我只想分享我写的这段代码。我尝试搜索自定义裁剪活动,但大多数都会导致默认的“com.android.camera.action.CROP”,尽管问题是自定义裁剪或徒手裁剪活动。无论如何,我只为自己制作了一个,希望它会帮助你们。
public class CropView extends ImageView {
Paint paint = new Paint();
private int initial_size = 300;
private static Point leftTop, rightBottom, center, previous;
private static final int DRAG= 0;
private static final int LEFT= 1;
private static final int TOP= 2;
private static final int RIGHT= 3;
private static final int BOTTOM= 4;
private int imageScaledWidth,imageScaledHeight;
// Adding parent class constructors
public CropView(Context context) {
super(context);
initCropView();
}
public CropView(Context context, AttributeSet attrs) {
super(context, attrs, 0);
initCropView();
}
public CropView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
initCropView();
}
@Override
protected void onDraw(Canvas canvas)
{
super.onDraw(canvas);
if(leftTop.equals(0, 0))
resetPoints();
canvas.drawRect(leftTop.x, leftTop.y, rightBottom.x, rightBottom.y, paint);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
int eventaction = event.getAction();
switch (eventaction) {
case MotionEvent.ACTION_DOWN:
previous.set((int)event.getX(), (int)event.getY());
break;
case MotionEvent.ACTION_MOVE:
if(isActionInsideRectangle(event.getX(), event.getY())) {
adjustRectangle((int)event.getX(), (int)event.getY());
invalidate(); // redraw rectangle
previous.set((int)event.getX(), (int)event.getY());
}
break;
case MotionEvent.ACTION_UP:
previous = new Point();
break;
}
return true;
}
private void initCropView() {
paint.setColor(Color.YELLOW);
paint.setStyle(Style.STROKE);
paint.setStrokeWidth(5);
leftTop = new Point();
rightBottom = new Point();
center = new Point();
previous = new Point();
}
public void resetPoints() {
center.set(getWidth()/2, getHeight()/2);
leftTop.set((getWidth()-initial_size)/2,(getHeight()-initial_size)/2);
rightBottom.set(leftTop.x+initial_size, leftTop.y+initial_size);
}
private static boolean isActionInsideRectangle(float x, float y) {
int buffer = 10;
return (x>=(leftTop.x-buffer)&&x<=(rightBottom.x+buffer)&& y>=(leftTop.y-buffer)&&y<=(rightBottom.y+buffer))?true:false;
}
private boolean isInImageRange(PointF point) {
// Get image matrix values and place them in an array
float[] f = new float[9];
getImageMatrix().getValues(f);
// Calculate the scaled dimensions
imageScaledWidth = Math.round(getDrawable().getIntrinsicWidth() * f[Matrix.MSCALE_X]);
imageScaledHeight = Math.round(getDrawable().getIntrinsicHeight() * f[Matrix.MSCALE_Y]);
return (point.x>=(center.x-(imageScaledWidth/2))&&point.x<=(center.x+(imageScaledWidth/2))&&point.y>=(center.y-(imageScaledHeight/2))&&point.y<=(center.y+(imageScaledHeight/2)))?true:false;
}
private void adjustRectangle(int x, int y) {
int movement;
switch(getAffectedSide(x,y)) {
case LEFT:
movement = x-leftTop.x;
if(isInImageRange(new PointF(leftTop.x+movement,leftTop.y+movement)))
leftTop.set(leftTop.x+movement,leftTop.y+movement);
break;
case TOP:
movement = y-leftTop.y;
if(isInImageRange(new PointF(leftTop.x+movement,leftTop.y+movement)))
leftTop.set(leftTop.x+movement,leftTop.y+movement);
break;
case RIGHT:
movement = x-rightBottom.x;
if(isInImageRange(new PointF(rightBottom.x+movement,rightBottom.y+movement)))
rightBottom.set(rightBottom.x+movement,rightBottom.y+movement);
break;
case BOTTOM:
movement = y-rightBottom.y;
if(isInImageRange(new PointF(rightBottom.x+movement,rightBottom.y+movement)))
