使用C#中的委托将其他函数作为输入的函数

时间:2013-03-28 14:59:50

标签: c# delegates lambda anonymous-function

我有一些代表和方法:

delegate Point Translate(Point p);
delegate Translate Transform(Translate t);

Translate forward = p => new Point(p.X + 1, p.Y);

问题:我如何实现这样的方法:

Transform Rotate90 = ??

这样Rotate90顺时针旋转任何Translate函数90。所以:

Point startPoint = new Point(1, 1);
Point endPoint = (Rotate90(forward))(startPoint);
//desired output: Point(1, 0)

编辑1: 我不打算逐一应用Translate函数。我需要的是在一个点上应用一些已经被旋转或反射的变换函数(Translate函数)。

我需要什么:如何写Rotate90如果我通过它(p=>new Point(p.X+1, p.y))它会返回一个效果与(p=>new Point(p.X, p.Y-1))相同的函数。

编辑2:一些例子:

Translate forward =         p => new Point(p.X + 1, p.Y);
Translate backward =        p => new Point(p.X - 1, p.Y);
Translate downward =        p => new Point(p.X, p.Y - 1);
Translate runningForward =  p => new Point(p.X + 5, p.Y);

Transform Rotate90Cw = ??

Point samplePoint = new Point(1, 1);

Point p1 = (Rotate90Cw(forward))(samplePoint);          //must be (1,0)
Point p2 = (Rotate90Cw(backward))(samplePoint);         //must be (1,2)
Point p3 = (Rotate90Cw(downward))(samplePoint);         //must be (0,1)
Point p4 = (Rotate90Cw(runningForward))(samplePoint);   //must be (1,-4)
Point p4 = (Rotate90Cw(Rotate90Cw(forward)))(samplePoint);   //must be (0,1)
  

我需要一个单个 Rotate90Cw函数,可以应用于任何Translate函数并返回正确的Translate函数。因此,对点应用Rotate90Cw(forward)的效果与在点上应用downward的效果相同。等等...

我不会为每个案例制作单独的Rotate函数(例如forwardRotated,downRotated和......

2 个答案:

答案 0 :(得分:3)

目前尚不清楚你真的想要两位代表。看来你真的希望一个委托代表从PointPoint的任意转换 - 然后你可以组成转换。例如:

delegate Point Transform(Point input);

private static Transform Compose(Transform first, Transform second)
{
    return p => second(first(p));
}

Transform forward = p => new Point(p.X + 1, p.Y);
Transform rotate90 = p => new Point(p.Y, -p.X);
Transform forwardThenRotate = Compose(forward, rotate);

编辑:看起来你真正想要的是一个变换(接受变换)的行:

  • 将原始变换应用于(0,0)
  • 旋转结果
  • 转换传入点数

我们可以轻松地做到这一点:

Transform forward = p => new Point(p.X + 1, p.Y);
Transform rotate90 = p => new Point(-p.Y, p.X);
Point forwardRotatedPoint = rotate90(forward(new Point(0, 0));

Transform forwardRotated = p => new Point(forwardRotatedPoint.X + p.X,
                                          forwardRotatedPoint.Y + p.Y);

正如我在其他地方所说的那样,你可能实际上想要一个Vector类型,它有XY个组件......那么你可能有几个可组合的概念:

  • 从矢量
  • 创建转换(点对点)
  • 旋转一个矢量以创建另一个
  • 撰写转型

答案 1 :(得分:0)

我这样解决(编辑):

Translate Rotate90Cw(Translate moveFunction)
{
    return Rotate(moveFunction, Math.PI / 2.0);
}

Translate Rotate(Translate moveFunction, double angle)
{
    Point tempPoint = moveFunction(new Point(0, 0));
    double sin = Math.Sin(angle);
    double cos = Math.Cos(angle);
    return p => new Point(p.X + tempPoint.X * cos + tempPoint.Y * sin,
                           p.Y - tempPoint.X * sin + tempPoint.Y * cos);
}

检查它是否有效:

Rotate90Cw(Rotate90Cw(runningForward))(new Point(1, 1)); //output: (-4,0.9999999)
Rotate90Cw(runningForward)(new Point(1, 1));             //output: (1,-4)
Rotate90Cw(backward)(new Point(1, 1));                   //output: (1,2)
Rotate90Cw(downward)(new Point(1, 1));                   //output: (0,1)