我对socket编程很新,我遇到了麻烦。我想实现一个服务器,根据某个客户端请求回答。在我的情况下,GET,HEAD或其他错误。请考虑以下代码
如果我在调用send()
之前打印答案(请参阅下面的服务器端代码),则该消息是正确的。但是,我要从我发送的客户端说
,从客户端打印的答案是
You want GET
You want HEAD
You want GETD
HTTP/1.1 400 Bad Request
You want GET Bad Request
所以看起来从服务器发送的消息有点'覆盖',但这怎么可以避免呢?是否可以“清除服务器缓冲区”,如果这是问题呢?
这是完整的服务器端代码
#include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#define BUFSIZE 1024
#define MAXPENDING 100
int main(){
char get[] = "GET";
char head[] = "HEAD";
int serverSocket = socket(PF_INET, SOCK_STREAM, 0);
struct sockaddr_in serverAddress;
serverAddress.sin_family = AF_INET;
serverAddress.sin_port = htons(8080);
serverAddress.sin_addr.s_addr = htonl(INADDR_ANY);
memset(&serverAddress.sin_zero, '\0', 8);
bind(serverSocket, (struct sockaddr*)&serverAddress, sizeof(serverAddress));
listen(serverSocket, MAXPENDING);
for(;;){
struct sockaddr_in clientAddress;
int clientAddressLength = sizeof(clientAddress);
int clientSocket;
clientSocket = accept(serverSocket, (struct sockaddr*)&clientAddress, &clientAddressLength);
char buf[BUFSIZE];
int bytesRec;
bytesRec = recv(clientSocket, buf, BUFSIZE, 0);
while(bytesRec > 0){
char *result;
result = strtok(buf, " ");
printf("result %s\n", result);
if(strcmp(&buf, &get) == 0){
char answer[] = "You want GET";
send(clientSocket, answer, strlen(answer), 0);
}else{
if(strcmp(&buf, &head) == 0){
char answer[] = "You want HEAD";
send(clientSocket, answer, strlen(answer), 0);
}else{
char answer[] = "HTTP/1.1 400 Bad Request";
send(clientSocket, answer, strlen(answer), 0);
}
}
bytesRec = recv(clientSocket, buf, BUFSIZE, 0);
}
return 0;
}
和客户端
#include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
int main(){
int clientSocket = socket(PF_INET, SOCK_STREAM, 0);
struct sockaddr_in clientAddress;
clientAddress.sin_family = AF_INET;
clientAddress.sin_port = 0;
clientAddress.sin_addr.s_addr = htonl(INADDR_ANY);
memset(&clientAddress.sin_zero, '\0', 8/*sizeof(clientAddress.sin_zero)*/);
bind(clientSocket, (struct sockaddr*)&clientAddress, sizeof(clientAddress));
struct sockaddr_in serverAddress;
serverAddress.sin_family = AF_INET;
serverAddress.sin_port = htons(8080);
serverAddress.sin_addr.s_addr = inet_addr("127.0.0.1");
memset(&serverAddress.sin_zero, '\0', 8);
if(connect(clientSocket, (struct sockaddr*)&serverAddress, sizeof(serverAddress)) == -1){
printf("error in connecting!\n");
return 0;
}
char* serverReply[1024];
for(;;){
char request[100];
printf("Enter your request: ");
scanf("%s", &request);
send(clientSocket, request, strlen(msg), 0);
if(recv(clientSocket, serverReply, strlen(serverReply), 0) < 0){
printf("failure in receiving from server!\n");
}else{
printf("%s\n", serverReply);
}
}
close(clientSocket);
return 0;
}
答案 0 :(得分:5)
send(clientSocket, request, strlen(msg), 0);
这只发送字符串字符,不包括终止NULL。接收缓冲区不会终止服务器端收到的字符串。
这就是为什么你仍然看到上一条消息中的'D'字符。
You want GETD <-- 'D' is from the previous 'HEAD'
终止服务器上收到的字符串,
buf[bytesRec] = '\0';
编辑:正如@Zan指出的那样,不要这样做:
或从客户端发送NULL终止符。
send(clientSocket, request, strlen(msg) + 1, 0);
答案 1 :(得分:2)
你的strcmp()
in if错误
(1)而不是buf您需要与result
进行比较,因为我可以从您的问题中了解到,请执行以下操作:(您在评论中说,结果打印为GET)
if(strcmp(result, get) == 0){
(2)正如@phihag所回答的应该是
if(strcmp(buf, get) == 0){
^ ^remove &
你在每个strcmp()上都有类似的错误,因为buf
,get
,head
都是包机数组。
(3) recv()
不会终止读取缓冲区,因此在使用它之前最好添加null(\0
)(我可以注意你使用buff作为字符串)
喜欢:
bytesRec = recv(clientSocket, buf, BUFSIZE, 0);
buf[bytesRec] = '\0'
感染您应该只读取BUFSIZE-1
个字节,其中一个字符为空'\0'
符号,如:
ytesRec = recv(clientSocket, buf, BUFSIZE-1, 0);
buf[bytesRec] = '\0'