大家好,我运行我的应用程序时遇到此异常。
我在.net 3.5上工作,所以我不能使用Task
不支持在sta线程上使用多个句柄
这是代码: -
private void ThreadPopFunction(ContactList SelectedContactList, List<User> AllSelectedUsers)
{
int NodeCount = 0;
AllSelectedUsers.EachParallel(user =>
{
NodeCount++;
if (user != null)
{
if (user.OCSEnable)
{
string messageExciption = string.Empty;
if (!string.IsNullOrEmpty(user.SipURI))
{
//Lync.Lync.Lync lync = new Lync.Lync.Lync(AdObjects.Pools);
List<Pool> myPools = AdObjects.Pools;
if (new Lync.Lync.Lync(myPools).Populate(user, SelectedContactList, out messageExciption))
{
}
}
}
}
});
}
这是我用来处理多线程的扩展方法
public static void EachParallel<T>(this IEnumerable<T> list, Action<T> action)
{
// enumerate the list so it can't change during execution
// TODO: why is this happening?
list = list.ToArray();
var count = list.Count();
if (count == 0)
{
return;
}
else if (count == 1)
{
// if there's only one element, just execute it
action(list.First());
}
else
{
// Launch each method in it's own thread
const int MaxHandles = 64;
for (var offset = 0; offset <= count/MaxHandles; offset++)
{
// break up the list into 64-item chunks because of a limitiation in WaitHandle
var chunk = list.Skip(offset*MaxHandles).Take(MaxHandles);
// Initialize the reset events to keep track of completed threads
var resetEvents = new ManualResetEvent[chunk.Count()];
// spawn a thread for each item in the chunk
int i = 0;
foreach (var item in chunk)
{
resetEvents[i] = new ManualResetEvent(false);
ThreadPool.QueueUserWorkItem(new WaitCallback((object data) =>
{
int methodIndex =
(int) ((object[]) data)[0];
// Execute the method and pass in the enumerated item
action((T) ((object[]) data)[1]);
// Tell the calling thread that we're done
resetEvents[methodIndex].Set();
}), new object[] {i, item});
i++;
}
// Wait for all threads to execute
WaitHandle.WaitAll(resetEvents);
}
}
}
如果您能帮助我,我将非常感谢您的支持
答案 0 :(得分:2)
好的,当您使用.Net 3.5时,您无法使用.Net 4.0中引入的TPL。
STA线程与否,在您的情况下,有一种比WaitAll
更简单/有效的方法。你可以简单地拥有一个计数器和一个唯一的WaitHandle
。这是一些代码(现在无法测试,但应该没问题):
// No MaxHandle limitation ;)
for (var offset = 0; offset <= count; offset++)
{
// Initialize the reset event
var resetEvent = new ManualResetEvent();
// Queue action in thread pool for each item in the list
int counter = count;
foreach (var item in list)
{
ThreadPool.QueueUserWorkItem(new WaitCallback((object data) =>
{
int methodIndex =
(int) ((object[]) data)[0];
// Execute the method and pass in the enumerated item
action((T) ((object[]) data)[1]);
// Decrements counter atomically
Interlocked.Decrement(ref counter);
// If we're at 0, then last action was executed
if (Interlocked.Read(ref counter) == 0)
{
resetEvent.Set();
}
}), new object[] {i, item});
}
// Wait for the single WaitHandle
// which is only set when the last action executed
resetEvent.WaitOne();
}
同样FYI,ThreadPool.QueueUserWorkItem
每次调用时都不会产生一个线程(我之所以说这是因为注释“为块中的每个项目生成一个线程”)。它使用一个线程池,因此它主要重用现有的线程。
答案 1 :(得分:0)
对于像我这样的人,谁需要使用这些例子。 ken2k的解决方案非常好,它可以正常工作,但有一些更正(他说他没有测试它)。这是ken2k的工作示例(为我工作):
// No MaxHandle limitation ;)
for (var offset = 0; offset <= count; offset++)
{
// Initialize the reset event
var resetEvent = new ManualResetEvent(false);
// Queue action in thread pool for each item in the list
long counter = count;
// use a thread for each item in the chunk
int i = 0;
foreach (var item in list)
{
ThreadPool.QueueUserWorkItem(new WaitCallback((object data) =>
{
int methodIndex =
(int) ((object[]) data)[0];
// Execute the method and pass in the enumerated item
action((T) ((object[]) data)[1]);
// Decrements counter atomically
Interlocked.Decrement(ref counter);
// If we're at 0, then last action was executed
if (Interlocked.Read(ref counter) == 0)
{
resetEvent.Set();
}
}), new object[] {i, item});
}
// Wait for the single WaitHandle
// which is only set when the last action executed
resetEvent.WaitOne();
}
答案 2 :(得分:0)
实际上有一种方法可以在.net 3.5中使用(至少很好的一部分)TPL。有一个为Rx-Project完成的后端。
您可以在此处找到它:http://www.nuget.org/packages/TaskParallelLibrary
也许这会有所帮助。