我有一份我需要创建的学校作业。以下是信息: 创建一个带有十个按钮的框架,标记为0到9.要退出程序,用户必须按顺序单击正确的三个按钮,如7-3-5。如果使用了错误的组合,则框架变为红色。
我已经完成了框架和在线研究的按钮有帮助,但我不能使功能工作。请仔细查看我的代码并提前致谢。
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class ComboNumber extends JFrame implements ActionListener{
//variable declaration
int ans1 = 3;
int ans2 = 7;
int ans3 = 1;
int one, two, three;
String inData1, inData2, inData3;
JButton[] button;
//constructs the combolock object
public ComboNumber()
{
//sets flowlayout
getContentPane().setLayout(new FlowLayout());
Container c = getContentPane();
//creates buttons
button = new JButton[10];
for(int i = 0; i < button.length; ++i) {
button[i] = new JButton("" + i);
//adds buttons to the frame
c.add(button[i]);
//registers listeners with buttons
button[i].addActionListener(this);
}
//sets commands for the buttons (useless)
//sets title for frame
setTitle("ComboLock");
}
//end combolock object
//listener object
public void actionPerformed(ActionEvent evt)
{
Object o = evt.getSource();
for(int i = 0; i < button.length; ++i) {
if(button[i] == o) {
// it is button[i] that was cliked
// act accordingly
return;
}
}
}
//end listener object
//main method
public static void main (String[] args)
{
//calls object to format window
ComboNumber frm = new ComboNumber();
//WindowQuitter class to listen for window closing
WindowQuitter wQuit = new WindowQuitter();
frm.addWindowListener(wQuit);
//sets window size and visibility
frm.setSize(500, 500);
frm.setVisible(true);
}
//end main method
}
//end main class
//window quitter class
class WindowQuitter extends WindowAdapter
{
//method to close the window
public void windowClosing(WindowEvent e)
{
//exits the program when the window is closed
System.exit(0);
}
//end method
}
//end class
答案 0 :(得分:1)
基本思路很简单。
你需要两件事。
因此。您需要添加两个变量。一个包含组合/秘密,另一个包含猜测。
private String secret = "123";
private String guess = "";
这使您可以根据自己的喜好进行组合;)
然后在你的actionPerformed
方法中,你需要添加最新的按钮点击猜测,检查它是否有秘密,看看他们是否做了很好的猜测。如果猜测的长度超过了秘密中的字符数,则需要重置猜测。
public void actionPerformed(ActionEvent evt) {
Object o = evt.getSource();
if (o instanceof JButton) {
JButton btn = (JButton) o;
guess += btn.getText();
if (guess.equals(secret)) {
JOptionPane.showMessageDialog(this, "Welcome Overloard Master");
dispose();
} else if (guess.length() >= 3) {
JOptionPane.showMessageDialog(this, "WRONG", "Wrong", JOptionPane.ERROR_MESSAGE);
guess = "";
}
}
}