我为一个事件添加了一个方法,但现在想要在某些条件之后删除该方法在这些事件上运行:
public MyClassConstructor()
{
otherClassObj.OnMyDataReceived += new EventHandler(analyzeValues);
}
private void analyzeValues(object sender, EventArgs e)
{
// finished analysis
otherClassObj.OnMyDataReceived -= analyzeValues;
}
这似乎是程序崩溃,但我不明白为什么。这是我的第一个C#程序。感谢。
答案 0 :(得分:2)
确保您的事件访问者为written aproprately。看起来应该是这样的:
private EventHandler onMyDataReceived;
public event EventHandler OnMyDataReceived
{
add
{
lock (OnMyDataReceived)
{
onMyDataReceived += value;
}
}
remove
{
lock (OnMyDataReceived)
{
onMyDataReceived -= value;
}
}
}
另外,请考虑使用它来添加事件处理程序:
otherClassObj.OnMyDataReceived += analyzeValues;
答案 1 :(得分:2)
也许你的问题是你举办活动的方式?您必须首先将事件后面的当前委托复制到本地变量,然后将其check为null,并且只有然后才会调用它。像这样:
var omdr = OnMyDataReceived;
if (omdr != null)
omdr(this, new EventArgs());
答案 2 :(得分:1)
以下应用程序演示了如何订阅和取消订阅活动。您可以将此代码放在新的控制台应用程序中以运行它。
它表明第一次引发事件时,会调用事件处理程序,然后取消订阅。第二次,没有处理程序订阅了,没有任何反应。
using System;
class Program
{
static void Main(string[] args)
{
MyClass c = new MyClass();
Console.WriteLine("Ready..");
Console.ReadLine();
}
}
public class MyClass
{
OtherClass otherClassObj = new OtherClass();
public MyClass()
{
Console.WriteLine("Class constructor.. adding event");
otherClassObj.OnMyDataReceived += analyzeValues;
Console.WriteLine("Raising event 1");
otherClassObj.Raise();
Console.WriteLine("Raising event 2");
otherClassObj.Raise();
}
private void analyzeValues(object sender, EventArgs e)
{
Console.WriteLine("Event handler");
Console.WriteLine("Removing event");
otherClassObj.OnMyDataReceived -= analyzeValues;
}
}
public class OtherClass
{
public event EventHandler OnMyDataReceived;
public void Raise()
{
if (OnMyDataReceived != null)
{
OnMyDataReceived(this, EventArgs.Empty);
}
}
}