我正在将C ++库从Linux移植到Windows,并且遇到了getuid()的问题,这在Windows中是不受支持的。
我可以使用哪些想法?
答案 0 :(得分:4)
您可以使用GetUserName检索与当前主题相关联的用户的名称:
// ANSI version
string GetWindowsUserNameA()
{
char buffer[UNLEN + 1] = {0};
DWORD buffer_len = UNLEN + 1;
if (!::GetUserNameA(buffer, & buffer_len))
{
// error handling
}
return string(buffer);
}
答案 1 :(得分:4)
Windows equivilent实际上是用户的SID。您可以使用“GetTokenInformation”调用并查询TokenUser信息类来获取此信息。
要调用GetTokenInformation,您需要一个用户令牌的句柄,您可以通过调用OpenProcessToken(或者如果您冒充某人)来获取OpenThreadToken。
答案 2 :(得分:2)
Windows最接近的UID等价物(可能)是SID。 GetUserName
后跟LookupAccountName
可以获得用户的SID。
答案 3 :(得分:1)
查看Microsoft关于移植Interix (also known as Services for UNIX 3.0)库的建议。虽然你想要的东西太过分了。
答案 4 :(得分:0)
在DotNet中 - Environment.UserName
答案 5 :(得分:0)
正确的api是SHGetUID(),从Shell导出
答案 6 :(得分:0)
这就是我想出来的。
#include <stdint.h>
#include <stdlib.h>
#include <Windows.h>
#include <sddl.h>
#include <iostream>
#include <iomanip>
#include <memory>
struct heap_delete
{
typedef LPVOID pointer;
void operator()(LPVOID p)
{
::HeapFree(::GetProcessHeap(), 0, p);
}
};
typedef std::unique_ptr<LPVOID, heap_delete> heap_unique_ptr;
struct handle_delete
{
typedef HANDLE pointer;
void operator()(HANDLE p)
{
::CloseHandle(p);
}
};
typedef std::unique_ptr<HANDLE, handle_delete> handle_unique_ptr;
typedef uint32_t uid_t;
BOOL GetUserSID(HANDLE token, PSID* sid)
{
if (
token == nullptr || token == INVALID_HANDLE_VALUE
|| sid == nullptr
)
{
SetLastError(ERROR_INVALID_PARAMETER);
return FALSE;
}
DWORD tokenInformationLength = 0;
::GetTokenInformation(
token, TokenUser, nullptr, 0, &tokenInformationLength);
if(GetLastError() != ERROR_INSUFFICIENT_BUFFER)
{
return FALSE;
}
heap_unique_ptr data(
::HeapAlloc(
::GetProcessHeap(), HEAP_ZERO_MEMORY,
tokenInformationLength));
if (data.get() == nullptr)
{
return FALSE;
}
BOOL getTokenInfo = ::GetTokenInformation(
token, TokenUser, data.get(),
tokenInformationLength, &tokenInformationLength);
if (! getTokenInfo)
{
return FALSE;
}
PTOKEN_USER pTokenUser = (PTOKEN_USER)(data.get());
DWORD sidLength = ::GetLengthSid(pTokenUser->User.Sid);
heap_unique_ptr sidPtr(
::HeapAlloc(
GetProcessHeap(), HEAP_ZERO_MEMORY, sidLength));
PSID sidL = (PSID)(sidPtr.get());
if (sidL == nullptr)
{
return FALSE;
}
BOOL copySid = ::CopySid(sidLength, sidL, pTokenUser->User.Sid);
if (! copySid)
{
return FALSE;
}
if (!IsValidSid(sidL))
{
return FALSE;
}
*sid = sidL;
sidPtr.release();
return TRUE;
}
uid_t GetUID(HANDLE token)
{
PSID sid = nullptr;
BOOL getSID = GetUserSID(token, &sid);
if (! getSID || ! sid)
{
return -1;
}
heap_unique_ptr sidPtr((LPVOID)(sid));
LPWSTR stringSid = nullptr;
BOOL convertSid = ::ConvertSidToStringSidW(
sid, &stringSid);
if (! convertSid)
{
return -1;
}
uid_t ret = -1;
LPCWSTR p = ::wcsrchr(stringSid, L'-');
if (p && ::iswdigit(p[1]))
{
++p;
ret = ::_wtoi(p);
}
::LocalFree(stringSid);
return ret;
}
uid_t getuid()
{
HANDLE process = ::GetCurrentProcess();
handle_unique_ptr processPtr(process);
HANDLE token = nullptr;
BOOL openToken = ::OpenProcessToken(
process, TOKEN_READ|TOKEN_QUERY_SOURCE, &token);
if (! openToken)
{
return -1;
}
handle_unique_ptr tokenPtr(token);
uid_t ret = GetUID(token);
return ret;
}
uid_t geteuid()
{
HANDLE process = ::GetCurrentProcess();
HANDLE thread = ::GetCurrentThread();
HANDLE token = nullptr;
BOOL openToken = ::OpenThreadToken(
thread, TOKEN_READ|TOKEN_QUERY_SOURCE, FALSE, &token);
if (! openToken && ::GetLastError() == ERROR_NO_TOKEN)
{
openToken = ::OpenThreadToken(
thread, TOKEN_READ|TOKEN_QUERY_SOURCE, TRUE, &token);
if (! openToken && ::GetLastError() == ERROR_NO_TOKEN)
{
openToken = ::OpenProcessToken(
process, TOKEN_READ|TOKEN_QUERY_SOURCE, &token);
}
}
if (! openToken)
{
return -1;
}
handle_unique_ptr tokenPtr(token);
uid_t ret = GetUID(token);
return ret;
}
int main()
{
uid_t uid = getuid();
uid_t euid = geteuid();
std::cout
<< "uid: " << std::setbase(10) << uid << std::endl
<< "euid: " << std::setbase(10) << euid << std::endl
<< std::endl;
return EXIT_SUCCESS;
}
请注意Larry Osterman给出的答案非常有用。它让我开始朝着正确的方向前进。