我正在尝试使用Asprise裁剪应用裁剪1000张图片。
该过程首先从Content Manager下载图像,然后裁剪图像,然后再次在Content Manager中上传裁剪后的图像。
我创建了批处理文件来运行1000张图片, 最初它适用于300张图片,并给出了以下错误
Exception in thread "main" java.lang.OutOfMemoryError: Java heap space
at java.awt.image.DataBufferInt.<init>(Unknown Source)
at java.awt.image.Raster.createPackedRaster(Unknown Source)
at java.awt.image.DirectColorModel.createCompatibleWritableRaster(
n Source)
at java.awt.image.BufferedImage.<init>(Unknown Source)
at sun.java2d.loops.GraphicsPrimitive.convertFrom(Unknown Source)
at sun.java2d.loops.GraphicsPrimitive.convertFrom(Unknown Source)
at sun.java2d.loops.MaskBlit$General.MaskBlit(Unknown Source)
at sun.java2d.loops.Blit$GeneralMaskBlit.Blit(Unknown Source)
at sun.java2d.pipe.DrawImage.blitSurfaceData(Unknown Source)
at sun.java2d.pipe.DrawImage.renderImageCopy(Unknown Source)
at sun.java2d.pipe.DrawImage.copyImage(Unknown Source)
at sun.java2d.pipe.DrawImage.copyImage(Unknown Source)
at sun.java2d.SunGraphics2D.drawImage(Unknown Source)
at sun.awt.image.ImageRepresentation.drawToBufImage(Unknown Source
at sun.java2d.pipe.DrawImage.copyImage(Unknown Source)
at sun.java2d.pipe.ValidatePipe.copyImage(Unknown Source)
at sun.java2d.SunGraphics2D.drawImage(Unknown Source)
at sun.java2d.SunGraphics2D.drawImage(Unknown Source)
然后我将堆大小增加到-Xmx728M,为500 +图像工作,再次出现相同的outofMemory错误。
它会在标记的行
上抛出错误 private BufferedImage toBufferedImage(Image image) {
if (image instanceof BufferedImage) {
return (BufferedImage)image;
}
image = new ImageIcon(image).getImage();
boolean hasAlpha = hasAlpha(image);
BufferedImage bimage = null;
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
try {
int transparency = Transparency.OPAQUE;
if (hasAlpha) {
transparency = Transparency.BITMASK;
}
GraphicsDevice gs = ge.getDefaultScreenDevice();
GraphicsConfiguration gc = gs.getDefaultConfiguration();
bimage = gc.createCompatibleImage(
image.getWidth(null), image.getHeight(null), transparency);
} catch (HeadlessException e) {
// The system does not have a screen
e.printStackTrace();
}
if (bimage == null) {
// Create a buffered image using the default color model
int type = BufferedImage.TYPE_INT_RGB;
if (hasAlpha) {
type = BufferedImage.TYPE_INT_ARGB;
}
bimage = new BufferedImage(image.getWidth(null), image.getHeight(null), type);
}
Graphics g = bimage.createGraphics();
g.drawImage(image, 0, 0, null); //error
g.dispose();
return bimage;
}
我该怎么做才能解决这个问题? 如何释放BufferedImage内存?
我用过
BufferedImageObj.flush();
BufferedImageObj=null;
但它不起作用。
答案 0 :(得分:2)
我怀疑你的错误实际上不是那条线的结果;而我怀疑绘制图像会将程序推入OutOfMemory
状态。
您通常无法同时在内存中保存那么多图像。请记住,默认情况下,Java以全分辨率加载图像。我不认为它容易容纳数百张图像。确保您只在特定时刻加载您需要的那些。然后,让JVM垃圾收集内存,方法是在不再需要时将图像设置为null。