rightBottom.set(rightBottom.x+movement,rightBottom.y+movement);
break;
case DRAG:
movement = x-previous.x;
int movementY = y-previous.y;
if(isInImageRange(new PointF(leftTop.x+movement,leftTop.y+movementY)) && isInImageRange(new PointF(rightBottom.x+movement,rightBottom.y+movementY))) {
leftTop.set(leftTop.x+movement,leftTop.y+movementY);
rightBottom.set(rightBottom.x+movement,rightBottom.y+movementY);
}
break;
}
}
private static int getAffectedSide(float x, float y) {
int buffer = 10;
if(x>=(leftTop.x-buffer)&&x<=(leftTop.x+buffer))
return LEFT;
else if(y>=(leftTop.y-buffer)&&y<=(leftTop.y+buffer))
return TOP;
else if(x>=(rightBottom.x-buffer)&&x<=(rightBottom.x+buffer))
return RIGHT;
else if(y>=(rightBottom.y-buffer)&&y<=(rightBottom.y+buffer))
return BOTTOM;
else
return DRAG;
}
public byte[] getCroppedImage() {
BitmapDrawable drawable = (BitmapDrawable)getDrawable();
float x = leftTop.x-center.x+(drawable.getBitmap().getWidth()/2);
float y = leftTop.y-center.y+(drawable.getBitmap().getHeight()/2);
Bitmap cropped = Bitmap.createBitmap(drawable.getBitmap(),(int)x,(int)y,(int)rightBottom.x-(int)leftTop.x,(int)rightBottom.y-(int)leftTop.y);
ByteArrayOutputStream stream = new ByteArrayOutputStream();
cropped.compress(Bitmap.CompressFormat.PNG, 100, stream);
return stream.toByteArray();
}
}
我做的是,我扩展了ImageView并添加了裁剪功能。它很容易使用。保存类后,只需在布局中使用它。
<"your package name".CropView
android:id="@+id/image_preview"
android:layout_width="fill_parent"
android:layout_height="match_parent" />
多数民众赞成!希望能帮助到你!如果您遇到任何问题,请随时询问:)
答案 0 :(得分:2)
你应该尝试:
@Override
protected void onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onCreate(savedInstanceState);
setContentView(R.layout.crop_layout);
myCropView = new CropView(this);
Uri imageUri = getIntent().getExtras().getParcelable("path");
b = (BitmapDrawable) BitmapDrawable.createFromPath(imageUri.getPath());
myCropView.setImageURI(imageUri);
}
(取自你问题的编辑。)
答案 1 :(得分:0)
感谢thehippo ...但我已经解决了通过布局找到视图
Uri imageUri = getIntent().getExtras().getParcelable("path");
b = (BitmapDrawable) BitmapDrawable.createFromPath(getRealPathFromURI(imageUri));
myCropView = (CropView) findViewById(R.id.image_preview);
myCropView.setBackground(b);
但现在我无法处理触摸事件。即使我触摸屏幕,矩形仍保持静止...
编辑:好的,我已经成功了。但现在,矩形只在较小的区域内移动,而不是在整个图像中移动。我想这里有问题private boolean isInImageRange(PointF point) {
// Get image matrix values and place them in an array
float[] f = new float[9];
getImageMatrix().getValues(f);
// Calculate the scaled dimensions
imageScaledWidth = Math.round(getBackground().getIntrinsicWidth() * f[Matrix.MSCALE_X]);
imageScaledHeight = Math.round(getBackground().getIntrinsicHeight() * f[Matrix.MSCALE_Y]);
return (point.x>=(center.x-(imageScaledWidth/2))&&point.x<=(center.x+(imageScaledWidth/2))&&point.y>=(center.y-(imageScaledHeight/2))&&point.y<=(center.y+(imageScaledHeight/2)))?true:false;
}
我做了一些改动,使代码工作:getBackground()而不是getDrawable
编辑2:好的,我得到了它,我是以错误的方式做到这一点。你的代码很好。要设置图像,我使用的是view.seBackground()...而不是view.setImageDrawable()。现在一切正常。也许我只会检查是否可以创建一个更大的区域来触发矩形的缩放
答案 2 :(得分:0)
我找到了一个支持这个的库:来自https://android-arsenal.com/details/1/2366的SimpleCropView。一般来说,我不推荐它,它的性能远远不是原生的android裁剪应用程序。
我尝试过使用它,我的想法是:
在您的应用中实施起来非常简单,花了我大约5分钟的时间让裁剪和旋转功能与现有应用配合使用
重新调整裁剪区域的速度非常缓慢,我不希望我的用户看到它。
更新: 事实上,我在Github上找到了一个非常好的解决方案:jdamcd / android-crop:https://github.com/jdamcd/android-crop 总结:
在您的应用中使用非常简单
快,因为它使用原生图库应用
可自定义,如果你想花一些时间玩它。默认情况下,它为您提供了一个用于裁剪的活动。如果你想将它整合到你自己的活动中,那将需要一段时间。 (对于我的项目,我本来希望整合它,并且将来会做,但是现在单独的活动就足够了。)
希望这能提供一些见解!