我想启动一个线程,并作为参数通过引用传递一个struct的实例。 ref
关键字在使用线程之前工作正常但我现在似乎无法使用ref
。
这就是我目前的代码:
Thread melodyThread = new Thread(new ParameterizedThreadStart(PlayMelody));
melodyThread.Start(melody1);
private void PlayMelody(object parameter)
{
Melody melody = (Melody)parameter;
.
.
.
}
我想通过引用传递struct Melody
(melody1
)的实例。感谢。
答案 0 :(得分:1)
我可以想到几种可能性。
解决方案一:使用包装类
using System;
using System.Threading;
namespace Demo
{
internal class Program
{
private static void Main(string[] args)
{
var melody = new Melody { Value = 1 };
var wrapper = new MelodyWrapper { Melody = melody };
Thread melodyThread = new Thread(() => PlayMelody(wrapper));
melodyThread.Start();
melodyThread.Join();
Console.WriteLine(wrapper.Melody.Value);
}
private static void PlayMelody(MelodyWrapper wrapper)
{
Console.WriteLine(wrapper.Melody.Value);
Thread.Sleep(1000);
wrapper.Melody.Value = 2;
}
}
public struct Melody
{
public int Value;
}
public class MelodyWrapper
{
public Melody Melody;
}
}
或者,不使用Lambda:
using System;
using System.Threading;
namespace Demo
{
internal class Program
{
private static void Main(string[] args)
{
var melody = new Melody { Value = 1 };
var wrapper = new MelodyWrapper { Melody = melody };
Thread melodyThread = new Thread(PlayMelody);
melodyThread.Start(wrapper);
melodyThread.Join();
Console.WriteLine(wrapper.Melody.Value);
}
private static void PlayMelody(object parameter)
{
MelodyWrapper wrapper = (MelodyWrapper)parameter;
Console.WriteLine(wrapper.Melody.Value);
Thread.Sleep(1000);
wrapper.Melody.Value = 2;
}
}
public struct Melody
{
public int Value;
}
public class MelodyWrapper
{
public Melody Melody;
}
}
解决方案二:使用代理并返回Melody的新值
using System;
using System.Threading;
namespace Demo
{
internal class Program
{
private static void Main(string[] args)
{
var melody = new Melody { Value = 1 };
Func<Melody, Melody> play = PlayMelody;
var result = play.BeginInvoke(melody, null, null);
melody = play.EndInvoke(result);
Console.WriteLine(melody.Value);
}
private static Melody PlayMelody(Melody melody)
{
Console.WriteLine(melody.Value);
Thread.Sleep(1000);
melody.Value = 2;
return melody;
}
}
public struct Melody
{
public int Value;
}
}
我个人赞成第二种解决方案。因为它返回一个新值,所以如果您使用此解决方案,则可以使Melody
不可变。
(我的首选解决方案使用Task<Melody>
,但您无法使用任务。)