这是我现在用来使用HTML5文件API上传多个图像的代码片段:
/**
* @param {FileList} files
*/
upload: function(files){
nfiles = files.length;
for (var i = 0; i < nfiles; i++) {
/** @var file File **/
var file = files[i];
var xhr = new XMLHttpRequest();
xhr.open("POST", settings.post_upload, true);
xhr.setRequestHeader("X-Requested-With", "XMLHttpRequest");
xhr.upload.filenumb = i;
xhr.filenumb = i;
xhr.upload.filename = file.name;
var nef = new FormData();
nef.append("folder", settings.folder);
nef.append("file_element", settings.file_elem);
nef.append("udata", settings.user_data);
nef.append(settings.file_elem, file);
xhr.send(nef);
}
}
我想使用canvas对象在上传之前调整图像的大小,但是没有这方面的经验,我不知道如何使用技术更新代码,例如这里描述的那个:HTML5 Pre-resize images before uploading
canvas.toDataURL("image/png");
将返回编码字符串。但我需要发布File
对象。
如何(合理地)为大多数现代浏览器编写跨浏览器功能,以便在上传之前调整文件大小,处理具有透明度的jpg,png和gif:
/**
* @param {File} file
* @param int max_width
* @param int max_height
* @param float compression_ratio
* @returns File
*/
function resize(file, max_width, max_height, compression_ratio){}
答案 0 :(得分:25)
尝试这样的事情:
function resize(file, max_width, max_height, compression_ratio, imageEncoding){
var fileLoader = new FileReader(),
canvas = document.createElement('canvas'),
context = null,
imageObj = new Image(),
blob = null;
//create a hidden canvas object we can use to create the new resized image data
canvas.id = "hiddenCanvas";
canvas.width = max_width;
canvas.height = max_height;
canvas.style.visibility = "hidden";
document.body.appendChild(canvas);
//get the context to use
context = canvas.getContext('2d');
// check for an image then
//trigger the file loader to get the data from the image
if (file.type.match('image.*')) {
fileLoader.readAsDataURL(file);
} else {
alert('File is not an image');
}
// setup the file loader onload function
// once the file loader has the data it passes it to the
// image object which, once the image has loaded,
// triggers the images onload function
fileLoader.onload = function() {
var data = this.result;
imageObj.src = data;
};
fileLoader.onabort = function() {
alert("The upload was aborted.");
};
fileLoader.onerror = function() {
alert("An error occured while reading the file.");
};
// set up the images onload function which clears the hidden canvas context,
// draws the new image then gets the blob data from it
imageObj.onload = function() {
// Check for empty images
if(this.width == 0 || this.height == 0){
alert('Image is empty');
} else {
context.clearRect(0,0,max_width,max_height);
context.drawImage(imageObj, 0, 0, this.width, this.height, 0, 0, max_width, max_height);
//dataURItoBlob function available here:
// http://stackoverflow.com/questions/12168909/blob-from-dataurl
// add ')' at the end of this function SO dont allow to update it without a 6 character edit
blob = dataURItoBlob(canvas.toDataURL(imageEncoding));
//pass this blob to your upload function
upload(blob);
}
};
imageObj.onabort = function() {
alert("Image load was aborted.");
};
imageObj.onerror = function() {
alert("An error occured while loading image.");
};
}
请注意:
使用文件加载器和加载图像意味着存在一些延迟,因此该函数是异步的,因此尝试简单地返回blob数据将无法工作。您需要等待加载,然后才能使用加载的数据,并为每个文件的上传功能启动调用。
此外,文件加载器可能存在一些浏览器兼容性问题,但我不认为这可能是客户端的任何其他方式。
答案 1 :(得分:3)
客户端图片调整大小
选项1.使用Pica库(https://github.com/nodeca/pica)
选项2.使用以下自定义脚本(http://jsfiddle.net/cL3hapL4/2/)
var file = document.getElementById('imageUpload');
var mime = "image/jpeg";
var max_width = 100;
var max_height = 100;
var canvas = document.createElement("canvas");
var ctx = canvas.getContext("2d");
var img = new Image();
img.onload = function () {
// Clear canvas, and resize image
ctx.clearRect(0, 0, max_width, max_height);
ctx.drawImage(img,
0, 0, img.width, img.height, // size of image
0, 0, max_width, max_height // size of canvas
);
// Get image from canvas as a dataURI, and convert to a blob object
var dataURI = canvas.toDataUrl(mime);
// Note: This function can be replaced with canvas.toBlob(),
// once supported by browsers.
// ---
var image_blob = (function () {
var binary = atob(dataURI.split(',')[1]);
var array = [];
for(var i = 0; i < binary.length; i++) {
array.push(binary.charCodeAt(i));
}
return new Blob([new Uint8Array(array)], {type: mime});
})();
// ---
// Attach blob-object (contains our image) to form object
var form = new Form();
form.append("image", image_blob);
// Send AJAX request with multi-part data
var xhr = new XMLHttpRequest();
xhr.open('POST', '/route', true);
xhr.send(form);
// jQuery version
//$.ajax({
// type: "POST",
// url: "/route",
// data: form,
// processData: false,
// contentType: false
//})
//.done(function (response) {
// console.log(response);
//});
};
img.src = URL.createObjectURL(file);
答案 2 :(得分:2)
您可以在toBlob
元素上调用<canvas>
。这将返回Blob
,它是File
的父接口。然后,您可以通过XHR2将此对象发送到您的服务器。