我有一个imageView,画布和一个按钮.. 当我单击按钮时,在画布上绘制位图
我想使用onTouch移动该位图(将位图拖动到画布上的任何位置)。
s.setOnItemClickListener(new OnItemClickListener() {
public void onItemClick(AdapterView<?> parent,
View v, int position, long id) {
Bitmap workingBitmap = Bitmap.createBitmap(currentBitmap);
workingBitmap = Bitmap.createBitmap(workingBitmap);
Canvas c = new Canvas(workingBitmap);
brightBitmap = BitmapFactory.decodeResource(getResources(), sIds.mSmileyIds[position], null);
brightBitmap = Bitmap.createScaledBitmap(brightBitmap, 100, 100, false);
chosenSmiley = brightBitmap;
if (chosenSmiley != null) {
try {
c.drawBitmap(chosenSmiley, posX, posY, null);
} catch (Exception e) {
e.printStackTrace();
}
}
iv.setImageBitmap(workingBitmap);
}
public boolean onTouchEvent(MotionEvent event) {
int eventaction = event.getAction();
switch (eventaction) {
case MotionEvent.ACTION_DOWN:
// finger touches the screen
break;
case MotionEvent.ACTION_MOVE:
// finger moves on the screen
lastX = (int) event.getX();
lastY = (int) event.getY();
Log.e("my xname", lastX + " Coords of lastX");
Log.e("my xname", lastY + " Coords of lastY");
brightBitmap = Bitmap.createScaledBitmap(brightBitmap, lastX, lastY, false);
break;
case MotionEvent.ACTION_UP:
// finger leaves the screen
break;
}
// tell the system that we handled the event and no further processing is required
return true;
}
});
这是我当前的代码,位图在0,0上创建,但我无法拖动它等等。
答案 0 :(得分:8)
public class MainActivity extends Activity
{
@Override
protected void onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onCreate(savedInstanceState);
DrawingView dv = new DrawingView(this);
setContentView(dv);
}
class DrawingView extends View{
Bitmap bitmap;
float x,y;
public DrawingView(Context context)
{
super(context);
bitmap = BitmapFactory.decodeResource(context.getResources(), R.drawable.ic_launcher);
}
public boolean onTouchEvent(MotionEvent event)
{
switch(event.getAction())
{
case MotionEvent.ACTION_DOWN: {
}
break;
case MotionEvent.ACTION_MOVE:
{
x=(int)event.getX();
y=(int)event.getY();
invalidate();
}
break;
case MotionEvent.ACTION_UP:
x=(int)event.getX();
y=(int)event.getY();
System.out.println(".................."+x+"......"+y); //x= 345 y=530
invalidate();
break;
}
return true;
}
@Override
public void onDraw(Canvas canvas)
{
Paint paint = new Paint();
paint.setStyle(Paint.Style.FILL);
paint.setColor(Color.CYAN);
canvas.drawBitmap(bitmap, x, y, paint); //originally bitmap draw at x=o and y=0
}
}
}
在星形位图处绘制x = 0和y = 0;在拖动x和y更改时,调用inavlidate刷新drate。在触摸时,在拖动位置x和y处绘制位图,并调用invalidate以刷新绘图。
在x = 0 y = 0处绘制的位图。拖放时// x = 345 y = 530。附加快照。
你需要确保你的图像看起来不像屏幕边缘的屏幕。检查x是否在screenwidth内 - bitmapwidth和y小于screenheight - bitmapheight。我没有在代码中包含这些条件。
编辑:
setContentView(R.layout.main);
LinearLayout ll = (LinearLayout) findViewById(R.id.ll);
DrawingView dv= new DrawingView(this);
ll.addView(dv);