我有这个AS3脚本到目前为止工作......
stop();
b1.addEventListener(MouseEvent.CLICK, Info001);
function Info001(event:MouseEvent):void {
gotoAndPlay(2);
}
X.addEventListener(MouseEvent.CLICK, Exit001);
function Exit001(e:MouseEvent) {
NativeApplication.nativeApplication.exit();
}
然后,我在.fla文件中添加了一个类......
package
{
import flash.system.System;
import flash.system.Capabilities;
import flash.display.Sprite;
import flash.events.Event;
import flash.desktop.NativeApplication;
import flash.utils.setTimeout;
import com.hdi.nativeExtensions.NativeAds;
import com.hdi.nativeExtensions.NativeAdsEvent;
public class Main extends Sprite
{
public var na : NativeApplication;
private var admobId:String = 'a1514b5ef85e336';
public function Main()
{
na = NativeApplication.nativeApplication;
na.addEventListener('exiting',exit,false,0,true);
na.addEventListener('deactivate',exit,false,0,true);
if ( stage ){
stage.scaleMode = 'noScale';
stage.align = 'TL';
}
if ( loaderInfo ){
loaderInfo.addEventListener( Event.INIT, init, false, 0, true );
} else {
init(null);
}
}
(这里的课程不完整......)
按钮停止工作......: - /
我尝试添加
import flash.events.MouseEvent;
但这还不够......你怎么能让它发挥作用?
答案 0 :(得分:1)
如果您尝试在gotoAndPlay
中运行Main
,则会抛出该错误,因为Sprite
没有时间轴。如果是,请尝试扩展MovieClip
。