如何设置OS X Mountain Lion中运行应用程序的默认语言环境(LANG,LC_ALL = en_US.UTF-8)?
我正在尝试使用py2app运行打包到.app的Python程序。通过双击代码段
运行应用程序时import locale
print locale.getlocale()
返回(无,无)
但是,通过执行
从终端运行应用程序时opensesame.app/Contents/MacOS/opensesame
getlocale()函数正确返回(en_US,UTF-8)
(由于终端具有正确的环境设置)
我发现,当双击时,应用程序在不同的环境中运行,而不是从终端运行时,所以现在我正在尝试为应用程序设置默认的编码变量。
我尝试过我发现的建议: How can you get the system default language/locale, in a py2app packaged Python app on Mac OS X? 并按照以下说明进行操作:http://developer.apple.com/library/mac/#documentation/MacOSX/Conceptual/BPInternational/Articles/ChoosingLocalizations.html
我已将 CFBundleLocalizations 和 LSEnvironment 键添加到应用程序包内的Info.plist(在下面发布),但getlocale()函数保持returing(无,无) )
有人能告诉我为OS X应用程序正确设置这些变量,以便Python选择这些吗?
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleDisplayName</key>
<string>opensesame</string>
<key>CFBundleExecutable</key>
<string>opensesame</string>
<key>CFBundleIconFile</key>
<string>opensesame.icns</string>
<key>CFBundleIdentifier</key>
<string>org.pythonmac.unspecified.opensesame</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>opensesame</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>0.0.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>0.0.0</string>
<key>CFBundleLocalizations</key>
<string>en_US.UTF-8</string>
<key>LSHasLocalizedDisplayName</key>
<false/>
<key>NSAppleScriptEnabled</key>
<false/>
<key>NSHumanReadableCopyright</key>
<string>Copyright not specified</string>
<key>NSMainNibFile</key>
<string>MainMenu</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
<key>LSEnvironment</key>
<dict>
<key>LANG</key>
<string>en_US.UTF-8</string>
<key>LC_ALL</key>
<string>en_US.UTF-8</string>
</dict>
<key>PyMainFileNames</key>
<array>
<string>__boot__</string>
</array>
<key>PyOptions</key>
<dict>
<key>alias</key>
<false/>
<key>argv_emulation</key>
<false/>
<key>emulate_shell_environment</key>
<false/>
<key>no_chdir</key>
<false/>
<key>prefer_ppc</key>
<false/>
<key>site_packages</key>
<false/>
<key>use_pythonpath</key>
<false/>
</dict>
<key>PyResourcePackages</key>
<array/>
<key>PyRuntimeLocations</key>
<array>
<string>@executable_path/../Frameworks/Python.framework/Versions/2.7/Python</string>
</array>
<key>PythonInfoDict</key>
<dict>
<key>PythonExecutable</key>
<string>@executable_path/../Frameworks/Python.framework/Versions/2.7/Python</string>
<key>PythonLongVersion</key>
<string>2.7.3 (default, Mar 19 2013, 18:26:22)
[GCC 4.2.1 Compatible Apple LLVM 4.2 (clang-425.0.27)]</string>
<key>PythonShortVersion</key>
<string>2.7</string>
<key>py2app</key>
<dict>
<key>alias</key>
<false/>
<key>template</key>
<string>app</string>
<key>version</key>
<string>0.7.3</string>
</dict>
</dict>
</dict>
</plist>
答案 0 :(得分:0)
使用py2app的0.7分支的尖端(很快将是0.7.4)我可以部分地重现该问题,因为locale.getlocale()返回(None,None),无论设置哪个LC_ *变量在环境中。
当我在调用locale.getlocale()之前调用locale.setlocale(locale.LC_AL,“”)时,我会获得由LC_ALL或LANG环境变量指示的区域设置信息(通过Info.plist中的LSEnvironment键设置)当双击应用程序时。)