我花了最后一小时阅读互联网,了解如何在我的程序中创建超级简单的显示。情况如下:
1。)我有一个运行任意次数的for循环。每次迭代,它产生一个" city",即随机生成的x坐标和y坐标(两个int)。
2.)我想创建SIMPLEST显示。没有什么花哨。也就是说,理想情况下,一个大小为600x600的窗口,为每个for循环的每次迭代为每个城市绘制一个黑点。
这是我到目前为止所做的:
f.setPreferredSize(new Dimension(600, 600));
f.pack();
f.setVisible(true);
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
for (int i = 0; i <= nodeArray.length-1; i++)
{
nodeArray[i] = new Node();
nodeArray[i].x = 0 + (600 - 0) * r.nextDouble();
nodeArray[i].y = 0 + (600 - 0) * r.nextDouble();
//DRAW DOT HERE?
}
对于这个for循环的每次迭代,我想在这个窗口中绘制一个带有x坐标(int)的黑点nodeArray [i] .x和y坐标(int)nodeArray [i] .y
我真的很感激任何帮助。这是一个有点高级的算法课程,我有点尴尬,我似乎无法弄清楚图形在Java中是如何工作的......
答案 0 :(得分:2)
答案取决于你想要达到的目标,但基本上,你需要一些方法将结果绘制到屏幕上。
如果数据不经常更改,最好使用后备缓冲区,因为渲染器更快,而不是每次都必须遍历数据集。
<强>动画强>
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.image.BufferedImage;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.Timer;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class Dotty {
public static void main(String[] args) {
new Dotty();
}
public Dotty() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLayout(new BorderLayout());
frame.add(new TestPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
private int count = 0;
private int dotCount = 1000;
private BufferedImage background;
public TestPane() {
background = new BufferedImage(600, 600, BufferedImage.TYPE_INT_ARGB);
Timer timer;
timer = new Timer(40, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
count++;
if (count < dotCount) {
int x = (int) Math.round((Math.random() * 600));
int y = (int) Math.round((Math.random() * 600));
Graphics2D g2d = background.createGraphics();
g2d.setColor(Color.BLACK);
g2d.drawRect(x, y, 1, 1);
g2d.dispose();
repaint();
} else {
((Timer) e.getSource()).stop();
}
}
});
timer.setRepeats(true);
timer.setCoalesce(true);
timer.start();
}
@Override
public Dimension getPreferredSize() {
return new Dimension(600, 600);
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
int x = (getWidth() - background.getWidth()) / 2;
int y = (getHeight() - background.getHeight()) / 2;
g2d.drawImage(background, x, y, this);
g2d.dispose();
}
}
}
直接渲染
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.image.BufferedImage;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.Timer;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class Dotty {
public static void main(String[] args) {
new Dotty();
}
public Dotty() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLayout(new BorderLayout());
frame.add(new TestPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
private int count = 0;
private int dotCount = 1000;
private BufferedImage background;
public TestPane() {
background = new BufferedImage(600, 600, BufferedImage.TYPE_INT_ARGB);
for (int count = 0; count < dotCount; count++) {
int x = (int) Math.round((Math.random() * 600));
int y = (int) Math.round((Math.random() * 600));
Graphics2D g2d = background.createGraphics();
g2d.setColor(Color.BLACK);
g2d.drawRect(x, y, 1, 1);
g2d.dispose();
repaint();
}
}
@Override
public Dimension getPreferredSize() {
return new Dimension(600, 600);
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
int x = (getWidth() - background.getWidth()) / 2;
int y = (getHeight() - background.getHeight()) / 2;
g2d.drawImage(background, x, y, this);
g2d.dispose();
}
}
}