我正在寻找使用HTML 2D Canvas的烟雾效果的示例,其中烟雾是由用户将鼠标移动到烟雾中以使烟雾受到干扰而实现的。
答案 0 :(得分:0)
我不知道你是否仍然感兴趣,但是,请看一下this 因此,不应检查粒子是否触及边缘,而应提供鼠标x,y坐标:
function init() {
var canvas = document.getElementById('myCanvas');
if (canvas.getContext) {
// Set the context variable so it can be re-used
context = canvas.getContext('2d');
// Create the particles and set their initial positions and velocities
for(var i=0; i < particleCount; ++i){
var particle = new Particle(context);
// Set the position to be inside the canvas bounds
particle.setPosition(generateRandom(0, canvasWidth), generateRandom(0, canvasHeight));
// Set the initial velocity to be either random and either negative or positive
particle.setVelocity(generateRandom(-maxVelocity, maxVelocity), generateRandom(-maxVelocity, maxVelocity));
particles.push(particle);
}
}
else {
alert("Please use a modern browser");
}
}