我想在JNI
中使用此代码,而不必返回Java
。
我已经将位图操作转换为JNI(感谢其他stackoverflow海报),但这看起来更复杂,因为我不懂如何调用构造函数。
Bitmap bmp;
bmp = ((BitmapDrawable)imgview.getDrawable()).getBitmap();
if (bmp == null || !bmp.isMutable())
Bitmap bmp = Bitmap.createBitmap(w, h, Config.ARGB_8888);
// bitmap manipulations goes here
jclass java_bitmap_class = (env)->GetObjectClass(java_bitmap);
class SkBitmap;
SkBitmap *sk_bitmap = (SkBitmap*)(env)->CallIntMethod(
java_bitmap, (env)->GetMethodID(java_bitmap_class, "ni", "()I"));
// there is more c++ code to manipulate bmp, but it is not relevant to a question
imgview.setImageBitmap(bmp);
答案 0 :(得分:1)
好的,一旦你掌握了java-> jni翻译,它实际上非常简单。基本上你可以在JNI方面做任何事情,你可以用Java做什么。是的,它看起来很乱。我决定不在JNI中创建位图,而是访问现有的位图。
JNIEnv* Env = 0; jobject Obj;
jclass cls = 0, ClassImageView = 0, class_drawable = 0, java_bitmap_class = 0;
jmethodID jcontrol_ui = 0, jfindViewById = 0, jgetBitmap = 0, jgetDrawable = 0;
int *getViewBitmapBuffer(int ID) {
jobject image_view = (jobject) (Env)->CallObjectMethod(Obj, jfindViewById, ID);
// some values can be cached, hence the checks for "(something == 0)"
if (ClassImageView == 0) ClassImageView = (Env)->GetObjectClass(image_view);
if (jgetDrawable == 0) jgetDrawable = (Env)->GetMethodID(ClassImageView, "getDrawable", sig_drawable);
jobject drawable = (jobject) (Env)->CallObjectMethod(image_view, jgetDrawable);
if (class_drawable == 0) class_drawable = (Env)->GetObjectClass(drawable);
if (jgetBitmap == 0) jgetBitmap = (Env)->GetMethodID(class_drawable, "getBitmap", sig_bitmap);
jobject java_bitmap = (jobject) (Env)->CallObjectMethod(drawable, jgetBitmap);
if (java_bitmap_class == 0) java_bitmap_class = (Env)->GetObjectClass(java_bitmap);
class SkBitmap;
SkBitmap *sk_bitmap = (SkBitmap*)(Env)->CallIntMethod(java_bitmap, (Env)->GetMethodID(java_bitmap_class, "ni", "()I"));
SkPixelRef *sk_pix_ref;
sk_pix_ref = (SkPixelRef*)((int*)sk_bitmap)[1];
int *B = (int*) sk_pix_ref->GetPixels();
return B;
}