我想在
上添加一些噪音44100 Hz
2 channel
16 bit
interleaved PCM
我正在产生1秒的440Hz噪声并将其存储在噪声缓冲器中:
#define SAMPLING_RATE 44100
int *noise_buffer;
void generate_440(int *buffer) {
int pos; // sample number we're on
float volume = 0.1; // 0 to 1.0, one being the loudest
for (pos = 0; pos < SAMPLING_RATE; pos++) {
float a = (2 * 3.14159) * pos / (SAMPLING_RATE / 440.0);
float v = sin(a) * volume;
// convert from [-1.0,1.0] to [-32768,32767]:
buffer[pos] = remap_level_to_signed_16_bit(v);
}
}
..
noise_buffer = (int *) malloc(SAMPLING_RATE * sizeof(int));
generate_440(noise_buffer);
并以这种方式将其添加到我的PCM流中:
int count = read(file_fd, buffer, len);
int bytesPerSample = 4;
int samples = count / bytesPerSample, c, currentSample;
for (currentSample = 0; currentSample < samples; currentSample++) {
samplesWritten++;
memcpy(buffer+(currentSample * bytesPerSample), noise_buffer+((samplesWritten%SAMPLING_RATE)), bytesPerSample);
}
这样可行,但它取代buffer
中的原始PCM和(响亮的)440Hz音调。
然后尝试将原始PCM与噪声“合并”,因此可以通过这种方式(而不是memcpy)听到带有噪声叠加的原始音频:
for (c = 0; c < bytesPerSample; c++) {
*(buffer+(currentSample * bytesPerSample) + c)=(*(buffer+(currentSample * bytesPerSample) + c)+*(noise_buffer+((samplesWritten%SAMPLING_RATE)) + c)) / 2;
}
但它产生一种奇怪的声音。我认为问题与2个频道有关?可悲的是,我还不熟悉音频数据。
有人可以帮助我或者让我朝着正确的方向前进吗?
答案 0 :(得分:3)
以下是我添加两个信号的方法:
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <limits.h>
#define SAMPLING_RATE 44100
int remap_level_to_signed_16_bit(float v)
{
if (v >= 1)
return 32767;
if (v <= -1)
return -32767;
return v * 32767;
}
void generate_freq(int *buffer, size_t count, float volume, float freq)
{
size_t pos; // sample number we're on
for (pos = 0; pos < count; pos++) {
float a = 2 * 3.14159f * freq * pos / SAMPLING_RATE;
float v = sin(a) * volume;
// convert from [-1.0,1.0] to [-32767,32767]:
buffer[pos] = remap_level_to_signed_16_bit(v);
}
}
void generate_noise(int *buffer, size_t count, float volume)
{
size_t pos; // sample number we're on
for (pos = 0; pos < count; pos++) {
// random number [-1.0,1.0]
float v = (rand() - RAND_MAX / 2.0f) * 2 / RAND_MAX * volume;
// convert from [-1.0,1.0] to [-32767,32767]:
buffer[pos] = remap_level_to_signed_16_bit(v);
}
}
int add_two_16_bit_samples(int a, int b)
{
int sum;
// add a and b avoiding overflow
if (a >= 0 && b >= 0) {
if (a > INT_MAX - b) // mathematically equivalent to if (a + b > INT_MAX)
sum = INT_MAX; // limit sum at INT_MAX if overflow
else
sum = a + b;
} else if (a < 0 && b < 0) {
if (a < INT_MIN - b) // mathematically equivalent to if (a + b < INT_MIN)
sum = INT_MIN; // limit sum at INT_MIN if overflow
else
sum = a + b;
} else {
sum = a + b;
}
// limit sum to [-32767,32767]
if (sum > 32767)
sum = 32767;
if (sum < -32767)
sum = -32767;
return sum;
}
void add_16_bit_samples(int *destination, const int* source, size_t count)
{
for (; count--; destination++, source++) {
*destination = add_two_16_bit_samples(*destination, *source);
}
}
int save_16_bit_samples(const char* name, int* buf, size_t count, int stereo)
{
FILE* f = fopen(name, "wb");
int res = -1; // failure by default
if (f != NULL) {
while (count) {
// convert sample to 2's complement unsigned representation
unsigned v = *buf++;
// separate it into 8-bit parts
unsigned char c[2];
c[0] = v & 0xFF; // LSB
c[1] = (v >> 8) & 0xFF; // MSB
// save it as little endian
if (fwrite(c, 1, 2, f) != 2)
break;
// do once more if stereo
if (stereo)
if (fwrite(c, 1, 2, f) != 2)
break;
count--;
}
if (count == 0)
res = 0; // success if all samples written out
fclose(f);
}
return res;
}
int main(void)
{
int* buf_440 = malloc(SAMPLING_RATE * sizeof(int));
int* buf_noise = malloc(SAMPLING_RATE * sizeof(int));
if (buf_440 == NULL || buf_noise == NULL) {
printf("failed to allocate memory for samples\n");
return EXIT_FAILURE;
}
generate_freq(buf_440, SAMPLING_RATE, 0.1f/*volume*/, 440.0f/*freq*/);
generate_noise(buf_noise, SAMPLING_RATE, 0.01f/*volume*/);
add_16_bit_samples(buf_440, buf_noise, SAMPLING_RATE);
if (save_16_bit_samples("440noise.pcm", buf_440, SAMPLING_RATE, 1/*stereo*/)) {
printf("failed to save samples to file\n");
return EXIT_FAILURE;
}
return EXIT_SUCCESS;
}