我这个代码使用迭代,我不断收到错误。不确定它为什么会这样做。我是这类编程的新手,并且在我创建的游戏中使用它。我也不熟悉这个网站,所以请耐心等待。此代码将显示爆炸。当它逐步浏览爆炸的图像时,一切都很好,直到它结束,我得到这个错误:
Traceback (most recent call last):
File "C:\Users\Steve\Desktop\Project April\Alien Metor Storm v1_4\AlienMetorStorm.py", line 560, in <module>
main()
File "C:\Users\Steve\Desktop\Project April\Alien Metor Storm v1_4\AlienMetorStorm.py", line 222, in main
ships.update()
File "C:\Python31\lib\site-packages\pygame\sprite.py", line 399, in update
for s in self.sprites(): s.update(*args)
File "C:\Users\Steve\Desktop\Project April\Alien Metor Storm v1_4\explosion.py", line 26, in update
self.image = next(self.image_iter)
StopIteration
以下是代码:
import pygame
class Explosion(pygame.sprite.Sprite):
def __init__(self,color,x,y):
pygame.sprite.Sprite.__init__(self)
self.frame = 0
self.width = 0
self.height = 0
self.x_change = 0
self.y_change = 0
self.images = []
for i in range (0,25):
img = pygame.image.load('Explosion'+str(i)+'.png').convert()
img.set_colorkey([0,0,0])
self.images.append(img)
self.image = self.images[0]
self.image_iter = iter(self.images)
self.rect = self.image.get_rect()
self.rect.left = x
self.rect.top = y
def update(self):
self.image = next(self.image_iter)
非常感谢任何帮助!
答案 0 :(得分:4)
StopIteration
是迭代器耗尽时引发的异常。你可以像任何其他例外一样抓住它:
def update(self):
try:
self.image = next(self.image_iter)
except StopIteration:
pass #move on, explosion is over ...
或者,next
内置允许您通过传递第二个参数在迭代完成时返回特殊内容:
def update(self):
self.image = next(self.image_iter,None)
if self.image is None:
pass #move on, explosion is over ...
答案 1 :(得分:0)
我不确定你想要update
做什么,但这里有一个你可以使用的生成器版本,所以你不需要外部iter
def update(self):
for image in self.images:
self.image = image
yield
或者如果你想永远迭代
def update(self):
while True:
for image in self.images:
self.image = image
yield