我想删除我的位图,但我不想删除背景图像。当我尝试擦除时是白色并且它在帧中画得很难。
这是来自 CanvasView
erasePaint.setColor(Color.WHITE);
//erasePaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.CLEAR));
erasePaint.setAntiAlias(true);
erasePaint.setStyle(Paint.Style.STROKE);
erasePaint.setStrokeJoin(Paint.Join.ROUND);
erasePaint.setStrokeWidth(12);
//....
protected void onDraw(Canvas canvas) {
paint.setPathEffect(null);
if(bitmap!=null){
for(MyEraser e:eraserList){
canvas.drawPath(e.p,erasePaint);
invalidate();
}
final OnTouchListener eraseListener = new OnTouchListener() {
public boolean onTouch(View v, MotionEvent event) {
// erasePaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.CLEAR));
//FirstActivity.ll.setVisibility(LinearLayout.GONE);
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
myEraser = new MyEraser();
lastTouchX = event.getX();
lastTouchY = event.getY();
myEraser.mouseDown(event.getX(), event.getY());
return true;
case MotionEvent.ACTION_MOVE:
case MotionEvent.ACTION_UP:
resetDirtyRect(event.getX(),event.getY());
int historySize = event.getHistorySize();
for(int i=0;i<historySize;i++){
float historicalX = event.getHistoricalX(i);
float historicalY = event.getHistoricalY(i);
expandDirtyRect(historicalX, historicalY);
myEraser.mouseUp(historicalX, historicalY);
}
myEraser.mouseUp(event.getX(), event.getY());
eraserList.add(myEraser);
break;
default:
Log.d("mock it up", "Unknown touch event " + event.toString());
return false;
}
invalidate(
(int) (dirtyRect.left - HALF_STROKE_WIDTH),
(int) (dirtyRect.top - HALF_STROKE_WIDTH),
(int) (dirtyRect.right + HALF_STROKE_WIDTH),
(int) (dirtyRect.bottom + HALF_STROKE_WIDTH));
lastTouchX = event.getX();
lastTouchY = event.getY();
return true;
}
};
}
}
这是 MyEraser
public class MyEraser {
Paint paint = new Paint();
Path p = new Path();
public MyEraser(){
paint.setColor(Color.WHITE);
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.CLEAR));
paint.setStyle(Paint.Style.STROKE);
paint.setAntiAlias(true);
paint.setStrokeJoin(Paint.Join.ROUND);
paint.setStrokeWidth(5);
}
public void mouseDown(float x, float y) {
//path.addCircle(x,y,5,Path.Direction.CW);
p.moveTo( x, y );
// path.lineTo(x, y);
}
public void mouseMove(Path path, float x, float y) {
// path.addCircle(x,y,5,Path.Direction.CW);
}
public void mouseUp(float x, float y){
//path.addCircle(x,y,5,Path.Direction.CW);
p.lineTo(x, y);
}
public void draw(Canvas c,Path path){
//paint.setColor(Color.WHITE);
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.CLEAR));
paint.setStyle(Paint.Style.STROKE);
paint.setAntiAlias(true);
paint.setStrokeJoin(Paint.Join.ROUND);
paint.setStrokeWidth(7);
c.drawPath(p, paint);
}
}
答案 0 :(得分:0)
编辑:重新开始解释:)
我不熟悉Android,事实上我从未使用它。使用此代码作为如何组织代码的示例,而不是功能代码。
class MyView extends View {
private Eraser myEraser;
private Bitmap myBackgroundImage;
private Canvas myForegroundCanvas;
public MyView(Context context, Attributes, attrs) {
myEraser = new Eraser()
myBackgroundImage = BitmapFactory.decodeResource(getResources(), R.drawable.your_background_name);
Bitmap image = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888); // the width and height of the view
myForegroundCanvas = new Canvas(image);
}
public boolean onTouchEvent(MotionEvent event) {
// update your eraser path
return true;
}
protected void onDraw(Canvas canvas) {
canvas.drawBitmap(myBackgroundImage, 0, 0, null);
//for (Eraser item : eraserList) {
// if you have multiple eraser, add them to a list
myEraser.draw(myForegroundCanvas);
//}
canvas.drawCanvas(myForegroundCanvas, 0, 0, null);
}
}
主要思想是保持背景和前景图像之间的分离。这样,您可以轻松更改背景,并将更新。您也可以在前台重置以清除所有内容等。
我希望这会对你有所帮助。