行不正常。

代码:

Bitmap circleBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Bitmap.Config.ARGB_8888);

BitmapShader shader = new BitmapShader (bitmap,  TileMode.CLAMP, TileMode.CLAMP);
Paint paint = new Paint();
paint.setShader(shader);

Canvas c = new Canvas(circleBitmap);
c.drawCircle(bitmap.getWidth()/2, bitmap.getHeight()/2, bitmap.getWidth()/2, paint);

imageView.setImageBitmap(circleBitmap);

圈内的图片:

Enter image description here

我该怎么做?

1 个答案:

答案 0 :(得分:427)

我也需要一个圆形的ImageView,我使用下面的代码,你可以相应地修改它:

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Bitmap.Config;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.PorterDuff.Mode;
import android.graphics.PorterDuffXfermode;
import android.graphics.Rect;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.util.AttributeSet;
import android.widget.ImageView;

public class RoundedImageView extends ImageView {

    public RoundedImageView(Context context) {
        super(context);
    }

    public RoundedImageView(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    public RoundedImageView(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
    }

    @Override
    protected void onDraw(Canvas canvas) {

        Drawable drawable = getDrawable();

        if (drawable == null) {
            return;
        }

        if (getWidth() == 0 || getHeight() == 0) {
            return;
        }
        Bitmap b = ((BitmapDrawable) drawable).getBitmap();
        Bitmap bitmap = b.copy(Bitmap.Config.ARGB_8888, true);

        int w = getWidth();
        @SuppressWarnings("unused")
        int h = getHeight();

        Bitmap roundBitmap = getCroppedBitmap(bitmap, w);
        canvas.drawBitmap(roundBitmap, 0, 0, null);

    }

    public static Bitmap getCroppedBitmap(Bitmap bmp, int radius) {
        Bitmap sbmp;

        if (bmp.getWidth() != radius || bmp.getHeight() != radius) {
            float smallest = Math.min(bmp.getWidth(), bmp.getHeight());
            float factor = smallest / radius;
            sbmp = Bitmap.createScaledBitmap(bmp,
                    (int) (bmp.getWidth() / factor),
                    (int) (bmp.getHeight() / factor), false);
        } else {
            sbmp = bmp;
        }

        Bitmap output = Bitmap.createBitmap(radius, radius, Config.ARGB_8888);
        Canvas canvas = new Canvas(output);

        final String color = "#BAB399";
        final Paint paint = new Paint();
        final Rect rect = new Rect(0, 0, radius, radius);

        paint.setAntiAlias(true);
        paint.setFilterBitmap(true);
        paint.setDither(true);
        canvas.drawARGB(0, 0, 0, 0);
        paint.setColor(Color.parseColor(color));
        canvas.drawCircle(radius / 2 + 0.7f, radius / 2 + 0.7f,
                radius / 2 + 0.1f, paint);
        paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
        canvas.drawBitmap(sbmp, rect, rect, paint);

        return output;
    }

}