使用Kinetic在Canvas上添加更多图像

时间:2013-04-05 12:19:10

标签: javascript jquery html5 canvas kineticjs

我正在制作应用,但我遇到了问题。当我按下一个按钮时,我需要在我的画布上添加新点(图像)。这是一个代码:

var ID = 0;
var points = [];

function addPoint(){
points.push({id: ID, posX: 0, posY: 0, url: "img/point.png"});
ID++;
showPoints();
}

function showPoints(){
var img = new Array();
var point = new Array();
var stage = new Kinetic.Stage({
    container: 'cvsCroatia',
    width: 574,
    height: 508
});
var layer = new Kinetic.Layer();

for(var j=0; j < ID; j++){
    img[j] = new Image();
    img[j].src = 'img/point.png';
    img[j].onload = (function(){
        point[j] = new Kinetic.Image({
            x: points[j].posX,
            y: points[j].posY,
            image: img[j],
            width: 13,
            height: 13,
            name:  img[j],
            draggable: true
        });
    });
    layer.add(point[j]);

}   
stage.add(layer);
}

但我收到了一个错误:

  

未捕获的TypeError:无法设置未定义的属性'index'(kinetic-v4.4.0.min.js:29)

你有什么想法,有什么不对吗?谢谢答案。艾伦..

2 个答案:

答案 0 :(得分:0)

var img = new Array(); // the simplest solution is to make img visible outside your function
function showPoints(){
    // var img = new Array();        // HERE img is a LOCAL variable, only visible to the showPoints() function
    var point = new Array();        
    var stage = new Kinetic.Stage({
    container: 'cvsCroatia',
    width: 574,
    height: 508
});

答案 1 :(得分:0)

感谢您的回答,我把所有变量都放到全局范围内,但不幸的是得到了同样的错误..

 var ID = 0;
 var points = [];

 var img = new Array();
 var point = new Array();

 function showPoints(){
var stage = new Kinetic.Stage({
    container: 'cvsCroatia',
    width: 574,
    height: 508
});
var layer = new Kinetic.Layer();

for(var j=0; j < ID; j++){
    img[j] = new Image();
    img[j].src = 'img/point.png';
    img[j].onload = (function(){
        point[j] = new Kinetic.Image({
            x: points[j].posX,
            y: points[j].posY,
            image: img[j],
            width: 13,
            height: 13,
            name:  img[j],
            draggable: true
        });
    });
    layer.add(point[j]);

}   
stage.add(layer);
 }

  function addPoint(){
points.push({id: ID, posX: 0, posY: 0, url: "img/point.png"});
ID++;
showPoints();
}