看看:
[DllImport("User32.dll")]
public static extern StatusCode DisplayConfigGetDeviceInfo(
ref IDisplayConfigInfo a
);
现在我的结构继承自IDisplayConfigInfo:
var displayConfigTargetDeviceName = new DisplayConfigTargetDeviceName
{
header = new DisplayConfigDeviceInfoHeader
{
adapterId = targetModeInfo.adapterId,
id = targetModeInfo.id,
size = Marshal.SizeOf(typeof(DisplayConfigTargetDeviceName)),
type = DisplayConfigDeviceInfoType.GetTargetName,
}
};
var configTargetDeviceName = (IDisplayConfigInfo) displayConfigTargetDeviceName;
var retval = CCDWrapper.DisplayConfigGetDeviceInfo(ref configTargetDeviceName);
现在有一个问题。 retval将返回“InvalidParameter”值。 这是为什么?这是因为我尝试使用界面,但我不明白为什么。
当我明确地说DisplayConfigGetDeviceInfo()接受DisplayConfigTargetDeviceName而不是接口,并直接将displayconfigTargetDeviceName传递给它时,它就可以工作。
问题是,我不想为每个结构创建8-9重载。请注意,C ++版本只有一个重载。它会从我传给的指针中找出其余部分。
// structs:
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DisplayConfigTargetDeviceName : IDisplayConfigInfo
{
public DisplayConfigDeviceInfoHeader header;
public DisplayConfigTargetDeviceNameFlags flags;
public DisplayConfigVideoOutputTechnology outputTechnology;
public ushort edidManufactureId;
public ushort edidProductCodeId;
public uint connectorInstance;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)]
public string monitorFriendlyDeviceName;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
public string monitorDevicePath;
}
[StructLayout(LayoutKind.Sequential)]
public struct DisplayConfigDeviceInfoHeader
{
public DisplayConfigDeviceInfoType type;
public int size;
public LUID adapterId;
public uint id;
}
和IDisplayConfig接口为空。
答案 0 :(得分:2)
感谢大卫,我能够提出聪明的解决方案(imo),它看起来效果很好。
[DllImport("User32.dll")]
private static extern StatusCode DisplayConfigSetDeviceInfo(IntPtr requestPacket);
public static StatusCode DisplayConfigSetDeviceInfo<T>(ref T displayConfig)
where T : IDisplayConfigInfo
{
return WrapStructureAndCall(ref displayConfig, DisplayConfigSetDeviceInfo);
}
[DllImport("User32.dll")]
private static extern StatusCode DisplayConfigGetDeviceInfo(IntPtr targetDeviceName);
public static StatusCode DisplayConfigGetDeviceInfo<T>(ref T displayConfig)
where T : IDisplayConfigInfo
{
return WrapStructureAndCall(ref displayConfig, DisplayConfigGetDeviceInfo);
}
public static StatusCode WrapStructureAndCall<T>(ref T displayConfig,
Func<IntPtr, StatusCode> func) where T : IDisplayConfigInfo
{
var ptr = Marshal.AllocHGlobal(Marshal.SizeOf(displayConfig));
Marshal.StructureToPtr(displayConfig, ptr, false);
var retval = func(ptr);
displayConfig = (T)Marshal.PtrToStructure(ptr, displayConfig.GetType());
Marshal.FreeHGlobal(ptr);
return retval;
}